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The M2’s Unique Combination of Unified Memory and GPU Performance May Reveal Apple’s Videogame Ambitions

As I mentioned on AppStories, I’m intrigued by what Apple is doing with the Apple silicon GPU and memory and what it could mean for gaming. Although no one has had a chance to put the M2 through its paces yet, AnandTech does an excellent job of putting the facts and figures from Monday’s keynote into perspective, explaining what it means for what will undoubtedly be a multi-tiered M2 chip family like the M1 family.

With the M2’s memory, Apple’s SoC picks up where the M1 Pro, Max, and Ultra left off. Like those higher-tier M1s, the M2 uses LPDDR5-6400 memory that supports 100GB/second of memory bandwidth, which is a 50% increase in bandwidth over the M1. The M2 also supports up to 24GB of unified memory, a 50% increase over the M1 Air.

That memory is paired with a GPU that can be configured with up to 10 cores, two more than the top-tier M1 Air. According to Apple, that 10-core GPU delivers a 35% increase in performance.

However, it’s the combination of more, higher-bandwidth memory and a more powerful GPU that should make a significant difference in the M2 Air’s performance of graphics-intensive tasks like rendering game assets. As AnandTech explains:

Apple’s unconventional use of memory technologies remains one of their key advantages versus their competitors in the laptop space, so a significant increase in memory bandwidth helps Apple to keep that position. Improvements in memory bandwidth further improve every aspect of the SoC, and that especially goes for GPU performance, where memory bandwidth is often a bottlenecking factor, making the addition of LPDDR5 a key enabler for the larger, 10-core GPU. Though in this case, it’s the M2 playing catch-up in a sense: the M1 Pro/Max/Ultra all shipped with LPDDR5 support first, the M2 is actually the final M-series chip/tier to get the newer memory.

We won’t know more until reviewers put the new M2 MacBook Air through their paces, but the M2 Air appears to be a significant step forward compared to the M1 model. As one of Apple’s most popular Macs, that’s important because it sets a performance benchmark that game developers need to target if they want to make a game for the majority of Mac owners.

During the keynote, Apple showed off two games running on the M2: No Man’s Sky, an older but frequently updated game, and Resident Evil Village, a game that arrived on the PC and consoles just last fall. Resident Evil Village especially caught my eye because it’s such a recent release. It’s just one game, but it stands in contrast to others that have been used to demo gaming on the Mac in the past.

It would be a mistake for anyone to pin their Mac gaming hopes on the scant details we have so far. However, the keynote made it clear to me that Apple has gaming ambitions beyond Arcade, and its unique SoC architecture has moved Macs one step closer to that becoming a reality.


You can follow all of our WWDC coverage through our WWDC 2022 hub or subscribe to the dedicated WWDC 2022 RSS feed.


iOS and iPadOS 16: The Tidbits

iOS 16.

iOS 16.

As is always the case when Apple releases the first developer betas of new major versions of iOS and iPadOS, there are hundreds of features that don’t make an appearance in the keynote or aren’t mentioned in Apple’s marketing pages. Very often, those “smaller” features turn out to be some of the most beloved and useful tweaks to the operating systems we use every day. I installed the iOS and iPadOS 16 betas on my devices earlier this week, and I’ve collected some of the most interesting details I’ve spotted so far. Let’s take a look.

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iOS and iPadOS 16: The MacStories Overview

iPadOS 16.

iPadOS 16.

At its keynote held earlier today online and, for a limited audience of developers and media, in Cupertino, Apple unveiled the next major versions of iOS and iPadOS: iOS 16 and iPadOS 16. Both OSes will be released for free this fall, with developer betas available today and a public beta to follow next month.

After last year’s iOS and iPadOS 15, which were largely quality-of-life updates that mostly focused on improving the foundation set with iOS 14, Apple is back this year with a round of sweeping features for iPhone and iPad that are poised to fundamentally alter how we interact with our devices. From an all-new Lock Screen experience with support for widgets and personalization and a more powerful Focus mode to desktop-class features in apps for iPad and, yes, a brand new multitasking mode called Stage Manager, both iOS and iPadOS 16 are substantial updates that will rethink key interactions for average and power users alike.

As always, you can expect in-depth coverage from me and the rest of the MacStories team over the coming weeks, throughout the summer, and, of course, when the OSes will launch to the public later this year. But in the meantime, let’s dive in and take a quick look at what’s coming.

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Rediscovering the Mac: An iPad User’s Journey into macOS with the M1 Max MacBook Pro

The 14" M1 Max MacBook Pro.

The 14” M1 Max MacBook Pro.

For the past few months, I’ve been living a double life.

Most of you probably know me as “the iPad guy”. And rightfully so: the iPad – more specifically, the iPad Pro – is my favorite computer Apple’s ever made; my coverage of iPad, iPad apps, and, later, iPadOS has far exceeded everything else on MacStories for the last 10 years. I’ve long considered myself primarily an iPad user and someone who strongly believes in the platform because there’s nothing else like it. I don’t think I need to tell that story again.

