Codea is an incredible app that allows you to create games and interactive simulations directly on an iPad with graphical assets, sounds, and a full code editor. Codea is built on Lua and it adds various native options for managing resources and functions visually – it’s one of those apps that gives a new meaning to the “post-PC” idea.
Today, Codea 2.0 was released with full iOS 7 and 64-bit support alongside new features that tie in with more aspects of iOS. The app has a location API to access a device’s location, Bluetooth keyboard shortcuts, a new unified asset system, new sound and music functions, and specially commissioned audio packs with music and effects made specifically for the app. The code editor has been completely rewritten with autocomplete, smart indentation, and inline errors; there are dozens of other changes that make game creation on iOS both simpler and more powerful.
I don’t use Codea, but I’ve always been interested because I’m fascinated by the app – to me, it looks like the kind of iOS-only, Pythonista-like breakthrough that’s possible on modern devices and that augments classic programming with native integrations and a touch interface. The new version sounds amazing and it’s only $9.99 on the App Store (free update for old customers).