Devon Dundee is the co-host of Magic Rays of Light, a podcast exploring the world of Apple TV, where he’s covered Apple TV, tvOS, and Apple Originals since 2021. He’s also written about apps, TV, and film on his personal website for over ten years. Devon lives in Arkansas with his wife, their son, and their dog Winter.
Enjoy the latest episodes from MacStories’ family of podcasts:
Comfort Zone
Chris tries to sell us some new Logitech gear, Matt tries to sell some old challenges, and both of them try to sell Niléane on something from IKEA.
In the Cozy Zone, the gang review their charging habits. And let’s just say, one dad likes to over-engineer everything, while the other dad is in desperate need of a new USB-C cable.
MacStories Unwind
This week, John stumbles upon a restaurant with a thing for the Italian navy, Federico explores the Final Fantasy Tactics remake, and John has a movie pick.
Enjoy the latest episodes from MacStories’ family of podcasts:
AppStories
This week, Federico and John demystify Model Context Protocol (MCP), covering how it works, where it’s heading, and practical examples of what it can do.
On AppStories+, Federico and John experiment with whether AI can make sense of the information firehose.
NPC: Next Portable Console
This week, John and Brendon get excited about the rumors of an Anbernic DS clone, dig into weird and interesting news from Xiaomi, debate the merits of computer coasters, and update listeners on more pricey Windows handhelds and Lego’s Game Boy set.
On NPC XL, John shares his first impressions of GeForce Now’s NVIDIA 5080 performance, and he and Brendon wonder what Microsoft is thinking with recent changes to Game Pass.
First, Last, Everything
Andrew Fyfe is a musician originating from Scotland. After starting out gigging in bands and crossing paths with the likes of Biffy Clyro and Lewis Capaldi, Andrew started learning about artificial intelligence. Now living in Japan, Andrew is the CTO and co-founder of Neutone, a company introducing AI to the music-making process, aiming to do so in a way that respects artists and doesn’t replace creativity.
Enjoy the latest episodes from MacStories’ family of podcasts:
Comfort Zone
Matt wants to wrap up conversation on Liquid Glass, Niléane has a music app that feels like it’s from 2004 (and we mean that in a few good ways), and Chris judges everyone on how well they relaxed last week.
On Cozy Zone, the gang compares what they do with their old tech and packaging. Needless to say, there are some shocking revelations.
MacStories Unwind
This week, John visits Mike the shipping guy, Federico’s philosophy on hardware takes a turn, John declares Apple Watch charging in the shower a myth, and we share videogame and TV picks, plus a deal.
Magic Rays of Light
Sigmund and Devon break down CANAL+’s immersive documentary MotoGP: Tour De Force and say one last goodbye to Acapulco upon its series finale.
This week, gamers bring Xbox mode to the MSI Claw and other Windows handhelds, the DualSense controller gets multi-pairing, AYN shows off the Thor in action, and Nintendo gets even weirder with a Virtual Boy comeback, plus John reviews the Steam Deck Folio cover and the crew discusses the gaming updates to Apple’s Vision Pro.
This week on NPC XL, John gives Federico and Brendon a choice between three, and eventually four, gaming setups as a way of exploring where their handheld gaming priorities lie.
First, Last, Everything
This time, it’s the Emmy-award-winning writer David X. Cohen. David started writing on Beavis and Butthead in the early ‘90s before joining The Simpsons, where he was responsible for many well-known episodes like Lisa the Vegetarian, The Itchy and Scratchy and Poochie Show, and Homer3. Then, in 1999, with Simpsons creator Matt Groening, David co-developed Futurama, which recently dropped its 13th season on Hulu and Disney+.
But David’s history is not just in television. He worked in the robotics lab while attending Harvard, studied theoretical computer science, and has a deep history with technology all the way back to the early days of home computers. As you can expect, there was a lot for us to talk about.
Today, French entertainment company CANAL+ is releasing immersive documentary MotoGP: Tour De Force for Apple Vision Pro users. The 30-minute film follows French championship rider Johann Zarco during the French Grand Prix weekend this May, where he became the first French rider to win the race in over 70 years.
One of the first third-party partners to receive access to the technology behind Apple Immersive Video, CANAL+ captured the race and the behind-the-scenes action using four Blackmagic Design’s URSA Cine Immersive cameras on pedestals and Steadicams in combination with ambisonic microphones. The end result will be very familiar to fans of Apple Immersive Video, with its 8K resolution, 180-degree field of view, 3D, and Spatial Audio.
I got a chance to check out the film ahead of its release and found it to be thrilling and impactful. The subject is a perfect fit for Apple Immersive Video; I could hardly keep up with the motorbikes zooming by from the trackside view. But just as enjoyable was the story, where the film follows Johann Zarco through the emotional ups and downs of the weekend, culminating in the joy of victory in front of 300,000 fans.
If MotoGP: Tour De Force is an indication of what we can expect from future third-party Apple Immersive Videos (and I think it is), I’m excited. The immersive videos we’ve seen from Apple so far have taken us to far-off places to witness stories, sports, and experiences many of us would otherwise never have access to, and with the tools to make this kind of content now in the hands of many more creators, I think of the future of immersive video on Apple Vision Pro is bright.
