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Mercury Weather: A Crystal Clear Design for Every Apple Device

There’s something for everyone in the weather app category. There are incredibly technical, complex apps, apps with a narrow focus, ones junked up with ads that don’t respect your privacy, and everything in between.

One of my favorite newer entrants in the category that I’ve been keeping an eye on for a while is Mercury Weather, a weather app that’s available as a universal purchase on all of Apple’s platforms. The app, by Triple Glazed Studios, is a pleasure to use, combining a clear, simple design with coverage on of all of Apple’s platforms.

In some ways, Mercury Weather is a spiritual successor to Weather Line, a graph-centric weather app that was sold to an unnamed purchaser a couple of years ago, which some suspect was Fox Weather based on the app’s 2023 redesign. The comparison is apt but sells Mercury Weather short because its design is superior to what Weather Line’s ever was. The app uses beautiful gradient backgrounds to convey the temperature and conditions, along with a modern layout and clear typography to make it fast and easy to check current conditions and the forecast.

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AppStories, Episode 347 – A Classic Pick 2

This week on AppStories, we each share two app recommendations in a classic Pick 2 episode.

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On AppStories+, Federico has a mini surprise, and I experiment with connecting his Sony a6500 mirrorless camera to an iPad Pro.

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Zenitizer: An Simple, Elegant Way to Practice and Track Meditation Sessions

Zenitizer 1.2, an iOS, iPadOS, and watchOS meditation app by Manuel Kehl, was released yesterday, adding iCloud sync support. The update means that progress toward your meditation goals and routines you create on any version of the app will sync across all devices for the first time. I recommended Zenitizer to Club MacStories readers not long ago when version 1.0 was released, but it’s such a well-designed and thought-out app, I wanted to go a little deeper today on everything it has to offer.

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The Verge Marks the iMac’s Silver Anniversary

Yesterday, the iMac turned 25, and The Verge had an excellent trio of articles, plus a visual history, covering the computer’s impact on Apple, the computer industry, and culture.

The series includes a look back at the introduction of the iMac in 1998 by Jason Snell and the many controversial design choices the iMac introduced like foregoing a floppy drive and including USB-A ports. The iMac also introduced color and transparency to consumer electronics that spread throughout the gadget world, but I agree with Jason’s take that the most important contribution of the iMac was that it pulled Apple back from the brink of financial disaster:

[P]erhaps the iMac’s strongest legacy is Apple itself. The company was close to bankruptcy when Jobs returned, and the iMac gave the company a cash infusion that allowed it to complete work on Mac OS X, rebuild the rest of the Mac product line in the iMac’s image, open Apple Stores, make the iPod, and set the tone for the next twenty five years.

The Grape iMac.

The Grape iMac.

Alex Cranz looked at how Apple marketed the iMac to college students at the turn of the millennium to build a foundation of life-long customers:

When it launched the iMac, it also launched a then exorbitantly pricey marketing campaign focused not just on traditional Mac owners but also students. “Being the first computer truly owned by a student entering college gives a company like Apple tremendous brand leverage over future computer loyalties,” Laine Nooney, a computer historian, professor at New York University, and author of The Apple II Age: How the Computer Became Personal,told me over the phone. “That marketing isn’t just paying for a couple of years of sales… it’s helping create a generation of users.”

The M1 iMac.

The M1 iMac.

However, as important as the iMac has been to Apple historically, the lack of an update in over 800 days can’t be overlooked. The iMac’s role in Apple’s lineup is a shadow of what it once was. The Verge’s Monica Chin’s contribution to the site’s series wonders aloud what’s next for the all-in-one desktop:

The iMac was once the computer that everyone I knew had on their desk. That is now, without question, the MacBook. The laptop, as a category, has come so far and permeated culture so thoroughly in the past two decades that it’s hard to see any desktop — regardless of its purported numbers — as a mainstream option. I wouldn’t be surprised if, like the Mac Studio, the iMac leans more into a niche over the next few years. Maybe that’s offices that want a beautiful setup. Maybe that’s people with yellow bedrooms. 

Or maybe it’s the high-performance space. If there’s an opening in the market for a premium desktop like the Mac Studio, I don’t see why there’s not a larger one for a premium iMac. It could essentially be a MacBook Pro with a much larger built-in screen than any MacBook Pro can provide. Plus, maybe this one could also come in yellow.

My first Mac was a white plastic Intel-based iMac. I also owned an early aluminum model. However, other than testing a loaner M1 iMac, my Apple desktops in the years since have been Mac minis and my current Mac Studio paired with a MacBook Air for on the go.

