MacStories Team

382 posts on MacStories since July 2011

Articles by the MacStories team.

Founded by Federico Viticci in April 2009, MacStories attracts millions of readers every month thanks to in-depth, personal, and informed coverage that offers a balanced mix of Apple news, app reviews, and opinion.


iPhone 5: The Rumors

Written by Graham Spencer, Cody Fink and Federico Viticci.

On Wednesday, September 12, Apple will likely announce the next-generation iPhone, rumored to be called “iPhone 5”. Initially reported by iMore in July, Apple’s September event will put the final word on what is believed to be the biggest upgrade to the iPhone’s line since the iPhone 4. And quite literally so.

Whilst CEO Tim Cook promised earlier this year to be “doubling down” on secrecy for unreleased products, a large number of alleged drawings, internal and external parts, and even software references have “leaked” in the past months, pointing to a device similar to the 4/4S family, but featuring a bigger screen. Moving to a taller screen would, supposedly, allow Apple to pose the iPhone 5 as a much more significant upgrade than the iPhone 4S (if only for the design alone), which, however, still managed to sell “fairly” well. And – again, based on ongoing speculation – a bigger display would allow developers (and Apple itself) to show more content to the users, enabling a new kind of experience for reading, browsing the web, playing games, and watching movies.

But it’s not just about the new screen. Below, we’ve assembled a timeline of sorts, organized by sections, linking to the most likely and popular rumors or leaked photos that have been posted to date.

While we don’t normally report on rumors that pop up on a daily basis, all signs at this point seem to suggest information posted online by various outlets is correct; recently, Jim Dalrymple of The Loop confirmed/denied a variety of rumors on the new iPhone. As Rene Ritchie of iMore wrote, while Apple could have spent some of its $100+ billions in the bank to orchestrate a complex series of “fake” leaks to create a “surprise effect” next week, they don’t have more time than anyone else on this planet, so the parts floating around – everyone seems to have one these days – are most likely accurate.

This, though, doesn’t mean we know how the next iPhone will be like. As you’ll see below, there are leaked displays, new dock connectors, motherboards, and even measurements, but this doesn’t necessarily imply we can be 100% sure this is what the next iPhone will look like. We can only attest with a certain degree of probability that, yes, Chinese manufacturers have given us a pretty good idea of what the new iPhone should be like, but only Apple can pull the curtain off what appears to be a major milestone for the iPhone’s product line.

So jump past the break, and check out the gallery of photos and links we’ve put together. Just don’t fall in the trap of believing this is all there is to the new iPhone’s story, because as we’ve learned in the past, there’s more to new Apple products than connector cables and leaked components.

The experience – how hardware and software integrate with the device – is still up for Apple to redefine next week.

Read more


WWDC 2012 Session Videos Now Available

Whether you did or didn’t make it to WWDC 2012 this year, Apple’s published 113 videos covering developer sessions across iOS and OS X, which you’ll want to check out if you’d like a refresher or need to get in the know on how to best build and optimize your applications for iOS 6 and Mountain Lion. Developers can watch the sessions online in the developer hub, or the videos can be downloaded in HD from iTunes.

WWDC 2012 Developer Session Videos


“Do It All” Highlights the new iPad’s Features in a New June Advertisement

Following Microsoft’s announcement of their Windows 8 Surface tablets, Apple has posted their latest commercial for the new iPad titled, “Do It All.” Panning over the new iPad’s Retina display, “Do It All” highlight’s the iPad’s bullet points for sending email, reading magazines, watching movies, and learning, while also touching on content creation with slideshows, managing photos, and painting. Demonstrated earlier in the evening, Microsoft’s Windows 8 RT Surface tablet will come with Microsoft Office Home & Student 2013, while Microsoft’s Windows 8 Pro Surface tablet features a pressure sensitive pen stylus and palm recognition. While Microsoft’s event focused on bolstering the tablet form factor with the power of a touch-sensitive desktop OS, unfortunately Microsoft did not announce pricing or availability amidst the applause. Apple’s timing with their latest commercial is impeccable, and as a response, it’s as if to remind their competitor that you can already do quite a bit with a tablet that’s available right now thanks to the iPad’s broad app ecosystem. You can check out Apple’s commercial past the break, on YouTube, or on Apple’s website.

