Remember Project Sword by Epic Games? Yes, that impressive tech demo we saw at Apple’s last music event on stage, the one that made our jaws drop due to that stunning graphics, light effects and animations. The same day, we were also able to download a demo of the demo, called “Epic Citadel” and based on the same graphic engine (the Unreal Engine 3 for mobile devices) but limited to a single town without any people and / or enemies.
Today Epic Games announced the final title of the game, which is now dubbed “Infinity Blade” and will be available on iPhone, iPad and iPod Touch this holiday season. Infinity Blade will feature both a single player and a multiplayer mode based on Game Center, RPG elements, even better graphics than before and free updates with new features in the next months.
The developers worked hard for 4 months on the development of Infinity Blade and, hopefully, we’ll enjoy the great results of the Unreal Engine 3 together with an equally great gameplay in a few weeks.
Check out the press release, screenshots and the old demo video of Project Sword below.
EPIC GAMES AND CHAIR ENTERTAINMENT ANNOUNCE
UNREAL ENGINE 3-POWERED “INFINITY BLADE” FOR iOS DEVICES
Forthcoming Action-RPG Set to Deliver Epic Sword Battles on iPhone, iPad, and iPod touch this Holiday
Cary, N.C. and Salt Lake City, Utah (November 2, 2010) – Epic Games, Inc. and its award-winning Salt Lake City-based development studio, ChAIR Entertainment, today revealed the new action-RPG sword fighting adventure, “Infinity Blade,” will be available for iPhone, iPad, and iPod touch this holiday season. Originally introduced as “Project Sword” during the September 2010 Apple Special Event in San Francisco and featured in the latest ad campaigns for iPhone 4 and iPad, ChAIR’s ground-breaking new game will be the first to bring the power of Epic’s Unreal Engine 3 to Apple’s world-class gaming platforms.
Taking handheld gaming to new heights, the graphically intense “Infinity Blade” features adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle. The game’s robust single-player mode features an intuitive combat interface and simple touch controls which enable hardcore and casual gamers alike to engage in fun, furious battles. As play progresses, players gain experience, build stats and earn more powerful items to prepare their knight for the final encounter with the game’s nemesis, the God-King.
Additional content will be released free of charge via planned updates, including a fully integrated multiplayer mode, which enables players to find friends and other challengers to battle online via Game Center.
“More than one million people have been introduced to the world of ‘Infinity Blade’ through our free app, ‘Epic Citadel,’ and soon everyone will be able to play our first fully featured game for iOS devices,” said Dr. Michael Capps, president of Epic Games. “With ‘Infinity Blade,’ ChAIR has created an amazing looking, incredibly fun game that really demonstrates the potential of triple-A mobile gaming.”
The pricing and official release date for “Infinity Blade” will soon be confirmed.
To learn more about “Infinity Blade,” follow @InfinityBlade on Twitter and ‘Like’ “Infinity Blade” on Facebook at http://www.facebook.com/pages/Infinity-Blade/163584600328189.