I guess I’m part of the problem. I love the simplicity and elegance of the iMac, but the power and modularity of the Mac Studio paired with a laptop fit my needs much better these days. Still, my sense is there’s room for both a consumer-level iMac that serves as a shared family computer or a simple space-saving desktop solution and a more powerful, big-screen iMac for tasks like photo and video editing.

Rumors point to an iMac refresh this fall, so the drought should be over soon. I just hope what Apple introduces takes some chances aimed at broadening the iMac’s user base beyond where it is today.



Game On: Papers, Please Milestones, Netflix Eyes TV Gaming, Vampire Survivors and Rolando News, Plus an RPG for the Weekend

Lucas Pope’s critically acclaimed dystopian puzzle game Papers, Please celebrated a big milestone this week. As reported by Engadget, the game just passed its 10th anniversary and has sold 5 million copies, which is huge for an indie title. Of course, the game is on every platform imaginable these days, but if you still haven’t checked it out after all of these years, you can pick up Papers, Please for just $1.99 on the App Store for a limited time.

Netflix's Game Controller app.

Netflix’s Game Controller app.

Netflix released an iOS app called Netflix Game Controller this week with a UI that consists of standard onscreen versions of game controller buttons and a message that the app can be connected with games on your TV. As TechCrunch’s article on the app points out, though, there are no Netflix games that connect to it yet. An in-app message notes that Netflix Games on TV are currently in beta, and the app’s description simply says the games are coming soon. Netflix declined to comment about the app to TechCrunch.

Vampire Survivors.

Vampire Survivors.

Next week, Vampire Survivors will introduce a co-op mode on all platforms, including iOS. The highly addictive 8-bit style monster shooter that beat Elden Ring, Cult of the Lamb, and God of War: Ragnarök for a BAFTA game of the year award has an extensive FAQ covering how co-op mode will work if you’re interested in learning more.

Also on the horizon, according to TouchArcade, is a Steam version of Rolando that will be compatible with the Steam Deck. Rolando was a sensation on the early iOS App Store, disappeared with the transition to 64-bit apps, but triumphantly returned in 2019 as Rolando: Royale Edition. If you’re interested in videogame history and preservation, Andrew Hayward has a fantastic article on Polygon about Rolando’s 2019 comeback.

Stone Story RPG.

Stone Story RPG.

Finally, I want to leave you with a game recommendation for the weekend: Stone Story RPG. This isn’t a new game, but it was new to me, and I was so impressed with its all-ASCII artwork that I wanted to pass it along.

The game, which is available on iPhone, iPad, and other platforms, is a classic RPG with incredible art throughout, as well as an excellent soundtrack. An AI handles most of the action, leaving you to strategize your next move and craft items to help you on your quest. If you’re looking for something a little different to play on your iPhone this weekend, Stone Story RPG is a great option.


Game On is a periodic roundup highlighting the biggest news in gaming on Apple’s platforms. From the iPhone and iPad to the Mac and Vision Pro, we’ll cover the big-name games on Apple devices, along with notable industry and developer news.


MacStories Unwind: The Beanie Baby Craze

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This week on MacStories Unwind, we chat about Universal Control, update listeners on the status of our OS reviews, and I recommend The Beanie Bubble on Apple TV+.

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Universal Control

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AppStories, Episode 346 – Why The Way Apps Are Made Has Changed

This week on AppStories, we look at how making apps has changed along with the evolution of Apple’s hardware lineup and what that means for the future of apps on those platforms.

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On AppStories+, all’s well that ends well. Federico reports on how he managed to connect a no-name brand Bluetooth lightstrip to HomeKit.

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Söka: An AI Assisted App to Track Your Bucket Lists

Just before I hopped on a plane to head to WWDC, I noticed a new app called Söka, an iOS and iPadOS bucket list tracker by Roddy Munro. I didn’t have time to dig into the details or test it, but there was something about it that caught my eye, so I made a note to revisit it later in the summer. I’m glad I did because it’s one of the best integrations of artificial intelligence that I’ve seen in an app.

Söka takes the friction out of building travel bucket lists with the help of AI. I’ve been using Söka as a way to create travel lists of places I want to visit in North Carolina and Italy, for example. Whether it’s for travel like Söka or media like Sofa, there are a lot of apps built on the idea of creating ‘someday’ lists and tracking your progress. What makes Söka unique is the way it uses AI to remove the friction from the list-building part.

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