Posts in reviews

Snowman’s Laya’s Horizon Takes Flight

There’s a lot to like about Laya’s Horizon, the brand-new mobile game from Snowman that’s available today on iOS, iPadOS, and Android via Netflix. However, it’s the game’s control scheme that elevates it to unique heights. Laya is by no means the first game to employ a simple two-finger control scheme. But, it’s the best I’ve tried, enabling a surprisingly deep and intimate gaming experience. Combined with Snowman’s excellent taste and attention to detail, Laya’s Horizon is incredibly fun and a game you won’t want to miss.

I got an early glimpse of Laya’s Horizon in early 2019, sitting on the floor of a Marriott in San Francisco during the Game Developer Conference. That feels like a lifetime ago, but it should give you a sense of how much work has gone into the game. What I saw in 2019 was a very early demo, but even watching someone else control the game, the sense of flight was palpable. With the game in my own hands, that sense became tangible instantly.

Laya’s Horizon is played in landscape orientation. You’re Laya, who has just earned her first cape for flying. The game kicks off with a tutorial that walks you through the mechanics of flying around its 3D map from a third-person perspective. Slide your thumbs down together to climb, up to dive, together for a boost of speed, apart to parachute down, and one up and the other down to bank left and right. It takes a bit of practice to get good at flying, but the tutorial does a nice job of walking you through the basics without overdoing it and becoming boring. As you play, if you seem to be struggling with a maneuver, on-screen reminders appear to help you along the path to mastering flight.

Opening up new areas of the map.

Opening up new areas of the map.

Those simple on-screen controls coupled with haptic feedback on the iPhone create a connection with what’s happening on the screen that’s remarkable. Before long, I found myself flying high over forests, diving into ravines, buzzing along the island’s shoreline, and bouncing off hot air balloons. There’s a lot more to Laya’s Horizon, but I expect that the simple act of flying around the game’s island will be more than enough of a hook to bring players back for more.

Aside from the joy of soaring through the sky, Laya’s Horizon offers a variety of challenges, races, and missions to level up your skills, collect new capes, and meet new islanders known as Windfolk. Alternating those activities with flying around the island, taking in the diverse scenery and enjoying the game’s excellent sound design and music, creates a soothing, relaxing experience reminiscent of Snowman’s Alto’s Adventure.

Diving down a mountainside.

Diving down a mountainside.

What’s very different from a game like Alto’s Adventure is that Laya’s Horizon is an open, 3D environment. The island’s map is revealed in stages as you explore and complete missions, opening up areas like the top of a mountain from which you can reach any other point. There are no restrictions on where you can travel, but missions and other activities are clearly marked, so there’s always something to do within your field of view as you explore. In all, there are 50 missions, 40 levels, and over 100 collectibles to find along the way, which is more than enough to keep you enjoying Laya’s Horizon for quite a while.

Races are one of my favorite parts of Laya’s Horizon. You’re shown the path from the finish line to the start and then compete with NPCs. Along the way are checkpoints you need to fly through, which act as loose directional signposts to keep you on the correct path. Flying close to the ground, through tight spots, and other risky maneuvers lets you collect sparks, which can be used to temporarily boost your speed during races, rewarding you for doing more than just floating above the fray.

Laya’s Horizon is a real treat to play. The game maintains a careful balance that allows players to dip into it for a short mission or get lost in its beauty for longer stretches. The result is a delightfully relaxing, fun-filled experience that I expect a lot of people will enjoy.

Laya’s Horizon is free to download from the App Store and play for anyone with a subscription to Netflix.


Mona: A Unique Mix of Customization Options and Features You Won’t Find in Any Other Mastodon App

Mona is a brand new, highly customizable Mastodon client from Junyu Kuang, the developer of Spring, which is one of the few remaining third-party Twitter clients that still works and pioneered many of the features found in Mona. Mona, which is available on the iPhone, iPad, and Mac, is a power-user app through and through. The app has a dizzying array of settings for customizing the entire Mastodon experience. If, like me, you enjoy the sort of tinkering that Mona enables, you’ll absolutely love this app.

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Automation April: Hyperduck Leverages the Power of URL Schemes to Control Your Mac from an iPhone or iPad

Hyperduck is a recent utility from Sindre Sorhus for sending URLs from an iPhone or iPad to your Mac that has some very interesting applications. Hyperduck hasn’t replaced my use of AirDrop, Handoff, and other Apple technologies that move data between devices, but it has extended those features in meaningful ways and has quickly worked its way into my everyday computing life.

