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The Latest from Comfort Zone, Ruminate, Magic Rays of Light, and MacStories Unwind

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Niléane is out, so Chris and Matt are left to fend on their own. Chris steals like an artist and Matt defends a new purchase.


Ruminate

Some snack reviews from the festive period, Robb was on another podcast, and John is on his way to CES.

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Magic Rays of Light

Sigmund and Devon share one Apple TV wish each for 2025 and recap season two of Shrinking. Devon also reviews Sigmund’s Christmas gift to him, A Real Pain.


MacStories Unwind

This week, John fills in Federico about pod people, creepy robots, light masks, AI BBQ, and other weird and wonderful sights from CES 2025.

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MacStories Won’t Stand for Meta’s Dehumanizing and Harmful Moderation Policies

Just over two years ago, MacStories left Twitter behind. We left when Elon Musk began dismantling the company’s trust and safety infrastructure, allowing hateful speech and harassment on the platform. Meta is now doing the same thing with Threads and Instagram, so we’re leaving them behind, too.

We were initially optimistic about Threads because of its support for federation and interoperability with Mastodon. The relatively young service has never done as much as it should to protect its users from hateful content, as Niléane documented last year. Yet as bad as it already was for LGBT people and others, things took a much darker turn this week when Meta announced a series of new policies that significantly scaled back moderation on Threads and Instagram.

Meta has abandoned its relationships with third-party fact-checking organizations in favor of a “community notes” approach similar to X. The company has also eliminated filters it had in place to protect users from a wide variety of harmful speech. As Casey Newton reported yesterday, the internal Meta documents that implement these new policies now allow for posts like:

“There’s no such thing as trans children.”
“God created two genders, ‘transgender’ people are not a real thing.”
“This whole nonbinary thing is made up. Those people don’t exist, they’re just in need of some therapy.”
“A trans woman isn’t a woman, it’s a pathetic confused man.”
“A trans person isn’t a he or she, it’s an it.”

Newton also reports:

So in addition to being able to call gay people insane on Facebook, you can now also say that gay people don’t belong in the military, or that trans people shouldn’t be able to use the bathroom of their choice, or blame COVID-19 on Chinese people, according to this round-up in Wired. (You can also now call women household objects and property, per CNN.) The company also (why not?!) removed a sentence from its policy explaining that hateful speech can “promote offline violence.”

For more on Meta’s new policies and their impact, we encourage MacStories readers to read both of Casey Newton’s excellent Platformer articles linked above.

This is ugly, dehumanizing stuff that has no place on the Internet or anywhere else and runs counter to everything we believe in at MacStories. We believe that platforms should protect all of their users from harm and harassment. Technology should bring people together not divide and dehumanize them, which is why we’re finished with Threads and Instagram.

I’d like to think other media companies will join us in taking similar action, but we understand why many won’t. Meta’s social networks drive a significant amount of traffic to websites like MacStories, and walking away from that isn’t easy in an economy where media companies are under a lot of financial pressure. We’ll be okay thanks to the support of our readers who subscribe to Club MacStories, but many others don’t have that, which is why it’s important for individuals to do what they can to help too.

We know that in times like these, it’s often hard to know what to do because we’ve felt that way ourselves. One way you can help is to make a donation to groups that are working to support the rights of LGBT people who increasingly find themselves threatened by the actions of companies, governments, and others. With Niléane’s assistance, we have identified organizations you can donate in the U.S., E.U., and U.K. that are working to protect the rights of LGBT people:

Thanks to all of you who donate. The world of tech is not immune from the troubles facing our world, but with your help, we can make MacStories a bright spot on the tech landscape where people feel safe and welcome.

– Federico and John


Razer Launches PC Remote Play for Streaming PC Games to the iPhone, iPad, and Other Devices

Source: Razer.

Source: Razer.

Yesterday, Brendon and I wandered into a ballroom where Razer was showing off its latest hardware. We weren’t expecting much beyond super-powerful gaming laptops (✅) and lots of RGB lights (also ✅). However, just as our guided booth tour was ending, we asked about an iPhone, iPad mini, and Windows PC setup on a nearby table, which it turns out was a demo of Razer’s new PC Remote Play app.

There are a lot of ways to stream games from a Windows PC to iPhones, iPads, and other devices, but Razer PC Remote Play looks like it could be one of the easiest and nicest of the bunch. What was impressive about the demo was that Razer’s app automatically adjusts to the device to which you’re streaming, matching its screen’s refresh rate and aspect ratio. That ensures you’ll get the most out of the device to which you’re streaming, and you won’t see letterboxing or pillarboxing, which is caused by a mismatch between the aspect ratio of your PC remote device. According to a Reddit user who says they are a Product Developer for Razer PC Remote Play, the app is built on the open source Moonlight/Sunshine projects, with the goal of simplifying setup and configuration.

