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iBooks Can Now Open EPUB Files Directly

iBooks Can Now Open EPUB Files Directly

Adam Engst at TidBITS details an important change in how iBooks handles .EPUB files opened directly on iOS:

The practical upshot of this fix is that you can now transfer EPUB files into iBooks far more easily than before, when the only way was to drop them into iTunes and do a USB sync. For individual users, that means you can send yourself an EPUB via email and transfer the attachment to iBooks, and you can also copy EPUB files into Dropbox and use the iOS Dropbox app to send them to iBooks.

Basically, forwarding books bought / downloaded in Mobile Safari to iBooks got a lot easier thanks to the “Open In…” menu. Project Gutenberg books work great with this method.

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Decline, plateau, decline: New data on The Daily suggests a social media decline and a tough road ahead

Decline, plateau, decline: New data on The Daily suggests a social media decline and a tough road ahead

The data doesn’t look good for The Daily. Its activity on Twitter seems to match my own perceptions of how they’re doing — an early rush of excitement; a decline as people lost interest and the app struggled with technical problems; a plateau once the tech got sorted out; and then another decline once the app started charging users.

The data here only takes tweets into account, and not the actual number of The Daily subscribers. While there has been a general decline in tweets with occasional upticks depending on the content being promoted for that day, I ask whether this is a fair assessment of the number of people using The Daily versus how people use The Daily. I know for a fact that I would share articles I found interesting on Twitter, but would somebody like my parents who’re switching to a digital format even bother? Once I tweet an article on Twitter, what return am I getting out of it? As MacStories writers, our whole audience is interested in tech (specifically Apple news), thus I don’t know if I’m going to see a lot of retweets if I share a sports article. Too, the social implementation in The Daily isn’t as user friendly as it could be, and without the flow that apps like Flipboard have, you’ll certainly see a decline in interest over time. The next thing to look at would be whether Facebook sharing declined and how many people are utilizing The Daily’s comments section (and audio tool).

I don’t argue that The Daily isn’t seeing a decline in readership, but I want to see (though probably impossible) heat maps of how customers are interacting with articles, complaints on Twitter about usability, and most importantly subscriber numbers. The Daily certainly got its fair share of promotion in the media, but are people prepared to move from finding free content on the Internet into a dedicated news source that they have to pay for? We’ll save these ideas for another time, but Joshua Benton has shown that social interactions with The Daily have seen a substantial decline.

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Camera+ hits 2 million sales / Revealing details about upgrade numbers and in-app purchase sales

Camera+ hits 2 million sales / Revealing details about upgrade numbers and in-app purchase sales

If we were to stay on the same weekly pace that we’re currently on (~160k sales per week), we’ll get to 3 million in only 1.5 months from now. But with the volatility of the App Store, our fortune could change in a heartbeat. The one thing you learn to count on as an iPhone app developer is not to count on future sales based on past performance.

John Casasanta has been on a roll lately with his latest set of iPhone tips & tricks, and now he’s released the sales figures for Camera+. By far Camera+ is one of the most successful photography apps on the App Store, and according to the charts it’s one of a few apps that customers are consistently using on their iOS devices. The sales figures for in app purchases are telling, and Casasanta notes that while customers are buying for and requesting new effects packs, that’s not where you want to make the bulk of your cash.

There are companies with free photography apps that are trying to have their business models revolve around selling effects via in-app purchases, but it’s very unlikely that this can be an effective business model.

Camera+ is a success because tap tap tap doesn’t need in-app purchases to unlock features or drive their business model. All of the functionality you need is provided in the app, and additional effects don’t fundamentally alter your experience - they only supplement the tools already available if you find yourself using the app a lot. You’re sold the entire experience upfront, and in-app purchases are like adding an extra flower to the already delicious icing on the cake.

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Woz: “The Tablet Is For The Normal People”

Woz: “The Tablet Is For The Normal People”

Apple co-founder Steve Wozniak, speaking at the Storage Networking World in Santa Clara, California:

The tablet is not necessarily for the people in this room,” Wozniak told the audience of enterprise storage engineers. “It’s for the normal people in the world,” Wozniak said.

“I think Steve Jobs had that intention from the day we started Apple, but it was just hard to get there, because we had to go through a lot of steps where you connected to things, and (eventually) computers grew up to where they could do … normal consumer appliance things,” Wozniak said.

The roots of the iPad can be easily found in the first Macintosh, “the computer for the rest of us”. I have no doubt Steve Jobs thought from the beginning that, someday, a single screen to hold in our hands would become many people’s standard way of using a “computer”. This is happening now – almost 30 years later –  thanks to technological and engineering advancements.

And if you think that the concept of the iPad as we know it came years before the iPhone – it makes you wonder what the next 10 years are going to be like.

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iPhone Homescreen Organization

iPhone Home Screen Organization

I know all of this is pretty silly. But by tweaking my setup over the years, I’ve gotten to a point where I can easily and simply hop into an app, do what I need to do, and get out, all with one hand. That saves time, which adds value to my life. Isn’t that what all of these fancy gizmos and apps are supposed to do?