For these reasons, as you can imagine, when Apple got in touch with me last November asking if I wanted to try out one of the new MacBook Pros with the M1 Max chip, I welcomed their suggestion with a mix of surprise, trepidation, and, frankly, genuine curiosity. What could I, a longtime iPad user, even contribute to the discourse surrounding the comeback of the Mac lineup, the performance of Apple silicon, and the reality of modern Mac apps?

But I was intrigued by the proposal regardless, and I said yes. I was very skeptical of this experiment – and I told Apple as much – but there were a few factors that influenced my decision.

First and foremost, as many of you have probably noticed, I’ve grown increasingly concerned with the lack of pro software (both apps and OS features) in the iPad Pro lineup. As I wrote in my review last year, iPadOS 15 was, by and large, a quality-of-life update that made iPadOS more approchable without breaking any new ground for existing pro users of the platform. As much as I love the iPad, at some point I have to face its current reality: if Apple thinks iPadOS isn’t a good fit for the kind of functionalities people like me need, that’s fine, but perhaps it’s time to try something else. If my requirements are no longer aligned with Apple’s priorities for iPadOS, I can switch to a different computer. That’s why I believe 2022 – and the upcoming WWDC – will be a make-or-break year for iPad software. And I don’t think I’m the only iPad user who has felt this way.

Second, the arrival of Shortcuts on macOS Monterey gave me an opportunity to expand and rethink another major area of coverage for MacStories, which is automation. Along with iPad and iOS, I consider Shortcuts the third “pillar” of what I do at MacStories: with the Shortcuts Archive, Shortcuts Corner and Automation Academy on Club MacStories, and Automation April, I’m invested in the Shortcuts ecosystem and I know that our readers depend on us to push the boundaries of what’s possible with it. With Shortcuts on macOS, I felt a responsibility to start optimizing my shortcuts for Mac users. That meant learning the details of the Shortcuts app for Mac and, as a result, use macOS more. From that perspective, Apple’s review unit couldn’t have come at a better time.

Third, and perhaps most important to me and least helpful for you all, is one of my greatest fears: becoming irrelevant in what I do. As a writer, I guess I shouldn’t say this; I should say that I write for me, and that I would write regardless, even if nobody read my stuff. But as a business owner and someone who’s gotten used to having a medium-sized audience, that would be a lie. I love the fact that I can write for my readers and get feedback in return. I love that I can write something that is wrong and be corrected by someone. I don’t want to lose that. Do you know what’s a really easy way to make it happen? Grow into someone who’s stuck in their ways, only writes about a certain topic, and doesn’t think anything else is worth trying or even remotely considering. In my case, I don’t want to look back at MacStories in 10 years and regret I didn’t at least try macOS again because I was “the iPad guy” and I was “supposed to” only write about a specific topic. I make the rules. And the rule is that curiosity is my fuel and I was curious to use macOS again.

So that’s my context. For the past six months, I’ve been using my MacBook Pro instead of the iPad Pro to get my work done on a daily basis. I’ve kept using the iPad Pro to test my shortcuts, read articles, and write in places where I didn’t have enough room for a MacBook, but, by and large, I’ve lived the macOS lifestyle for half a year by now.

As we head into WWDC, here’s my story on how this experiment went.

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Introducing the 2022 Automation April Shortcuts Contest Winners

John: One of the hardest things about a new project is keeping it under wraps until it’s ready. That was true of Automation April in general, but it was especially true of the Shortcuts Contest. As soon as we’d decided on the outline of what the contest would be, we knew it was something that had the potential to be special by bringing together the MacStories and broader Shortcuts communities for a single event.

We couldn’t be happier with how this year’s inaugural Automation April Shortcuts Contest went. We had over 200 shortcuts submitted to compete in six categories:

  • Best Everyday Shortcut
  • Best HomeKit Shortcut
  • Best Mac Shortcut
  • Best Media Shortcut
  • Best Productivity Shortcut
  • Best Overall Shortcut

The shortcuts we received were remarkable, and as we’d hoped, they ran the gamut from simple automations that solved one problem exceptionally well to shortcuts that offered broad functionality more like an app than an automation.

Having gone through every one of this year’s submissions, we’ve got a deeper appreciation than ever for just how vibrant and creative the Shortcuts community is. Across every Apple platform, its users are creating clever automations to extend the power of their devices and sharing them with a community that is incredibly generous with their time and efforts in helping others to learn how to build their own shortcuts.

With so many excellent shortcuts from which to choose, picking the winners was tough, but fortunately, we had a crack team of Shortcuts experts to help judge the submissions. Thanks to Simon Støvring, Matthew Cassinelli, Christopher Lawley, Jason Snell, Rosemary Orchard, Alex Cox, and David Sparks for their participation. We appreciate the time each was able to take sifting through this year’s contest submissions.