Read more


Liveblog: WWDC 2012 Edition

It wouldn’t be right if we didn’t write WWDC as dubbya-dubbya-DC at least once this year, so we’re going to get that out of the way before we’re slapped in the face with a case of the Mondays. Although, Monday doesn’t have to be all that bad — this year we’re going to try to deliver the goods live from 4th and Howard streets as we hold @SteveStreza hostage to do the dirty work of live blogging and taking pictures while we sleep in late, hang out in our PJs, and drink fancy coffee. Only once the pot is empty and our live blogger escapes our clutches will we finally sit down to bring you all day coverage of Apple’s latest product announcements. You dig?

Cool, because we’re going to be right here Monday morning as WWDC 2012 kicks off with this year’s Keynote. See you tomorrow!

Apple WWDC 2012 Keynote Time Zones:

13:00 — New York, New York
10:00 — San Francisco, California
07:00 — Honolulu, Hawaii
03:00 — Sydney, Australia
02:00 — Tokyo, Japan
01:00 — Shanghai, China
22:30 — New Delhi, India
21:00 — Moscow, Russia
19:00 — Rome, Italy
18:00 — London, England

Note: We’ll provide all day coverage of WWDC announcements on MacStories’ homepage and through our WWDC 2012 hub. We’ll have a liveblog in this post 30 minutes before the keynote kicks off, tweet text updates as @MacStoriesLive, and announce new articles and updates as @MacStoriesNet.

Liveblog and updates (in reverse chronological order) after the break.
Read more


Tim Cook at D10 [Updated with Highlights and Storify Recap]

A dapper Tim Cook will be sitting down with Walt Mossberg and Kara Swisher this evening in Racho Palos Verdes, California, where AllThingsDigital’s D10 Conference will be held for the next three days as tech industry heavyweights are invited to speak and demo new products. Since last August, Tim Cook has continued to drive Apple’s success with new product launches of the iPhone 4S and the iPad 3. Apple has given stock dividends, joined the Fair Labor Association, and has reported its best quarter ever since Cook was promoted to CEO. We expect most of tonight’s interview to focus on his tenure at Apple, what’s in the company’s future, and how Cook views the tech industry and the pace of innovation that’s currently happening.

All Things Digital has made available an iPhone/Android app so readers can stay updated on upcoming events and interviews during the conference. Livestreams will be made available for certain speakers, and Twitter users can follow the conversation around D10 through the hashtag #atd10. A livestream for Tim Cook’s talk will not be available, but there should be a recorded session available by Wednesday.

As the conversation with Tim Cook gets underway, we’ll be highlighting some of the key takeaways and sharing thoughts and opinions from around the web that occur as a result of what Tim Cook says or doesn’t say. We’re looking forward to the interview, and hope you’ll tune in with us at 9:00 EST as we quietly follow along with the live transcripts.

Update 9:23: Tim Cook is on stage! We’ll be posting highlights past the break.

Read more


Getting Your iPad App Ready for the new iPad

Editor’s Note: This is a guest post by Ken Yarmosh, the creator of the popular iOS apps Agenda Calendar and Buzz Contacts. Read more about him at his blog and follow him on Twitter.

With the announcement of “the new iPad,” developers are quickly readying their apps for the latest and greatest iOS device from Apple. Preparing an iOS app for a more powerful, Retina display device is a familiar task for those developers who got apps ready for the iPhone 4. Whether you do or don’t have that experience, it’s still helpful to have a checklist of sorts for preparing your app for the new iPad.

Here’s that list.