Hyperduck does just one thing very well. It sends URLs from an iPhone or iPad to a Mac using iCloud. That’s different than how AirDrop works, which has some advantages.

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Automation April: The Loupedeck Live S Is a More Portable and Affordable Automation Control Panel for the Mac

In 2021, I reviewed the Loupedeck Live, a programmable control panel for the Mac and Windows PCs for Club MacStories members as part of my Macintosh Desktop Experience column. It’s an excellent device, but its price put it at a disadvantage to a similarly-sized Elgato Stream Deck despite several other advantages that I explained in the review.

Last year, Loupedeck released the Loupedeck Live S, a smaller, more affordable Loupedeck that retains the core experience of the Loupedeck Live, but dispenses with a handful of physical buttons and dials. The new device retails for $189 compared to the Loupedeck Live, which is $269. That’s still $40 more than the 15-button Stream Deck MK.2, but a significantly narrower difference for a device that offers a wider range of functionality, making it worth another look if you were put off by the Loupedeck Live’s price.

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Sequel 2.0: An iPhone and iPad Media Tracker That Strikes an Elegant Balance Between Form and Function

Too often, media tracking apps feel like work. There’s too much effort involved in adding and browsing items, which makes them feel more like task managers than an inviting place that helps you decide how you want to spend your precious free time.

Apps in this category seem to take one of a couple of different approaches. Some apps specialize in one type of media, which can be great if you’re a huge book or videogame fan, for instance. As much as I like the media-specific approach of some apps, I’ve found that lately, I just want an app that’s easy to use, so ‘past me’ can recommend ‘tired and lazy me’ something to watch, play, read, or listen to. And, for the past couple of months, the app that has fit my needs the best has been Sequel 2.0 by Romain Lefebvre.

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Tripsy 2.15 Adds Weather Forecasts, Time Zone Support, and Other Customization Options

Tripsy is more than just an app for storing details about your upcoming trips. It does that and does it well, but it’s also a great way to revisit old trips and get inspired about places you want to visit in the future. We’ve covered Tripsy before, so for more on what the app can do, I recommend checking out our reviews of version 2.10 and version 1.0. With version 2.15, which debuted this week, Tripsy is focused on trip itineraries, adding several ‘quality of life’ features along with better organization for multi-location trips, and improved customization.

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Social Media Management Utility Buffer Adds Mastodon Support

One of the things I immediately missed when I moved to Mastodon was the ability to schedule posts. This isn’t something I do a lot. However, with a busy editorial calendar at MacStories, I’ve used a variety of services over the years, including Buffer, to allow me to set up draft posts in advance when we’ve got a big story or episode of AppStories coming up. Losing that convenience wasn’t the end of the world, but it introduced friction I hadn’t had to deal with in years.

That’s why I’m glad to see Buffer has added Mastodon support to its web and iOS apps today. I’ve been testing Buffer’s beta for the past day, and the best part of the update is that there’s not much to say about it because it’s so easy to use. If you’ve used Buffer before, the process is similar to any other scheduled post you’d create: draft the post, add any media and hashtags you want, and then schedule it. If you want, you can also use Buffer to cross-post to other services.

Scheduling a Mastodon post with Buffer.

Scheduling a Mastodon post with Buffer.

Managing posts for multiple accounts has always been the sort of thing that can disrupt my other work. It’s too easy for me to get distracted and wind up browsing my timeline after I post something from one of our company accounts. With Buffer’s new Mastodon integration, I’m looking forward to creating those posts as part of our production workflow and avoiding getting sucked into my timeline when I have more pressing tasks.


Things 3.17 Overhauls the App’s Shortcuts Actions

Things 3.17 is out for iPhone, iPad, and Mac with greatly expanded support for Shortcuts. That opens up a much wider variety of possible automations than ever before. It’s a lot to take in at once, but I’ve been playing with these actions since the end of last year, so I thought I’d highlight what each does and share a few shortcuts that I’ve built with them.

At the highest level, these are the kind of Shortcuts actions I like best. They work across all of Apple’s platforms and include parameters and predicate filtering, which allow users to build fine-tuned shortcuts that either weren’t possible before those features were added to Shortcuts or would have required users to jump through many more hoops to achieve.

When you start exploring Things’ Shortcuts actions keep in mind that they operate on more than just tasks. When you see ‘items’ referred to in the actions, that could any of the primary components of the app, including projects, headings, tasks, areas, or checklists. Not all actions support all item types, and each item has a unique set of properties that can be accessed depending on the action, so it’s worth experimenting to understand everything that can be accomplished.

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