Cody Fink

1547 posts on MacStories since January 2010

Former MacStories contributor.

This Week's Sponsor:

PowerPhotos

The Ultimate Toolbox for Photos on the Mac


Apple Releases OS X 10.7.5

Following this afternoon’s OS X 10.8.2 update, which adds Facebook integration and other goodies to Mountain Lion, OS X 10.7.5 is available for Lion users. The big addition to Lion is Gatekeeper, which is a security feature that allows you to choose whether 3rd party applications can run on your Mac or not. For new Mac users, it’s an excellent security option for those purchasing and only allowing software from the Mac App Store. For developers, allowing 3rd party apps is critical for development tools and other third party applications from vendors. Thankfully, it’s easy to use, and works the same on Lion as it does on Mountain Lion.

Apple has pushed out a series of bug fixes as well, and we’ll be posting a direct download link to the combo update and add release notes once they’re available. In the meantime, Lion users will want to check Software Update for the latest download.

Update — You’ll find the direct downloads below:


Hands On with iOS 6 Maps

When Apple launched the iPhone in 2007, Google was a partner and not a competitor. Apple’s Maps, with data supplied by Google, was famously demoed by Steve Jobs when he searched for nearby Starbucks establishments and made a prank phone call with a tap of his finger. When Apple unveiled their iPad three years later in 2010, Steve Jobs was equally delighted to show off Maps, as he pinched the display to get a bigger overhead view of the Eiffel tower.

Initially, Maps was a simple mobile companion to Google Maps. Standard, hybrid, and satellite views were there, as was the ability to show traffic congestion and get driving directions between two locations of interest. It wasn’t until just over a year later with iOS 2.2 that Maps was improved with walking directions, public transit information, and street view. On the iPad, a terrain view was added. Alternate routes for directions came later in iOS 5 alongside estimated time of arrival and the ability to print directions via AirPrint. Over time, it became a robust Maps application that was better than Google Maps on the web.

What Apple did with Google Maps was pretty incredible when it was first introduced with the iPhone and later on the iPad. In contrast to using sliders and buttons on the web, Apple demonstrated that maps could be intuitive to navigate with just your fingertips. Panning around a map with your finger, tapping on search results to pull up business information, and navigating the world with Street View simply felt right on a touchscreen. Google provided often accurate search results and map data, while Apple provided a delightful interface to show their world through.

Today, using maps on our smartphones to find our way is an everyday habit. Frequent fliers rely on their smartphones to find their way in new locales, while city dwellers actively use smartphones to request public transit information. The convenience offered by our smartphones makes it possible for us to actively plan our days around city schedules, plan road trips, and get directions to a business for an all important interview. Beyond Apple’s Maps, companies like TomTom, Garmin, and Navigon added to the iPhone’s capabilities by providing real-time navigation and voice-guided directions through apps from the App Store. Yet competitors, such as Android with Google Maps and Google Maps Navigation, and Windows Phone 7 with Bing Maps and Nokia Drive, were offering GPS navigation on their ecosystems for free. For iOS 6, the missing piece to be filled-in for Apple’s Maps would have to be such a feature.

In iOS 6, Apple’s Maps is a headlining feature. During this year’s WWDC 2012 Keynote on June 11th, turn-by-turn navigation was showcased for Apple’s brand new Maps application in concert with the display of real-time traffic conditions. Apple added interactive 3D views and Flyover to select cities, giving maps a 3rd dimension on top of a traditional satellite view. As impressive as Apple’s demonstrations were, the most interesting feature are Apple’s new vector based maps, completely redesigned “from the ground up” as a replacement for Google’s Map data.

Read more


iPhone 5 Now Available for Pre-order

The iPhone 5 is now available for pre-order at Apple.com. Fortunately, it does not require missiles or the Morph Ball to obtain.

Ordering the iPhone 5 tonight? Your best bet is Apple’s Online Store. Even better is the Apple Store app, which might fetch you a new iPhone faster than the guy who’s waiting for the web server to respond to his order request. Last year lots of people had good luck with the carrier’s online stores for the 4S, Sprint (after a short delay) and Verizon especially. We’ve listed the United State’s carrier’s stores below so you can hopefully order without hassle.

The iPhone 5 is an awesome power-up for anyone on the iPhone 3GS or the iPhone 4. The iPhone 5 is super thin and lightweight, has a larger 4-inch display, and has twice as much horsepower as the iPhone 4S thanks to its A6 processor. Available in white and black in 16 GB, 32 GB, and 64 GB models ($199, $299, $399 respectively) on AT&T, Sprint, and Verizon, the iPhone 5 is equipped to utilize the incredible speed of LTE wireless networks without sacrificing battery life. With an improved 8 MP camera that takes pictures 40% faster than the iPhone 4S, includes wideband audio for clearer calls (carrier support coming soon), an even more vibrant Retina display, and packaged with Apple’s completely redesigned EarPods, the iPhone 5 isn’t just a incremental upgrade. It’s redesigned from the ground up.