Download the Latest Version of Xcode

Before you get too excited, open up the Mac App Store to download Xcode 4.3.1. This will provide you with the “iPad (Retina)” simulator and the ability to build against the iOS 5.1 SDK. Even though an iOS 5.0.x iPad app will run on the new iPad (or any iPad running iOS 5.1), remember that the new iPad will ship with iOS 5.1. So, building against the proper SDK is always a smart choice.

Update Designs Assets for Retina display

Getting your UI assets updated for the new iPad’s Retina display should be relatively straightforward. Hopefully, you’ve built your application in a way that will mostly make it a design-related task of scaling up your images and applying the “@2x” designation to them. This can be slightly more involved than what was required for the iPhone 4 Retina display update because of the importance of both portrait and landscape on the iPad. Don’t forget to update your “Launch Images” for both orientations, as well as your “App Icons.” If you want more specifics on this topic, see the Apple-related documentation or read Marc Edwards’ post on designing for Retina display on the Bjango site.

Test in iPad (Retina) iOS Simulator

If you want your iPad app looking shiny the day the new iPad arrives, you’ll be stuck trying to use the ginormous iPad (Retina) simulator since the new iPad isn’t available now. Even on Apple’s 27-inch Thunderbolt or Apple Cinema Display, you’ll be struggling to view your app in portrait and barely be able to see it in landscape. Use the window scale and adjust it to 75% or 50% accordingly.

Check Wi-Fi Download Limit

Paul Haddad of Tapbots reported Tweetbot for iPad going from 8.8MB to 24.6MB post-Retina display upsizing. Since many iPad apps are content-intensive, definitely keep tabs on the total size of your app. Even with the new 50MB Wi-Fi download limit, Retina display assets will add up quickly.

Consider New Features

Should you be readying your app for the new iPad on launch day, you’re probably not going to add many new features to your app. But the new iPad does come with more than just Retina display, including the much faster A5X processor, a new camera, dictation (which is available to third-party apps), LTE, and Bluetooth 4.0. Think about how these new features can impact your app and consider how your app might be made better by specifically using them.

Submit to Apple

Apple is now asking developers to submit apps updated for iOS 5.1, including apps optimized for the new iPad. So, once you’ve gone through the steps above, submit to Apple and hurry up and wait. Make sure you mention in your “What’s New” release notes, as well as your version-specific App Store description that your app is now iOS 5.1 tested and Retina display ready. You’re not done yet though!

On-Device Testing

When you get that new iPad in your hands, the first thing you should do is open up your app. Do some pixel nitpicking and ensure everything is working as expected. Faster devices may cause certain parts of the user interface to load faster than others, can handle content pulled in from APIs to process differently, and more generally, may require some small tweaking.

iPad hero

iPad hero

Re-Submit to Apple

If you found issues during the on-device testing, prepare another update and once again, submit your iPad app to Apple. If any crashing or critical bugs were identified during on-device testing, consider (very carefully) requesting an expedited review.

Congratulations, you’re ready for the new iPad. Here’s to 25 billion more app downloads and many five star App Store reviews.


iPad 3: Where We Predict the Future

At 10 AM tomorrow, Apple will begin the presentation of one of the most (if not the most) anticipated products in the company’s recent history: the iPad 3. Rumored to feature a Retina Display, improved graphics, and a better camera, the next iPad will have to build on the amazing success of the iPad 2 (where by “amazing” we mean “just look at those numbers”) whilst giving owners of the original iPad a reason to upgrade after two years. And with the possible implications behind the rumored new features, it looks like those who stood in line back in April 2010 will have more than one good reason to consider the Next Big Thing.

