Posts in stories

iOS 9: Our Complete Overview and First Impressions

Apple announced iOS 9, the next major version of its mobile operating system, at WWDC 2015 this week, with a focus on iPad productivity, enhancements to built-in apps, better intelligence, and improvements to performance and security.

Part an iterative update aimed at refining missteps and missing features of iOS 8 and part a new beginning for Siri and iPad users, iOS 9 isn’t the “Snow Leopard release” that some tech pundits were asking for. iOS 9 is building upon the foundation of iOS 8 with dozens of new features – many of which could profoundly impact the way we interact with our apps and devices every day.

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Why I Switched My Favorite Twitter, RSS, and Podcast Apps for Three Weeks

For at least five years there have been three slots on my iPhone Home screen dedicated to apps for Twitter, RSS, and podcasts. For as long as I can remember, they have been taken up by Tweetbot, Reeder and Castro. Three weeks ago I got rid of all three, and replaced them with Twitteriffic, Unread, and Pocket Casts. I had come to the awkward realisation that although I frequently tried new apps (and occasionally reviewed them), I didn’t do the same thing when it came to Twitter, RSS, and podcast apps – at all. I had become too comfortable with the same apps.

So for three weeks I’ve been solely using those apps, and this “experiment” has lead to a few interesting revelations to me. Perhaps the most obvious one was that I discovered certain features I really liked, but had no idea I liked, until they were missing in the app I switched to (and vice versa). I won’t spoil the results, but suffice to say I have resolved to try new apps (whatever their purpose) more frequently, even if I’m really happy with the app I’m currently using.

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The Accessibility of Apple Watch Bands

Last summer, I wrote an article for iMore in which I stress the importance of looking at hardware in accessibility terms. I wrote, in part:

Assessing the kinesthetic, tactile value of using an iPhone or iPad is just as important as assessing the software it runs. Speaking from personal experience, not only am I visually impaired but I also suffer from a mild form of cerebral palsy. What this means is, for me, the strength in my hands and fingers are substantially less than that of a fully-abled person. Hence, it takes much more effort to hold things — in this case, my iOS devices — as well as do things on my devices, like typing. Because of this, my approach to buying a new iPhone or iPad depends not only on 64-bit systems-on-a-chip and improved cameras, but also how the device feels in my hands: the weight, width, thinness, etc.

What applies to iPhones and iPads also applies to Apple Watch. In the context of the Watch, the hardware that is most crucial, accessibility-wise, are the bands. To folks like me who suffer from motor delays, the ability to successfully get the Apple Watch on and off is as key to a positive user experience as the quality of the software it runs.

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No Ecosystem Is an Island: Google, Microsoft, Facebook & Adobe’s iOS Apps

Apple doesn’t make a single Android or Windows Phone app, and makes barely anything for Windows. But Apple’s reluctance to develop on other platforms hasn’t stopped Google and Microsoft from bringing their own apps across to iOS. That shouldn’t be any surprise at all, given the different business strategies the three take. But what might be surprising is the extent to which Google and Microsoft have committed to bringing apps to iPhone and iPad users.

You are no doubt aware of the big apps from Microsoft (Word, Outlook and Minecraft) and Google (Gmail, Maps, Calendar), but the reality is that these two companies alone have over 150 apps available on the iOS App Store today. For good measure, I’ve also taken a look at the iOS development efforts from Adobe and Facebook, which are also significant.

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iOS 9 Wishes

I concluded last year’s assessment of iOS 8 on a positive note:

The scope of iOS 8’s changes will truly make sense as developers keep building brand new experiences over the coming months. iOS has begun to open up, and there’s no stopping at this point.

For some Apple observers, it’d be easy – and justifiable – to argue that Apple is “done” with improving iOS given the software’s maturity and sprawling app ecosystem. With long-awaited technologies such as action extensions, widgets, custom keyboards, folders for iCloud, and external document providers finding their way to iPhones and iPads, iOS has seemingly reached a zenith of functionality, an ideal state with no low-hanging fruit left to lust for.

Except that iOS 8 wasn’t a culmination aimed at ending on a high note. As I wrote last September, the changes introduced with iOS 8 laid the foundation for a more flexible, customizable, and ultimately more powerful mobile OS that would pave the road for the next several years of iOS updates.

There’s always going to be new low-hanging fruit in iOS. And 2015 is no exception.

iOS 8 changed how I work on my iPhone and iPad. For years, I had been entertaining the idea of going all-in with iOS, but I was never able to take the leap. I couldn’t manage to leave my MacBook behind and let my workflow rely on iOS apps. My lifestyle dictates being able to write, communicate with others, and manage MacStories from anywhere, free from the constraints of a MacBook. Thanks to iOS 8 and the improved hardware of the iPad Air 2, I chose the iPad as my primary computer – and instead of being cautiously concerned about the trade-offs of iOS, I just felt relieved.

The iPad, for me, is a product of intangibles. How its portable nature blurs the line between desktop computers and mobile. How a vibrant developer community strives to craft apps that make us do better work and record memories and enjoy moments and be productive and entertained. The iPad, for me, is a screen that connects me with people and helps me with my life’s work anywhere I am. Transformative and empowering, with the iPad Air 2 being its best incarnation to date. Not for everyone, still improvable, but absolutely necessary for me. And, I believe, for others.

Liberating. The iPad is a computer that lets me work and communicate at my own pace, no matter where I am.