Razer PC Remote Play is currently in beta and requires that you run Razer Cortex on your Windows PC and install the Razer PC Remote Play and Razer Nexus apps on your iPhone, iPad, or other devices. I haven’t had a chance to set this up yet because I don’t have a PC with me at CES, but judging from the iOS app I set up it looks as simple as opening Razer PC Remote Play, which detects if there is a PC on your network running Razer Cortex. Once paired, Razer says your PC games will show up in its Nexus game launcher app alongside your other games.

I’m excited to try Razer PC Remote Play myself. The Moonlight/Sunshine project is a great way to stream PC games, but it can take some fiddling to work well with any given setup. What Razer is promising is a simplified version that just works out of the box. We’ll see how well it works in practice, but the demo I saw was promising.


A Tiny But Exciting CES Smartphone Controller Discovery

One of my favorite surprises during CES 2025 so far was when Brendon pointed to a small device sitting on a table at the GameSir booth and asked ‘What’s that?’ It turns out it was a prototype Game Boy-style smartphone controller that doubles as a battery pack. As Brendon explained on Wavelengths yesterday:

GameSir’s concept is brilliant in that it’s a completely new form-factor for a mobile controllers, but also (though I didn’t confirm this) appears to be the kind of design that could work across both iPhone and Android devices. Even in my brief time messing around with it, the buttons and d-pad felt great, the shoulder buttons allowed for a pretty natural shelf for resting your hand on top of (similar to the Trim-UI Brick), and overall I left the booth blown away by it.

From our conversations with GameSir, it looks like a Kickstarter campaign is in the works and the device could be shipped in the first half of 2025. With emulators available on the iPhone since last summer, we’ve begun seeing more innovative controller solutions on smartphones, which I love. Be sure to check out Brendon’s story on Wavelengths for more photos of the GameSir prototype and his thoughts on it.

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NPC @ CES: Exploring the Future of Handheld Gaming at CES 2025

Yesterday, Brendon Bigley and I walked over 8 miles on the CES show floor in search of ‘the next big thing’ in handheld gaming. We ended a long day against the backdrop of the Las Vegas Sphere to talk about what we’d seen and our initial impressions of what it all means to the future of handheld gaming.

Yesterday was a long, fun day of interesting and surprising discoveries that we’ll unpack further on next week’s episode of NPC: Next Portable Console.

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CES Is A Lot: A Gadget Roundup

CES kicked off Sunday evening with Unveiled, a press-only showcase of a subset of gadgets that I found a little underwhelming. It’s not that there hasn’t been interesting tech announced at the event, but it’s buried under strata of hype, over-the-top marketing, and a sea of buzzwords.

Most of all, though, every gadget is burdened with a fixation on artificial intelligence. I’ve seen a few interesting AI use cases so far, but most of what is described as AI simply isn’t. It’s just that in the speed-dating atmosphere between the press and gadget company PR, companies feel like they need an AI story in order to get attention. It also doesn’t help that gadgets are swallowed up by the cavernous, warehouse-sized spaces where they’re being shown off. The scale of CES (and Las Vegas for that matter) is huge and makes everything else seem small.

Still, there’s something undeniably fun about CES. Breathless announcements about answering your phone from your washer/dryer deserve the eye rolls they get, but the challenge is in the hunt to find the gems of CES. There is a signal underlying all the marketing noise, which is what Brendon and I will be on the lookout for today as the show floor opens for the first time. With so many products pre-announced, though, I thought I’d compile a roundup of what has caught my eye that I will be on the lookout for on the CES show floor.

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“I Live My Life a Quarter Century at a Time”

Two days ago was the 25th anniversary of Steve Jobs unveiling the Aqua interface for Mac OS X for first time at Macworld Expo. James Thomson published a great personal retrospective on one particular item of the Aqua UI that was shown off at the event: the original dock.

The version he showed was quite different to what actually ended up shipping, with square boxes around the icons, and an actual “Dock” folder in your user’s home folder that contained aliases to the items stored. I should know – I had spent the previous 18 months or so as the main engineer working away on it. At that very moment, I was watching from a cubicle in Apple Cork, in Ireland. For the second time in my short Apple career, I said a quiet prayer to the gods of demos, hoping that things didn’t break. For context, I was in my twenties at this point and scared witless.

James has told this story before, but there are new details I wasn’t familiar with, as well as some links worth clicking in the full story.

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NVIDIA Announces GeForce NOW Support Coming to Safari on Vision Pro Later This Month

With a press release following an otherwise packed keynote at CES (which John and Brendon, my NPC co-hosts, attended in person last night), NVIDIA announced that their streaming service GeForce NOW is going to natively support the Apple Vision Pro…well, sort of.

There aren’t that many details in NVIDIA’s announcement, but the gist of it is that Vision Pro users will be able to stream games by visiting the GeForce NOW website when a new version launches “later this month”.

Get immersed in a new dimension of big-screen gaming as GeForce NOW brings AAA titles to life on Apple Vision Pro spatial computers, Meta Quest 3 and 3S and Pico virtual- and mixed-reality headsets. Later this month, these supported devices will give members access to an extensive library of games to stream through GeForce NOW by opening the browser to play.geforcenow.com when the newest app update, version 2.0.70, starts rolling out later this month.

This is all NVIDIA said in their announcement, which isn’t much, but we can speculate on a few things based on the existing limitations of visionOS.

For starters, the current version of Safari on visionOS does not support adding PWAs to the visionOS Home Screen. Given that the existing version of GeForce NOW requires saving a web app to begin the setup process, this either means that a) NVIDIA knows a visionOS software update in January will add the ability to save web apps or b) GeForce NOW won’t require that additional step to start playing on visionOS. The latter option seems more likely.

Second, as we covered last year, there is a workaround to play with GeForce NOW on visionOS, and that is the Nexus⁺ app. I’ve been using the Nexus⁺ app on my Vision Pro to stream Indiana Jones and other games from the cloud, and while the resolution is good enough1, what bothers me is the lack of HDR and Spatial Audio support (which should work with the Web Audio API in Safari for visionOS 2.0) in GeForce NOW when accessed from Nexus⁺’s built-in web browser.

The Nexus⁺ app supports ultra-wide aspect ratios, but HDR is nowhere to be found.

The Nexus⁺ app supports ultra-wide aspect ratios, but HDR is nowhere to be found.

With all this in mind, I’m going to guess that, at a minimum, NVIDIA will support a PWA-free installation method in Safari for visionOS. I’m less optimistic about HDR and Spatial Audio, but as I gravitate more and more toward cloud streaming rather than local PC streaming2, I’d be happily proven wrong here.

My only question is: with the App Store’s “new” rules, why isn’t NVIDIA making a native GeForce NOW app for Apple platforms?


  1. I’d love to know from people who know more about this stuff than I do whether Safari 18’s support for the WebRTC HEVC RFC 7789 RTP Payload Format makes a difference for GeForce NOW streaming or not. ↩︎
  2. I’m actually thinking about selling my 4090 FE GPU in an effort to go all-in on cloud streaming and SteamOS in lieu of Windows in 2025. But this is a future topic for NPC↩︎

Apple Fitness+ Announces Strava Integration, New Workout Programs, and More

Source: Apple.

Source: Apple.

Apple has announced a slew of additions to its fitness subscription service, Apple Fitness+, including new workout programs for strength, yoga “peak poses”, breath meditation, and even training for pickleball. New editions of the Artist Spotlight series are also on the way featuring Janet Jackson, Coldplay, Bruno Mars, and Kendrick Lamar. Upcoming guests for the Time to Walk series have been revealed, too, and they include Steve Aoki, Lana Condor, Tiffany Haddish, Rita Ora, Daddy Yankee, and Maddie Ziegler. To kick off the latest season of Time to Walk, January 13 sees a new episode with Severance star Adam Scott, four days ahead of the show’s second season premiere on Apple TV+.

Adam Scott is coming to Time to Walk. Source: Apple.

Adam Scott is coming to Time to Walk. Source: Apple.

However, along with a guest appearance by dancer Alex Wong in a special dance workout, the service’s most notable new feature is a collaboration with popular fitness tracking app Strava. Users can now share Fitness+ workouts directly to Strava, and the app will display richer details for workouts, including episode images, trainers’ names, and metrics. Additionally, Strava subscribers can take advantage of three free months of Fitness+ membership, and celebrated athletes from the Strava community will make guest appearances on the service later in the year.

Fitness+ workouts now feature rich details when shared to Strava. Source: Apple.

Fitness+ workouts now feature rich details when shared to Strava. Source: Apple.

This collaboration is notable for several reasons. Apple rarely offers free trials of Fitness+ without the purchase of an Apple device. (You will still need an iPhone, iPad, or an Apple TV to use the service.) Fitness+ has also never featured trainers from a different training community before. Lastly, Strava made a decision in November of last year to restrict how third-party apps could access its data, angering a fair few users. It seemed to indicate that Strava was becoming a more closed platform, but this partnership lends evidence to the contrary.

It will be interesting to see if Strava announces more collaborations with services like Fitness+ and if Apple reaches out to other apps and services in this way. Fitness+ is a fantastic service that I use several times a week, but it can sometimes feel a little one-size-fits-all and closed off. A collaboration like this is a good sign that it might be about to evolve.