As a team, we typically refrain from reporting every single rumor that shows up ahead of an Apple product release, leaving our crystal ball and teardrop-shaped hats under the editorial desk. Having considered the variables behind a Retina iPad 3 in the past, however, we couldn’t resist this time – much like we did back at WWDC ‘11, we had to get together (in a cozy Campfire) and share our March 7th Apple Event predictions. Our own Gabe Glick already explained why he thinks a big announcement will be about software – specifically, he neatly illustrated why Aperture may be coming to iOS and the iPad 3. Below, you can follow the rest of the MacStories team as we reflect on what we think has to happen, what could happen, and what we generally would like to see in a Retina-enabled tablet future. Lots of coffee may or may not have been involved in the editing process of said predictions – pardon the excitement, but we think the next iPad is going to be a fantastic upgrade.

After the break, you’ll find our predictions. We will check back on these later this week, and make sure to tune in on MacStories’ homepage tomorrow for our complete coverage. Read more


MacStories Reading List: January 15 - January 22

At MacStories, we strive to produce great content every day. From news to stories and app reviews, we care about quality content to deliver to you, our readers, with insight and our personal analysis every day. But we can’t cover everything. And there’s some great writing on the Internet that we often can’t link to in our daily coverage, if only because there isn’t much we can add to an already excellent article.

Today we are introducing MacStories Reading List, a weekly selection of great stories from Authors that you should read. Every Sunday, we’ll publish a collection of links that we think you should read, such as the ones below. A very simple format for the great writing that is happening in the Apple community.

Even better, you can subscribe to the Reading List in your favorite RSS reader or Instapaper. We have created an Instapaper account dedicated to the Reading List, so head over this link to get the Instapaper feed for the links we’ll post here every week. You’ll also be able to able to find us in Instapaper if you’re already following @macstoriesnet and linked the service to your Twitter account.

On behalf of the entire MacStories team, I wish you a good reading. - Federico Viticci

World of Apple’s Alex Brooks reflects on his past few years of blogging, and ultimately decides that quality content, not the page views alone, is what matters. A must-read.

The site I want to read and will produce will post thoughtful commentary on Apple. The kind of commentary and prose that that’s sensible, articulate and adds value to a wider discussion happening across the internet. There are already a handful of sites just like this, authors who have in some cases taken grave risk to quit their day to day lives to produce content just like this. I value those sites, I enjoy reading their content.

Reflecting on Change, Alex Brooks (@alexbrooks)

Every month or so an analyst comes out and claims the iPad can’t be included in the same market share numbers of PCs, and vice versa. Asymco’s Horace Dediu collects actual numbers and puts things in perspective, revealing the true effect Android and iOS devices are having on the PC market.

This last view corresponds to the data in the first graph (line chart). If iOS and Android are added as potential substitutions for personal computing, the share of PCs suddenly collapses to less than 50%. It also suggests much more collapse to come.

- The rise and fall of personal computing, Horace Dediu (@asymco)

How has the App Store third-party ecosystem evolved in the past four years? Is there still much of a difference between smaller developers who actually want to charge for their apps, and bigger studios that have adopted the “freemium” or in-app advertising models? App Cubby’s David Barnard has an insightful article from an indie developer’s perspective that’s worth reading and reflecting upon.

Ultimately, the users become the product, not the app. Selling users to advertisers and pushing in-app upgrades/consumables is a completely different game than carefully crafting apps to maximize user value/entertainment. It’d be a shame if the mobile software industry devolved into some horrific hybrid of Zynga and Facebook.

Free and Low-Cost Apps, David Barnard (@drbarnard)

Wandering Coder’s Pierre Lebeaupin makes an excellent case for iOS needing some sort of file management system at this point. You can disagree with him, but it’s undeniable the majority of users who want to use iPhones and iPads in a professional environment are still working with documents, and iOS doesn’t offer a native, integrated way for easily managing and searching them.

