Posts in reviews

Game Day: Good Sudoku

Zach Gage has a knack for giving classic games an interesting twist. Sometimes that means turning the rules upside down and inside out like Flipflop Solitaire or Really Bad Chess. Other times, it means removing the tedious and boring parts of games to breathe new life into them, which is precisely what he and Jack Schlesinger have accomplished with Good Sudoku.

I started with Good Sudoku as a novice. I’ve played sudoku before and knew the rules, but it’s not a game that has ever grabbed me and stuck. As a result, as much as I’ve enjoyed Gage’s other games, I approached Good Sudoku with a healthy dose of skepticism. However, after several days of playing the game, I’ve found that stripped of its tedious aspects, sudoku is engaging to the point of being addicting and a whole lot of fun.

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Soor 2 Review: Magic Mixes and Release Alerts Elevate the Beautiful Apple Music Client

Following the debut of Apple’s MusicKit API, which enables third parties to build apps and web experiences that directly integrate with Apple Music, 2019 was a big year for third-party Apple Music clients on the App Store. We’ve written about several of these apps, but the earliest and highest profile debut of the year was Soor, a meticulously designed client that distinguishes itself with a fully customizable Home view for displaying only the content sections you care about – choosing from things like Recently Added, Playlists, Recently Played, New Releases, For You, and more. Federico reviewed the launch version of Soor and found a lot to like about its unique approach, but he ultimately was disappointed by the absence of certain functionality that’s readily available in Apple’s first-party Music app.

In the nearly 18 months since launch, Soor has improved in significant ways. I adore the throwback Cover Flow-inspired playback screen, where you can smoothly swipe through a horizontal row of artwork, and time-synced lyrics are now available via a tight Musixmatch integration. There are still certain functions you’ll need to pop into Apple’s Music app for, sometimes due to Apple Music API limitations that Soor’s developer can do nothing about, and other times because the app simply doesn’t offer certain features yet – AirPlay 2, for example, is still unsupported. Overall though, for my uses at least, Soor covers enough core Apple Music functionality that there’s very little I need the first-party client for. The biggest absent feature on my wishlist is an iPad app, which I’m glad to see is on the roadmap, especially since iPadOS 14 will soon offer a much-improved first-party Music app.

Soor’s improvements have made it a truly compelling alternative to the first-party Music app, and today’s 2.0 update continues that trend by offering two big new features: magic mixes and release alerts. The latter is a nice addition, but the real pillar of this update is magic mixes.

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Dark Noise 2 Review: Sound Mixing, New Noises, iPad Cursor Support, and More

Last summer developer Charlie Chapman launched Dark Noise, an ambient noise app for iPhone and iPad that’s packed with delightful design details and key system integrations. My initial review praised how Chapman was able to take an otherwise standard utility app and build a standout experience which, from day one, raised itself above a crowded market of competitors.

The main reasons I loved Dark Noise from the start had little to do with the app’s basic utility: playing ambient noise. The app has always had a good selection of noise options, but nothing in the sound department made it truly special to me. It was the other areas of the app experience, everything surrounding that basic utility of ambient noise playing, that was so great. Icon animations, buttery smooth panel transitions, haptic feedback, strong iPad support, alternate app icons, Shortcuts support, a customizable widget, and more all made for a compelling product.

One of my only disappointments with Dark Noise was the inability to mix different noises together. Each noise could only be played in isolation, never more than one at a time, which proved a disadvantage compared to other ambient noise apps I’d used that enabled mixing different noises to create a custom soundscape. I’m happy to say that Dark Noise 2, released today, adds this functionality at last.

In Dark Noise 2 not only can you mix different sounds to create custom noises, but there are also eight new sound options to choose from, iCloud sync has been added for syncing your favorite sounds and custom mixes, and there’s optimized support for the iPadOS cursor. It’s a big release that retains the design elegance Dark Noise has had from day one, but expands the app’s usefulness in key ways.

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Eve Cam: An Excellent Addition to a HomeKit Secure Video Setup

Last week I added a new camera to my HomeKit Secure Video setup: the Eve Cam. Announced at CES this year, what drew me to the camera was its slim profile and HomeKit Secure Video support. I’ve used other Eve home automation products in the past and had high hopes that the Eve Cam would be just as easy to install, and as reliable as the electrical outlets and door sensors I’ve tried. So far, I haven’t been disappointed.