* * *

Don’t know if you want to upgrade? The iPhone 5 is bound to be a fantastic phone, but having the latest and greatest isn’t necessary, especially if you have the iPhone 4S (and you guys bought that knowing you would be locked in for the two-year long haul… riiiight?). The iPhone 5 has no differentiating features in iOS 6 over the 4S — you’ll have Panorama and all of Siri’s latest features. Having LTE would be nice, as would be having apps launch faster and games look prettier, but I’m betting you’ll see the upgrades you care about — more battery-life and a significantly improved camera — with the iPhone 5S or whatever the heck Apple names it. (After all, they did break the space-name-time-continuum by naming their 6th phone the iPhone 5.) Plus, you’ll feel good when you leap-frog the iPhone 5 owners next year. Boom. Circle of life.

If you have an iPhone 3GS or iPhone 4 (most of you) that’s due for an upgrade, of course you should upgrade — the iPhone 4S was a significant update a year ago, so you guys are really gonna feel how much faster iOS is with an even newer iPhone. No questions asked, do it. I can’t help you with picking a color though.

If you happen to be someone who got a free 3GS or a $100 iPhone 4 recently (and will be locked-in to a contract for a while), you can at least have some solace: you’ll still be getting iOS 6, but not necessarily all of the features (no Siri). Depending when your contract ends or full upgrade eligibility begins, I recommend waiting for Apple’s next flagship iPhone and ordering it then. That way, you’ll get on Apple’s cycle, won’t have to worry as much about being out of date, and won’t be behind the curve on software if Apple pulls another feature-X-won’t-work-on-older-phones bit as Apple did with Siri between the iPhone 4 and 4S.


Apple Announces New iTunes for OS X, iPod Touch 5th Generation, and a New iPod Nano

Apple hasn’t forgotten about the iPod or iTunes, announcing Wednesday a new iPod touch and a new iPod nano.

After the iPhone’s introduction, Tim Cook brought on Eddy Cue to talk about iTunes, introducing it as the #1 music store in the world, with over 200 million customers using iTunes, worldwide availability in 63 countries, and over 26 million songs available. “Two thirds of our downloads come from iOS,” Cue said on stage, while showing off brand new iTunes and App Store designs on the iPad, then on the iPhone 5. Launching September 19th, the visual refresh brings better performance when browsing through the store, and also includes the ability to preview music browsing and share store links with friends.

Apple also showcased an updated iTunes application for OS X, which features a new edge-to-edge design that looks similar to the iPad’s refreshed music app as of iOS 5. Album art flows across the display — clicking on an album expands album info as opening a folders does on iOS. iTunes also brings popovers that present a drop down of upcoming songs, and improved search results as you filter through music in your library. Cue also showed off a brand new mini-player design, which unlike previous designs, shows album artwork and gives the option to manage playlists and see upcoming songs as well.

More and updates past the break!

Read more


Buying a New iPad or iPhone? Have an Apple Specialist Walk You Through the Latest Features over the Internet.

Apple’s 375 Apple Retail Stores have drawn 3 million customers so far during this past fiscal year, serving upwards of 50,000 people at Genius Bars everyday around the world according to The Loop. Apple’s Retail Stores, which accounted for 14 billion in sales the last fiscal quarter, are Apple’s nexus to the consumer. Every store gives customers the opportunity to interact with Apple’s products, talk with (in my experience pleasant) Specialists who can answer questions, and get support for their products at the Genius Bar at the back of the store. While Apple Support already extends beyond the store by phone and through company’s website via online experts, FAQs, documents, tutorials, and e-mail (just to name a few), getting hands-on with a product before it’s purchased is more challenging. While Apple’s product pages — well designed and often showcasing the product’s features through slides, animated images, and galleries — give customers a sense of what they’re buying, there’s nothing like actually seeing how a real person is using the product (and you wonder why there are so many homemade reviews on YouTube).

Apple’s Specialists are now online and ready to answer a customer’s pending questions about their next iPhone or iPad, at least in a few countries as of this morning. According to The Next Web and Pocket-lint, online shoppers who browse Apple’s Online Store in Brazil, Germany, Spain, and the United Kingdom now have access to a personalized shopping experience for the iPad and iPhone. The new online service is expected to roll out to more countries soon.

Visit the iPad or iPhone pages on the Apple Online Store, then click the Ask Now button to see your options for contacting a trained Apple Specialist.

For customers shopping for an iPad or an iPhone who might not have an Apple Retail Store nearby or who don’t have the time to stop by a store, an online Apple Specialist can show you how the product works in real time via screen sharing. You’ll be able to ask Specialists questions in a chat panel, then get a demonstration of how a feature works via video. Apple’s goal is to help you make the right purchasing decision, then if desired, schedule an appointment to help you set up the device as you follow along with a Specialist in real time.