Let us contrast that with another situation. My father is a high school teacher; for the last 20+ years he has been working using computers, preparing teaching notes, transparent slides to project, diagrams, tests and their answers, student average note calculation documents, etc. on his Macs (and before that on an Apple ][e). He shares some of these with his colleagues (and back) and sometimes prints on school printers so it’s not like he is working in complete isolation, but he cannot rely on a supporting infrastructure and has to ensure and organize storage of these teaching material documents himself. He will often need to update these when it’s time to teach the same subject one year later, because the test needs to be changed so that it’s not the exact same as last year, because the curriculum is changing this year, because the actual class experience of using them the previous year led him to think of improvements to make the explanation clearer, because this year he’s teaching a class with a different option so they have less hours of his course (but the same curriculum…), etc. Can you imagine him using solely an iPad, or even solely an imaginary iOS 5 notebook, to do so? I can’t.

- iOS lacks a document filing system, Pierre Lebeaupin (@wanderingcoder)

An amazingly detailed and in-depth overview of the iOS gaming scene with a series of post-mortems and sales figures for “blockbuster” and smaller iOS games. If you only read one article about mobile gaming this week, make it this one.

Eighteen months ago, when I left Ubisoft to start an independent game studio and focus on making my own games, I looked online a bit to get an idea of how much income I could expect to make as an indie. At Ubisoft I used to work on big AAA console games, and I had some figures in mind, but I knew they wouldn’t be relevant for my new life: $20M budgets, teams of 200 hundred people, 3 million sales at $70 per unit… I knew being an indie developer would be completely different, but I had very little information about how different it would be.

Angry Birds had taken off, Plants vs. Zombies was already a model, Doodle Jump was a good example of success, and soon after I started my “indie” life, Cut the Rope was selling a million copies a week. But except for what I call the “jackpots,” there were very few public stories or numbers on the web, and this meant we were a bit in the dark when we started SQUIDS. I have been tracking figures since then, and I’m writing this article to share what I’ve learned with my fellow indie dev buddies who might be in the same position I was, a year and a half ago.

- Money And The App Store: A Few Figures That Might Help An Indie Developer, Emeric Thoa

Dov Frankel explains how the iPhone’s mute switch and audio controls really work.

On the last episode of The Talk Show, Gruber and Dan Benjamin discussed the design tradeoffs at length. During the discussion, they mentioned that you can set the iPad’s volume level to 0, but you can’t with the volume buttons on the iPhone. I understand the difference, and it’s something it took me a little while to figure out, way back in the early days of the first-generation iPhone.

- Different Levels, Dov Frankel (@MrDov)

Last week, Apple unveiled its iBooks Textbooks project as the result of deals with major US publishers that have agreed to release digital versions of their textbooks in a new iBooks format. Brian Lam has an interesting interview with former Apple intern Joseph Peters, who might have fueled Apple’s interest in textbooks back in 2008.

In 2008, Apple had its iContest in its Town Hall building. The iContest is sort of an American Idol for great ideas that gives interns a chance to present their best thoughts to executives. Here, Joseph Peters and some friends outlined the idea of bringing Textbooks to iTunes, before the iPad even existed to the rest of us. They won a set of Macbook Airs for their idea.

- Open-Mindedness, Brian Lam (@blam)

Much has been said and written about Apple’s decision to make iBooks Author a proprietary file format that only allows for selling eBooks into the iBookstore. Daring Fireball’s John Gruber looks at the “issue” from Apple’s perspective.

Glazman looks at these new iBooks books and sees a nonstandard proprietary format. Apple looks at these new iBooks and sees layouts and design features that no other e-book platform offers today. One man’s nonstandard is another man’s competitive differentiation.

- On the Proprietary Nature of the iBooks Author File Format, John Gruber (@gruber)

Egg Freckles’ Thomas Brand looks back at Apple’s platform history and how the company has built its success on directly controlling the user experience in every possible way, from content sources to delivering software to the end user.

The iPhone may have been destined to become the world’s most popular smartphone due to the amazing multitouch technology it introduced, but Apple’s control over the iOS operating system, Xcode developer environment, and App Store distribution model have made the iPhone the central member of a new application ecosystem that can’t be beat.