We’ve also got a little surprise for readers. Alongside the winners in each category, we’ve included a handful of honorable mentions to showcase some of our favorite shortcuts that didn’t win a category. I think you’ll see from the quality of these bonus shortcuts just how deep the field of submissions was.

With that, it’s time to reveal our first ever Automation April Shortcuts Contest winners and share the shortcuts they’ve created.

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Automation April: 10 Shortcuts for Discord, Photos, Finder and Files, Tot, Weather Forecasts, and More

All the shortcuts I created for Automation April this month.

All the shortcuts I created for Automation April this month.

It’s the final week of Automation April, and before we get into the details of the final batch of 10 shortcuts I’ve prepared for this week, I just want to express my gratitude toward all readers – old and new – who checked out MacStories this month, entered the contest, or signed up for Club MacStories. The response to Automation April has exceeded our most optimistic expectations: we received over 200 shortcut submissions for the contest, which is why we’re taking a few extra days to sift through all of them before; look for an official announcement of all the winners next week.

For this final group of 10 shortcuts, I’ve assembled another pretty diverse list of utilities for iPhone, iPad, and Mac that integrate with different parts of Apple’s operating systems. There’s a shortcut that automatically deletes old files from Finder or the Files app; another that finds the unique identifier of a specific task in the Reminders app; there’s a shortcut that gives you a weather report for the location of an upcoming event in your calendar. In case you missed the previous collections of shortcuts, you can find them here and here.

So, with Automation April coming to a close, let’s dive in one last time and check out the details of the shortcuts I’m sharing this week.

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Automation April: Processing Tot Dots with Shortcuts

I’ve used Tot by The Iconfactory on and off since it was released in 2020 and reviewed by Federico, but it never stuck. I never came up with a system for using the app that fits well with how I work. Instead, I would simply dump text and URLs copied from the web or jot notes to myself haphazardly in any of the app’s seven colorful dots. The trouble was that when I went back to the app to find something, I often found myself clicking and scrolling around a lot to find what I wanted.

With the introduction of Tot’s Shortcuts support, I immediately saw an opportunity to process Tot’s dots in ways that would make the app fit better with the way I use it. I still don’t have a system for the app’s seven dots. Instead, I’ve got a shortcut called Tot Dot Review that lets me parse and process Tot’s dots in several different ways that shows off Tot’s shortcuts actions along with a handful of built-in Shortcuts actions for extracting different types of data from text.

Tot Dot Review lets me quickly pull URLs, Apple Maps URLs, addresses, phone numbers, and dates from my Tot notes without skimming through each of the app’s seven notes. I can also copy Tot’s notes into Markdown-formatted text that I can copy and paste into another app for processing and delete the content of all seven Tot notes, so I can start fresh. The combination of options has made it easier to find and manage things in Tot, which has led me to use the app more too.

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Automation April: Never Forget to Stop a Timery Time Tracking Timer Again

I’ve been using Timery to track my time using the Toggl time tracking service for several years now, and although I’ve gotten better at remembering to stop timers, I still forget sometimes. That’s why I built Stop Long Timer, a shortcut that periodically checks if you’ve had a timer running for a long time and volunteers to stop it. If you decline, Stop Long Timer offers to leave you alone for a while so you can wrap up whatever you’re doing.

Stopping a timer that’s been running for a certain period is the easy part. Timery has an action to check the duration of the current timer and another to stop a timer. What I wanted, though, is something more flexible because sometimes a timer has been running a long time because I’m deep in the middle of a project. In that case, I don’t want to stop the timer. In fact, I don’t want to be bugged again either. That part of Stop Long Timer is a little more complex and is a good example of how you can save data outside a shortcut to use as a reference point.

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Automation April: 10 Shortcuts for Mac Multitasking, Markdown, Reminders, Music Lyrics, Twitter, and More

10 shortcuts for Automation April.

10 shortcuts for Automation April.

Automation April is well underway: we’ve entered the second week of our month-long special event about automation on Apple platforms, and – in case you haven’t noticed – things are happening everywhere. We’ve published Shortcuts-focused articles on MacStories; interviewed developers of Shortcuts-compatible apps on AppStories; we’ve hosted a Town Hall Workshop on our Discord along with giveaways. And, of course, our panel of judges is now busy testing and evaluating shortcuts submitted by people for the Automation April Shortcuts Contest. If you haven’t yet, now would be a great time to start following @AutomationApril on Twitter to keep up with everything we’re doing.

Last week, I shared an initial batch of 10 shortcuts I prepared for Automation April here on MacStories. I’m back this week with another set of 10 shortcuts that encompass a variety of platforms, app integrations, and functionalities. In this week’s collection, you’ll find even more shortcuts to speed up macOS multitasking; a shortcut that makes it easy to create a calendar event starting from a date; there will be a couple of shortcuts for Markdown and Obsidian users too.

I’m having a lot of fun sharing these sets of shortcuts for Automation April. So once again, let’s dive in.

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