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OnLive To Bring Cloud Gaming to iPad This Fall

OnLive, the cloud-based gaming platform that allows you to play a variety of PC and console games from a web browser on your computer or any TV through a cheap set-top box always connected to the Internet, has announced that the official app for iPad and Android tablets will be available this Fall in both the United States and Europe. Teased several times in the past, it appears the final version of the OnLive Player app has been completely rewritten to fully take avantage of cloud gaming features such as voice chat and multiplayer, but more importantly the developers have figured out a way to run PC games on a server, send video to the iPad, and let iPad owners interact with the game using touch input – not just buttons. In fact, it’ll be possible to enjoy OnLive on the iPad with a standard controller, but according to OnLive CEO Steve Perlman some games will be updated to support touch controls on the iPad and the server. This means that whilst you’ll be playing a game that doesn’t actually run on your local machine and doesn’t normally support touch on consoles and PCs, thanks to the iPad app (and developers’ support) it will.

The power of the cloud is definitely the theme this week, displacing what had been assumed to be platforms that could never be displaced,” said Steve Perlman, Founder and CEO of OnLive. “The OnLive Player App for iPad and Android shows how with the power of the cloud, the question is not whether cloud gaming will be able to catch up to consoles, it will be whether consoles will be able to catch up to cloud gaming.

Check out the demo video from OnLive CEO after the break. Currently, OnLive comes with a native Mac app that enables gamers to play the rather large selection of title available through the platform.

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