Stephen Hackett is right: discussing about iPhone homescreen organization might sound silly and way-too-nerdy for the average iPhone user, but I think it’s important to cover these details for devices that are making us more productive every day – devices that, ultimately, help us save a lot of time. Personally, I keep the apps I go frequently go back to in the central part of the screen, as that plays nice with my hand holding the iPhone and my thumb waiting to tap around. Cody on the other hand says, “I just put icons everywhere like a normal person.”

Check out my iPhone homescreen in the screenshot above. The red rectangle indicates my most launched apps these days. And yes, Tweetbot is coming out soon and it’s fantastic.

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Q&A: MLB.com Boss Bob Bowman on Android Owners, Facebook Video and Apple’s Subscription Rules

Q&A: MLB.com Boss Bob Bowman on Android Owners, Facebook Video and Apple’s Subscription Rules

Peter Kafka: You’ve complained publicly before about the difficulty in supporting multiple flavors of Android for your apps. But this year you’ve expanded the number of Android handsets you’re supporting from 6 to 11. Did you ever consider not working with Android at all?

Bob Bowman: The short answer is no. But what we have done is that we don’t support every Android phone. Because at some point, it’s diminishing returns. The Android user typically is less likely to buy, and therefore the ROI on developing for Android is different than it is for Apple.

In comparison, the NFL Network announced that 76% of NFL Mobile Only From Verizon customers subscribed to watch video of Combine events, with a 128 percent increase in NFL.com’s total video streams from last year. The NFL Network also announced a record 2010 season with 6.6 million viewers.

In the first season of NFL Mobile Only from Verizon, a record number of fans turned to their mobile devices for NFL coverage as NFL Mobile is one of Verizon’s most successful apps.

The success of NFL Mobile was only available to select Android phones on Verizon, and I’d argue the MLB would do just fine support a few of the worth mentioning Android phones in the market. Kafka and Bowman also discuss Apple’s subscription model, and the MLB’s desire in primarily supporting the iPhone and iPad.

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12 of the Year’s Best Ideas in Interface Design

12 of the Year’s Best Ideas in Interface Design

Flipboard UX Design

Flipboard UX Design

User interfaces, when done well, are the unsung hero of product design. They’re the difference between a printer whose buttons you can figure out without even reading the instructions and one you want to throw across the room. Now, with the rise of personal computing, interfaces are more relevant than ever before, providing the crucial link between physical objects and the virtual world.

Fast Company’s Co.Design highlights some of the most spectacular and promising product designs of 2010, showcasing app favorite Flipboard alongside other notable user interfaces of FLUD and concept iPad app MetaMirror. It wouldn’t be a slideshow about good interface if Mozilla’s Seabird concept wasn’t in there, but two particular physical products, John’s Phone (Engadget review) and the Ref, shy away from our obsession with everything digital and return to the fundamental concepts of human communication, whether it be interpersonal or emotional feedback. We may often focus, and at times become overly engrossed in Apple’s product philosophies and culture, but we shouldn’t forget a world of innovation exists beyond Cupertino in numerous, brilliant ways.

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Angry Birds Rio: 10 Million Downloads In 10 Days

Angry Birds Rio: 10 Million Downloads In 10 Days

Perhaps Rovio’s success with the Angry Birds franchise doesn’t surprise anymore as much as it did in 2010, but we still think the numbers these games for iOS and Android are generating are impressive. The latest game of the series, Rio, is based on a collaboration with Twentieth Century Fox to merge the gameplay of Angry Birds with the world of Rio. With a tweet, Rovio said that Angry Birds Rio hit “10 in 10” – suggesting 10 million downloads were achieved in 10 days since the release of the app for iOS and Android devices, both in free and paid editions.

A bit of investigation by Mobile Entertainment has proved that, as expected, said tweet referred to the number of downloads in the same number of days.

Rovio didn’t provide detailed numbers for iPhone, iPad and Android sales, nor did they specify whether the free version was downloaded more than the paid one. Still, 10 million downloads in 10 days is impressive. Now about that fake movie trailer…

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10 more useful iPhone tips & tricks

10 more useful iPhone tips & tricks

5. Screen zooming… To enables this gem, go to your Settings app and tap General. Then tap Accessibility and then tap Zoom. Flip the switch to on and then you can three-finger-double-tap your way to screen magnification bliss whenever your heart desires.

We’re supposed to be iOS geniuses here at MacStories, but a few of these tips & tricks I wasn’t aware of. Mainly some of the obscure ones such as the one above I didn’t know about, and the two finger tap to zoom out in Maps is just awesome. John Casasanta over at tap tap tap has put together a really beautiful and well written blog post about becoming a pro at using your iPhone or iPod touch, and I recommend that seasoned pros and beginners (maybe new Verizon iPhone owners) alike stop by and check it out - I’ve tucked this away for quick reference in Yojimbo myself.

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