MotoGP: Tour De Force is available to stream now on Apple Vision Pro. Users in France can stream the film in the CANAL+ app with an active subscription, while users in Australia, Canada, Hong Kong, Germany, Japan, South Korea, Singapore, Taiwan, the U.A.E, the U.K., and the U.S. can stream the film for free in the Apple TV app. Alongside the announcement of MotoGP: Tour De Force, Apple also announced its upcoming slate of immersive videos, including new episodes of ongoing series and new entries from partners like Red Bull and CNN.
Enjoy the latest episodes from MacStories’ family of podcasts:
Comfort Zone
Matt brings a new phone (but it’s not what you thiiiink), Chris finally got the iPadOS update of his dreams, and Niléane oversees the PopSockets challenge, which ends up being an all-time Comfort Zone disaster.
On Cozy Zone, the gang shares their top five video games.
MacStories Unwind
This week, Federico and John reflect on the toll of the review process and the annual recovery process before Federico follows up on a TV series and John recommends a pair of albums. Plus, we have a great Marvel movie bundle deal for listeners.
Magic Rays of Light
Sigmund and Devon highlight The Morning Show’s return, share their thoughts on tvOS 26 and visionOS 26, and look back on the third season of Foundation.
Enjoy the latest episodes from MacStories’ family of podcasts:
AppStories
This week, Federico and John discuss their annual OS reviews. Federico digs into the details of iOS and iPadOS 26, while John considers what macOS 26 Tahoe means for users.
On AppStories+, John updates listeners on what he bought after last week’s Apple event and why.
This episode is sponsored by:
Widgetsmith: Make your phone your own with custom widgets and wallpapers. Ready for Liquid Glass in iOS 26. Use our link for a free month of Widgetsmith Premium.
Steamclock: We make great apps. Design and development, from demos to details.
NPC: Next Portable Console
This week, Brendon emerges from a Silksong fog, Genki settles a lawsuit and sends Federico accessories for the Switch, and Federico and John try emulating Windows on Android handhelds.
This week on NPC XL, Federico rebrands with a new bleeding edge project: emulating Windows on Android.
First, Last, Everything
This time, we’re talking with Michael Flarup. Michael is many things: the head of a game studio, a speaker at Adobe Max, an author, and more. But most of all, Michael is a designer. He’s most well-known for his decades of work as an icon designer on some of the most beloved apps on iOS and macOS under his Pixel Resort banner. He’s released two books on the history of the art form: first around iOS, then focusing on macOS. Now, he runs a game studio, Northplay, where they’re hard at work on their next game, Dinolords!
As Apple’s newest and most cutting-edge platform, visionOS is also the hardest to nail down. Vision Pro as a product is still so nascent that people don’t quite know what to make of it. Is it a VR headset for gaming and watching movies? Is it a specialized tool for designers and doctors? Or could it be a computer that everyday people might one day be interested in using for both work and play?
The jury is still out. Although the Vision Pro is very much a product you can buy right now and visionOS is an operating system that users run every day, there’s still an intangible element surrounding the whole ordeal. Most people who aren’t enthusiasts or early adopters have no firsthand experience of what the platform is like. The current form factor limits the potential user base for visionOS to those willing to wear a bulky headset regularly. It’s simply not a platform that just anyone can easily pick up and try for themselves.
But for those who do take the plunge, there’s something about visionOS that’s undeniably compelling on a fundamental level. It just feels cool to see windows and objects within your real space and then be able to move them around freely using your eyes and hands. It’s an interaction model that’s long been dreamed about and speculated on, and it’s available in the here and now.
For some, the form factor tradeoffs and software limitations of the Vision Pro are enough to outweigh the novelty and magic of it all. But there are others who can’t get enough of visionOS as it stands today and can see its potential to be even more in the future. For them – well, I guess I should say for us – the Vision Pro feels like the future.
Based on the ways Apple is moving the platform forward this year, it seems that the company is listening to feedback from both parties. visionOS 26 includes flashy new features for Vision Pro superfans who want to get the most out of the platform’s unique immersive experiences, but it also packs in a bunch of quality-of-life improvements to bring it closer in line with Apple’s other platforms and make the system more approachable to everyday users. And at the same time, the platform is pushing further into areas of interest like gaming and collaboration where it can offer something truly unique from anything else in Apple’s lineup.
When I reviewed visionOS 2 last year, I was amazed at the progress that the platform’s development team had made in such a short time. That pace of growth has not let up over the past year, with enhancements like Apple Intelligence and a remade Guest User mode coming in the middle of the visionOS 2 cycle. And visionOS 26 keeps that rapid development going with a ton of new features, improvements, and capabilities that make Vision Pro even more powerful and enjoyable to use.
Today’s the day! This morning, Federico published his comprehensive review of iOS and iPadOS 26, covering the systems’ design, new app features, and more – including, of course, big changes to iPadOS. His review kicks off a really fun week here at MacStories, and we’re making it extra special with exclusive perks for Club MacStories members. Here’s what’s in store.
For Club MacStories members, we’ve got some exciting perks to help you dive deeper into Federico’s review:
An eBook edition of iOS and iPadOS 26: The MacStories Review that you can download and read on your favorite device or app
A behind-the-scenes making-of story in the next MacStories Weekly with details on how Federico researched, wrote, and compiled the review
If you’re not already a member, you can join Club MacStories for $5/month or $50/year using the buttons below: