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AppStories, Episode 385 – Our 2024 macOS and visionOS WWDC Wishes

This week on AppStories, we continue our annual wishlists with a look at macOS and visionOS.


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Our 2024 macOS and visionOS WWDC Wishes

  • Our macOS Wishes
    • Notifications
    • Alerts
    • Finder
    • Stage Manager
    • System Settings
    • Music
    • TestFlight
    • Shortcuts
  • Our visionOS Wishes
    • The Developer Strap
    • Multitasking
    • Better Voice Control
    • iPad Virtualization
    • Environments
    • Apple Pencil Pro
    • More Native Apps
    • Software OPtimizations
    • Home Screen Changes
    • Wi-Fi Performance
    • Support for Mice
    • Multiple Desktops
  • Related:

On AppStories+, a video experiment, i have iPad Pro follow-up, and Federico has technical follow-up and a question for listeners about streaming videogames over Wi-Fi.

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Magic Rays of Light: Apple TV Wishes Past, Trying, and Sugar

This week on Magic Rays of Light, Sigmund and Devon highlight the return of Trying, recap the first season of Sugar, and revisit their 2023 WWDC hopes to see what came true and what remains on the wishlist.



Show Notes


Send us a voice message all week via iMessage or email to [email protected].

Sigmund Judge | Follow Sigmund on X, Mastodon, or Threads

Devon Dundee | Follow Devon on Mastodon or Threads

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The One Where Quinn Nelson Tries to Create a Window with iPadOS’ Stage Manager

I’ve published my fair share of criticism regarding the iPadOS version of Stage Manager over the years. I wrote about it again last week, but most of its underlying issues date back to the original release in late 2022, which I documented here.

But let’s say you don’t want to read my articles and would prefer to have a more practical example of the issues I described. In that case, go check out this three-minute video by Quinn Nelson, in which he tries to have a Freeform window on the iPad and another Freeform window on an external display:

Post by @snazzyq
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This video has everything:

  • It shows the confusing lack of Mission Control/Exposé to see all active windows for an app in Stage Manager.
  • It highlights the lack of a window picker in Stage Manager. Quinn points out that he can see a window picker on the iPad’s display, but that’s because the iPad is running in traditional Split View mode, which does come with the shelf.
  • Quinn is (rightfully) perplexed by what ‘Add Another Window’ means.
  • The video shows the inconsistencies of Spotlight as an app launcher.
  • It also showcases the inconsistent implementation of keyboard shortcuts for multitasking.
  • The video shows how downright unintuitive the solution is. An alternative solution mentioned in Quinn’s replies is equally non-discoverable.

I’m sure someone at Apple may argue that this is the kind of feature people buy another computer for. But it’s always the same story: if Stage Manager for iPad exists, what’s the point of leaving it in this state for two years?

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Magic Rays of Light: The Big Cigar, Palm Royale, and Apple’s Theatrical Strategy

This week on Magic Rays of Light, Sigmund and Devon discuss Apple’s evolving theatrical film strategy, highlight the debut of The Big Cigar, and recap Palm Royale.



Show Notes


Send us a voice message all week via iMessage or email to [email protected].

Sigmund Judge | Follow Sigmund on X, Mastodon, or Threads

Devon Dundee | Follow Devon on Mastodon or Threads

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AppStories, Episode 383 – The Trouble with iPadOS

This week on AppStories, we examine iPadOS and the ways it has failed to get the basics right.


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AppStories+ Pre-Show

The Trouble with iPadOS


On AppStories+, behind the scenes of a roller coaster week at MacStories.

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Ruminate, Episode 184 – The Rhythm of the Newsroom

This week on Ruminate, snack follow up, a WeblogPoMo progress update, the 100 best albums, and AI on iOS.



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The iPad Pro 2024 Manifesto

There are so many parts of Steve’s iPad Pro manifesto I would quote here on MacStories, but I’m going to limit myself to just a couple of excerpts.

What I like about this story is that it’s a balanced take on the limitations of iPadOS from the perspective of a developer, laid out in a comprehensive roundup. It serves as a great companion piece to my story, but from a more technical angle.