Beyond the conceptual implications of using a portable 10-inch screen as a computer every day1, extensions and widgets had the strongest practical effect on me. The ability to push select pieces of information to widgets and the objectification of apps through extensions have allowed me to augment the apps I use with functionalities taken from other apps. I can automate Safari with the Workflow extension; I can copy multiple bits of text in a row and trust that a clipboard manager will hold them all for me. For someone who works on iOS, version 8.0 was a massive change with far-reaching potential for the future.

As with every year, I’ve been pondering where I’d like to see iOS go next. Software is never done, but iOS 8 made a compelling argument for the maturity of the platform – if anything, from a feature checklist perspective. That’s not how I look at it, though: I suspect that the next major version of iOS – likely to be called iOS 9 – will use the visual and technical foundation of iOS 7 and iOS 8 to unlock new levels of integration and communication between apps, iCloud, gestures, and voice input.2

While it’s possible that Apple will bring some of the design expertise and taste acquired when finalizing the Watch UI back to iOS, that won’t be the focus of this article. Instead, like every year since 2012, I’ll elaborate on the software additions and corrections I would like to see on iOS, from the perspective of someone who works from an iPad and even came to appreciate the iPhone 6 Plus.

For context, you can check out my old wishes for iOS 6, iOS 7, and iOS 8 to reflect on my motivations and what Apple ended up announcing at past WWDCs.

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iPhone 6 Plus Review

I was wrong about the iPhone 6 Plus.

For years, I thought that big Android phones were meant to address a market segment made of people with abnormally voluminous hands. I had never tried one, but preconceptions are easier (and cheaper) to subscribe to than facts. When Apple released the iPhone 6 family in two sizes last year, I assumed that, among the People Who Have Big Hands And Like Big Smartphones, there could be a few millions who happened to want a 6 Plus.

I also am one of those people.

For the past two months, I’ve been carrying a 128 GB iPhone 6 Plus (white model) that Apple loaned to me for review purposes. I was curious to see if a larger iPhone could fit in my daily iOS usage, and, if so, how it would impact my iPad habits. The iPad is my primary computer; would an iPhone 6 Plus replace some of its advantages, or would the bigger size simply make some iPhone tasks better?

I’ve used the iPhone 6 Plus intensively, and I’ll have to return it to Apple. But I really wish I didn’t have to go back to my iPhone 6.

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Why Force Touch Matters for Accessibility

Editorial Preview

Aside from keeping our iPhones in our pocket more, I think the Apple Watch is compelling for another reason: communication. The ways in which Apple is allowing people to communicate via Apple Watch – taps, doodles, and, yes, even heartbeats – is a clever, discreet new paradigm that epitomizes the company’s mantra that the Watch is the most intimate and personal device they’ve ever created. I, for one, am very much looking forward to trying these features.

What’s even more compelling, though, in my view, is the engine that’s powering the delivery of said communication – namely, the Taptic Engine. Beyond its use for notifications and communication on the Watch, Apple has implemented its Taptic Engine in one other form: trackpads. Apple has put the tech into the new MacBook and the refreshed 13-inch Retina MacBook Pro. I had an opportunity to play with the Force Touch trackpad (about 30 minutes) at my favorite Apple Store here in San Francisco, and came away very, very impressed.

I find Apple’s embrace of haptic feedback fascinating and exciting, because the use of haptic technology has some very real benefits in terms of accessibility.

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Thoughts on Apple’s March 9th Event

I finally had time to sit down and write on my iPad after 72 hours spent traveling between continents, meeting friends I’ve long known only through Twitter and their blogs, visiting San Francisco, and trying American pasta. And also going to my first Apple event.

After nearly six years spent publishing MacStories and covering Apple media events from the comfort of my bedroom through live streams and Twitter, getting the opportunity to enjoy an event in person surrounded by people whom I’ve remotely known for a long time is truly something special. I needed time to process the information and discussions from the keynote, and I’m still catching up on the announcements from an outside perspective. As usual, Apple has only shared a portion of their announcements on stage, saving the details and fine print for its website, various FAQ sections, and a new version of iOS.

Thankfully, the MacStories team has done an excellent job in covering the news from Apple’s March 9th event and providing in-depth overviews. I’ll focus on my personal thoughts and considerations after attending the event and trying Apple’s new MacBook and upcoming Apple Watch.

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Apple’s Keynote Videos: More Frequent and More Cinematic

Whilst watching yesterday’s keynote, it struck me how Apple has been increasing the use of artistic and cinematic videos to reveal and explain products during their keynotes. Sure, videos have been used in the past, but in recent keynotes it has been taken to the next level. It’s particularly striking if you try and compare the original iPhone keynote announcement (essentially just Steve Jobs with a static slide deck) and September’s Watch announcement (two highly produced videos, interspersed with more details from Tim Cook).

There are undoubtedly a wide variety of reasons that could explain why Apple is increasing the use of such videos. Perhaps it is because almost no-one can match the on-stage charisma and presence that Steve Jobs conveyed, perhaps it’s just fun making these videos, maybe they think the videos make the keynote stronger, perhaps they want to create video content to include on their website, or maybe it’s just true that a picture is worth a 1,000 words.

But whatever the reasoning (and I suspect it’s a mix of all of the above), I really enjoyed the videos from yesterday’s keynote and it’s hard to say that about many promotional product videos. In fact it’s kind of crazy to remind yourself that these are just product videos, because some of them are truly beautiful and intricate pieces of art. That’s particularly true of the Apple Watch videos which focus on refinement process of the core material from the three collections: alumnium (Apple Watch Sport), stainless steel (Apple Watch) and gold (Apple Watch Edition).

I’ve embedded all the videos from yesterdays keynote below, along with some GIFs of a few of my favorite ‘scenes’.

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