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Ulysses 20 Review: New Dashboard Featuring Advanced Grammar and Style Check, Outline, and Much More

Ulysses 20 for iPad’s new dashboard.

Ulysses 20 for iPad’s new dashboard.

One of the promises regularly made by apps transitioning to a subscription model is that they’ll be able to deliver more regular, incremental updates rather than going untouched for extended periods of time, and they can also focus on adding functionality that existing users will appreciate rather than needing to build something entirely different to attract a new target market. Ulysses has been a subscription app for nearly three years already, and I believe it’s one of the apps doing the best job of delivering on both of those fronts.

A quick search on MacStories will show that I’ve covered Ulysses a lot, in part because it’s my primary Markdown editor, but also because there are consistently several updates per year that stand out as noteworthy and meriting a fresh review. Today’s version 20 is no exception, introducing an advanced grammar and style check ‘revision mode’ on the Mac (coming soon to iPad and iPhone) and a new dashboard view across all platforms. Both enhancements leave what was already great about Ulysses alone, while offering valuable new utility for writers sure to delight existing users and perhaps even draw a flock of new ones.

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Game Day: Sketchfighter 4000 Alpha

Some tweet wishes do come true.

One of the first Mac games I ever played has made a comeback on the Mac App Store. Sketchfighter 4000 Alpha is a space-themed shooter that adds an exploratory twist on Asteroids-like controls. The game is a terrific riff on a classic arcade genre, but what holds the experience together and elevates it is the hand-drawn art and soundtrack.

Sketchfigher, by developer Lost Minds, was originally published in 2006 by Ambrosia Software, a Mac game publisher with roots in the early 90s that faded from the Mac gaming scene and finally went completely offline last year. That left fans with no way to download the app or activate existing licenses.

It’s been years since I played Sketchfighter, but as you can see from my tweet, I never forgot it. So, when I stumbled across a preview trailer for a reboot of the game, I was excited. As it turns out, Lost Minds was able to get the original source code for the game, update it for modern Macs, and release it on the Mac App Store.

If you played the original game as I did, part of the reboot’s fun is the nostalgia factor. Even if you’ve never played Sketchfighter, though, it’s a wonderful classic arcade experience. The game takes the sort of doodles so many students have scribbled in notebooks as teenagers and brings them to life on the same graph paper you’d find in backpacks.

Your goal is to maneuver a spaceship through a series of zones, avoiding obstacles and weaponry, collecting items, eliminating enemies, and fighting bosses. The controls are simple. The arrow keys control the direction your ship flies, and the space bar fires your weapons. That doesn’t mean your ship is easy to control, though. Both the flight physics and ship itself reminded me of Asteroids, which works well in this context. As you fly your ship, it drifts, carried by momentum towards walls, enemies, and other obstacles that can inflict damage, eventually leading to your demise. Along your route, there are also spots to refresh your health, which are a great place to visit before a big boss fight because once your health runs out, your ship explodes.

Sketchfighter features three save slots, so dying doesn’t mean starting over from scratch every time. Also, although I’ve only played in single-player mission mode, there are also two-player co-op and competitive modes.

There isn’t too much more I can say about Sketchfighter without giving away some of the surprises in later levels, but it’s worth emphasizing that the game’s relative simplicity is elevated above other straightforward arcade shooters by its nostalgia-evoking graphics and soundtrack. The music is a relatively short loop, but it’s incredibly catchy and the sort of tune that will stick in your head for days.

With so many games gone with the transition to 64-bit apps, I was happy to see Lost Minds take the time and effort to revitalize this small but fun corner of Mac gaming history. Updating older games isn’t trivial, which is why reboots like Sketchfighter are sadly the exception rather than the rule.

The Mac is lacking as a gaming platform in a lot of ways, but it’s perfect for quirky arcade-style fun like Sketchfighter. The game runs well on my 2018 Mac mini and has never sounded better than through my Harmon Kardon Soundsticks. What’s more, Sketchfighter is a terrific diversion when you’re sitting at your Mac and need a break. I hope it’s wildly successful and gets ported to the iPad eventually, too. It would be great fun to play with an iPad Pro attached to the Magic Keyboard with Trackpad.

Sketchfighter 4000 Alpha is available on the Mac App Store for $6.99.