Yesterday’s introduction of iBooks 2 and iBooks Author were significant announcements because they complete the platform pyramid Apple needs to enter the Textbook Market with the same control as its previous successes.

- The iBooks Platform, Thomas Brand (@ThomasBrand)

Macworld’s Serenity Caldwell follows up on Apple’s iBooks Author announcements and notes how authors welcome Apple’s entry in the digital publishing industry, but are still looking forward to a broader ePub-compatible publishing tool with advanced features, a polished interface, and Apple’s refined user experience.

It’s crazy that we have so few options after five years: The ebooks market is clearly making money. If Apple’s release of an authoring tool has shown anything, it’s that the demand is certainly out there. The publishing industry needs a Dreamweaver or Hype-type ePub application—one that won’t be limited by EULAs, or insistent on proprietary formats.

I’ve already written a wish-list for my perfect app; had I the talent, the skills, and the time to build it, I’d be half-tempted to try coding it myself. Silly, of course, but when it comes down to it, I just want to be able to make awesome ebooks. It shouldn’t take two weeks and six programs to create a book with images and interactive content.

- Holding out for an ePub hero, Serenity Caldwell (@settern)

Fraser Speirs, who knows a thing or two about iPad in schools, thinks that textbooks aren’t necessarily the future, but a way to get there.

Apple already revolutionized education when it invented the iPad. While iBooks textbooks are a bridge from the past to the future—and we do need a way to get to the future—they are not that future. If Henry Ford had been an educational publisher, his customers would have asked for electronic textbooks instead of faster horses.

- Apple’s announcements further iPad revolution in education, Fraser Speirs (@fraserspeirs)

How does Apple’s iBooks Textbooks initiative look from a teacher’s perspective? Kieran Healy’s post on the subject is insightful and detailed.

Apple’s proposed model would kill the used market, dead. The presentation emphasized that once you buy a book you always own it, and you can download it to any new devices you buy. But a corollary is that once you’re done with the book you can’t give or sell it to anyone else. So, at least initially, publishers can charge much less for their textbooks and make it up on volume. That’s fine by me if students end up paying less, though I immediately wonder whether the next step would be for publishers to modularize the books. Instead of your one giant Bio or Calc or Econ book for $14.99 rather than $129.99, you can have various shorter books available for the same price, but have to buy all of them over the course of a year or semester—like 19th century serial novels. This would likely be pitched to faculty as allowing for greater flexibility in curriculum construction, but again it’s the students who end up paying for the books.

- Apple for the Teacher, Kieran Healy (@kjhealy)


iOS 5.1 Beta Blocks Shortcuts to System Settings

Shorcuts

Shorcuts

I manage bluetooth constantly on my iOS devices, thanks in part to the JAMBOX. Jeff Broderick’s iPhone Settings Shortcuts provide a much needed shortcut to Bluetooth settings that are otherwise buried. Where iOS doesn’t provide quick access to much beyond volume and brightness sliders, Android has always an advantage when it comes to managing settings between widgets or toggles in the notification tray. Being able to turn off the 3G signal and leave my phone on Wi-Fi was something I did in the evenings with my Droid to avoid late night phone calls and text messages, while still receiving incoming email and Twitter notifications to read in the morning. A silent phone’s display will still light up when rang.

As of the iOS 5.1 beta that was recently released, Apple’s blocking access to the Settings app through these Home screen shortcuts. Clearly I’m not a typical iPhone user, but even if I was, so what if I want to clutter my Home screen with harmless shortcuts? I don’t understand the motivation to kill off a feature like this unless it’s a security concern.

These setting shortcuts are great because they provide a clear and easily labeled path to things I want to change or manage. I can’t say the same about the Settings app, especially if something is buried in a submenu under ‘General’.

iOS 5.1 isn’t final yet, but there’s a pretty good chance system setting shortcuts are going to remained blocked. If these kinds of shortcuts are important to you, then you may want to hold off on the update when it’s seeded to the public.

[Cult of Mac via TiPb]