John Carmack On iOS Performances
From Ars Technica’s interview with John Carmack:
Whether the iOS devices will reach that same level of performance before the next console generation ships is quite an interesting question. There are some very different designs for power consumption considerations that go into their hardware design, and cranking things up to give that level of power but gets burning hot in your hands and uses up the battery in 30 minutes is absolutely possible with the form factor right now, but it’s probably not the right decision from the standpoint of what the device really is and is supposed to be. But even at the same power draw, they’re going to be doubling and doubling again the performance level.
In the not-too-distant future, we’re going to be seeing multicore on mobiles, and I’m very interested in when the transition to 64-bit addresses is going to come in the mobile space.
If there’s one thing that’s holding developers from creating full-featured game experiences on iOS, that would be battery life.