Here, for instance, is a well-reasoned assessment of why Stage Manager isn’t ideal for developers of iPad apps:

Stage Manager was such a missed opportunity: it tried to bolt-on a windowing model onto iPadOS without providing developers any way to optimize for it, and has had virtually no meaningful improvements in two years. What I really want to see are APIs. APIs to know when an app is running in Stage Manager and give it an opportunity to enable extra functionality to accommodate that — like having an ‘open in New Window’ context menu option that it would otherwise hide. APIs to set window size/shape, minimum and maximum size. APIs to open a window in split view if possible, with a preferred screen side. APIs to drag a window on mouse-down. Auxiliary views or inspector panels that can be floated on/near a primary window, like visionOS’ ornaments.

Many of these features are available as APIs to apps using the iOS SDK… on macOS and visionOS. Which is why it boggles the mind that iPad’s own Stage Manager spec completely shunned them, and ignored the explicit intent provided by developers as to how they want their apps to work. Stage Manager wasn’t provided as an opportunity to make our apps better, it was inflicted on developers in a way that harmed the developer, and user, experience. Which is why today you can very quickly stumble upon apps that don’t quite resize correctly, or have important parts of the UI covered by the virtual keyboard, or toolbars floating in strange places.

To this day, developers have no way to fine-tune their apps so that they behave differently (and better!) when Stage Manager is active. This part about JIT is also worth calling out:

Just-in-time compilation is essential to power things like web browsers, console and PC emulators, and language-based virtual machines. It is used by Apple’s own apps, like Playgrounds, to empower key functionality that no third party app can match. And it is provided in a very limited way (with a ton of asterisks) to Alternative Web Browsers in the EU under the DMA, so they can implement their own JavaScript engines. The DolphiniOS project, which emulates Nintendo’s GameCube, recently posted a video that perfectly encapsulates the problem and demonstrates why emulators for newer consoles just can’t come to iPadOS. Other app stores, like Microsoft’s Windows Store, offer a JIT entitlement as standard, and I think Apple should, too.

It’s not like JIT cannot exist on iPadOS; it’s that Apple has chosen not to offer it as an entitlement for third-party developers.

I also want to point out two more aspects of Steve’s manifesto. It’s almost a 1:1 match of a story he wrote for us in 2019, which is quite sad as it tells you a lot about iPadOS’ state of affairs. Five years later, and we’re still asking for the same changes. Additionally, it should be noted that Steve is not asking for Apple to call it a day and put macOS on iPad. Claiming that someone who criticizes iPadOS does so because “they just want the iPad to turn into a Mac” has become the de rigueur dismissal for some reply guys these days, and it completely misses the point.

I highly recommend reading Steve’s full story here.

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MacStories Unwind: Federico Visits Medium Ben

This week on MacStories Unwind, Federico and I discuss how Apple crushed it at its iPad event, and Federico lets loose in London.



Crushing It

Federico Lets Loose in London

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Stu Maschwitz on the Filming of Apple’s Let Loose Event

This week’s “Let Loose” Apple event was filmed on the iPhone and edited on the Mac and iPad. During the event, filmmaker Stu Maschwitz noticed that some scenes featured a shallower depth of field than is possible with the iPhone’s cameras. Although he doesn’t cite a source, Maschwitz says he figured out how Apple got those shots:

“Let Loose” was shot on iPhone 15 Pro Max, and for several shots where a shallow depth-of-field was desired, Panavision lenses were attached to the iPhones using a Panavision-developed mount called the “Lens Relay System.” This rig is publicly available for rent from Panavision today, although not currently listed on their website.

As he further explains:

With Panavision’s new system, the iPhone’s own lens captures the areal image created by any Panavision lens you like. The iPhone provides the image capture, in ProRes Apple Log, of course.

In fact, “Let Loose” is the first Apple Event finished and streamed in HDR, pushing the iPhone’s capture abilities even further than “Scary Fast.”

The wildest part of all is the seamlessness of it all:

Or think of it this way: Apple confidently intercut footage shot with the most elite cinema lenses available with footage shot with unadorned iPhone lenses.

I appreciate Maschwitz’s perspective on the capabilities of the iPhone’s cameras. Having rewatched this week’s event a couple of nights ago, I would never have suspected it was shot on a mobile phone if I didn’t know to look for the note at the end of the video.

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