Fontcase Simplifies Custom Font Installation on iOS and iPadOS

On Friday, The Iconfactory announced that it has collaborated with Manolo Sañudo, the developer of open-source font installation utility xFonts, on a new version of the app, which has been renamed Fontcase. The app greatly simplifies the process of installing custom fonts on iOS and iPadOS. Fontcase isn’t the first utility to do this. However, Fontcase has the advantage of being free and open-source, which should provide users confidence that it’s secure.

Security is an issue with font installers because they require a configuration profile to be installed in the Settings → General section of your iPhone or iPad. Configuration profiles can control important aspects of iOS and iPadOS that could be misused. Because Fontcase is open source, its code is publicly available for anyone to review to make sure it isn’t doing anything unexpected. However, even if you don’t review the code yourself, the mere fact that it is publicly available provides some comfort that someone else has done so.

Using Fontcase’s document browser integration to locate fonts to install.

Using Fontcase’s document browser integration to locate fonts to install.

You’ll spend most of your time in Fontcase’s Fonts tab, which is controlled by two buttons marked Import and Install. Import takes advantage of the document browser feature of iOS and iPadOS, opening the familiar Files UI for navigating to a folder in iCloud Drive, Dropbox, or another file provider where you have fonts saved that you want to install. Select the fonts you want and tap Open, and they will appear in Fontcase’s UI using the font itself to provide users with a mini-preview.

Tap any font you’ve imported to see metadata and a preview.

Tap any font you’ve imported to see metadata and a preview.

Tap on a font imported into Fontcase, and the app displays metadata about it along with a full preview of the font. On the iPhone, this makes sense, but it’s too bad that on the iPad, Fontcase doesn’t make use of a list and detailed view layout for the preview of fonts. Instead, there’s a vast empty space on the right-hand side of the iPad UI.

Fontcase’s installation workflow.

Fontcase’s installation workflow.

Once you’re ready to install your collection of fonts, tap Install, which bundles all of the fonts you’ve imported into a single configuration profile. Tap Download Fonts, and the profile is saved and ready for installation in Settings → General → Profiles. Tap on the Fontcase Installation profile in the Downloaded Profile section and follow the prompts to finalize the installation. Once installed, the fonts will be available alongside the system-provided fonts in apps like The Iconfactory’s Tot, as well as many other apps that support custom fonts, including Apple’s own Pages.

It’s nice to see The Iconfactory contributing to an open-source project to provide a safe and simple way to add fonts to iOS and iPadOS. If you’re looking for good writing fonts to try with the app, I like iA Writer’s Duo font and Courier Prime, both of which are available to download for free.

Fontcase is available as a free download on the App Store and is compatible with the iPhone and iPad.


Adobe Photoshop Camera Brings Real-Time Filters and AI to Photo Sharing

Adobe has released a filter-focused camera app called Photoshop Camera that relies heavily on the company’s Sensei AI technology to make it easy to take photos, apply filters, and share them. The app, which was announced last November and has been in beta ever since then, is free with an In-App Purchase available to unlock 20GB of Creative Cloud storage.

Sensei is Adobe’s AI technology that the company has been weaving into more and more of its desktop and mobile apps. Like other companies adding AI to image processing, Sensei touches a wide variety of features in different apps, assisting with everything from aspects of the photo editing process like object selection to settings like exposure. With Photoshop Camera, Sensei plays an even more pronounced role, automating the process of mobile photography and applying filters to create an experience that balances ease-of-use with image quality.

As Adobe explained last fall:

With Photoshop Camera you can capture, edit, and share stunning photos and moments – both natural and creative – using real-time Photoshop-grade magic right from the viewfinder, leaving you free to focus on storytelling with powerful tools and effects. Leveraging Adobe Sensei intelligence, the app can instantly recognize the subject in your photo and provide recommendations, and automatically apply sophisticated, unique features at the moment of capture (i.e. portraits, landscapes, selfies, food shots), while always preserving an original shot. It also understands the technical content (i.e. dynamic range, tonality, scene-type, face regions) of the photo and automatically applies complex adjustments.

Photoshop Camera comes with several pre-installed filters, which Adobe calls Lenses, with additional ones available for download from the app’s built-in Lens Library. Some Lenses have been designed by Adobe, while others have been created by third-party photographers, and even musician Billie Eilish. There are a wide variety of Lenses available at launch, and the company says new ones will be released weekly going forward. The Lens Library also lets users manage their collection of Lenses, adding new ones, deleting others, and reordering them to customize the app to your tastes.

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