Always on the bleeding edge of retail, Apple continues to innovate and improve upon their shopping experience by going the extra mile and putting customers above the product. For Apple, it’s not just about making the sale, but about making connections with people and providing customers with a convenient shopping experience. If you thought Apple turned the idea of personal shopping on its head with EasyPay, delivering online screen sharing demonstrations by real people (at scale!) is equally, if not more, impressive. For an early look at the new service, visit Apple’s UK page for more information.

[Pocket-lint via The Next Web]


Drafts 2.0: New Fonts, New Look, A Brand New Kind of Sync, And Now On iPad

"Drafts are made for a writer who does. Who writes with pen or just two thumbs. When the ink runs dry and the lock screen glows. Swipe right, tap Drafts, and then compose."

“Drafts are made for a writer who does. Who writes with pen or just two thumbs. When the ink runs dry and the lock screen glows. Swipe right, tap Drafts, and then compose.”

I like to think of Drafts as the Field Notes of iOS. It’s inexpensive yet of high quality, unassuming but sharp, highly portable and convenient. While the icon, a simple white chiclet key, doesn’t emphasize Draft’s suave user interface, it is symbolic of the keyboard shortcut for Safari and other browsers, where ‘command + D’ adds the open webpage as a bookmark. The name Drafts itself may curtail ideas of long-form note-taking, although it’s not antagonistic towards writers feeling inspired to write more than a few sentences. Drafts is considerably the everyman’s notebook, unfraught with bindings and covers, instead fitted between two panes of glass in Apple’s iPhones.

Drafts, for those whom haven’t read the original review, is simply a digital notebook for capturing thoughts, lists, and ideas in plain text or Markdown. Those ideas can then be shared with social networks like Twitter or Facebook, your email or calendar, with friends on Messages, to a capturing tool like Evernote, or into a folder on Dropbox. If you’d like, you can use it like Birdhouse for drafting Tweets, or you can use it like Notes for grocery lists and reminders. No matter how you use it, your journal is held together in a simple list, organized by date last accessed, and is quickly searchable.

Read more


Growl 2.0 SDK Gives Developers Access to Mountain Lion’s Notification Center

While applications like Hiss have enabled users to route Growl notifications to Mountain Lion’s Notification Center, the stopgap should become an unnecessary appendage provided that developers take advantage of Growl’s new SDK. From Chris Forsythe on Growl’s Posterous blog, the Growl 2.0 SDK will give developers the ability to use the Notification Center if their apps are already using Growl to show alerts on the desktop. While Growl won’t necessarily be supplanted by the new features in Mountain Lion, the Growl team has acted quickly to provide a way for Growl apps to transition into Apple’s new notification system.

The Growl team wants to give developers the ability to “transition from Growl to Notification Center on their own terms,” responsibly embracing Apple’s latest features while helping developers answer the needs of their users. The team also makes the case that users who will remain on older operating systems can still get notifications on their own terms — theming, frequency of notifications, and what apps send notifications are all still definable in Growl’s preference pane and are still accessible without the Notification Center. And as mentioned back in June, Growl plans to supplement the Notification Center for those with Mountain Lion by handling actions and visual notifications separately.

Developers can download the Growl 2.0 SDK from Growl’s downloads page.

[Growl 2.0 SDK via The Verge]


Instagram 3.0: Maps. New User Profiles. Infinite Scrolling.

Instagram’s updates aren’t just about iterating on capturing — adding filters and giving you more ways to take photos is one thing, but the service has bigger aspirations than just sharing and socializing with friends in the moment. For the Instagramers (that’s okay to say right?) who are documenting their lives everyday through the iPhone or Android app, Instagram becomes a sort of timeline or memoir, i.e. a daily journal that can be dated back to when Instagram was first downloaded from the App Store. As new photos are added to the top of your profile, and as new photos bubble up through activity feeds, older photos may simply fade away. They’re forgotten. But old “polaroid” photos don’t simply have to disappear into the nether — every previous photo taken is likely to be just as special or just as important as the one taken moments ago.

Read more


Firemonkeys Announce Real Racing 3, Coming Later This Year

Firemonkeys Announce Real Racing 3, Coming Later This Year

Jordan Golson of MacRumors writes,

Firemonkeys, the new combined studio from EA combining the IronMonkey and Firemint gaming studios, has announced the development of Real Racing 3 for iPhone and iPad.

[…]

Real Racing 3 will be the first game in the franchise to have real racecourses and will allow 22 cars to race simultaneously. No system requirements have been released yet.

Announced on Twitter and shown off on the Real Racing Facebook page, Real Racing 3 almost looks like it could be a current gen console game. And that says a lot, especially when there’s a disclaimer noting that it’s pre-alpha footage. Real Racing has always excited fans by pushing the limits on iOS and by making good use of AirPlay on the Apple TV by allowing players to use their iOS devices as controllers while the race takes place on the big screen. Not to disappoint, catch the trailer on Facebook and look forward to Real Racing’s 3rd installment later this year.

Permalink