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The European Commission Opens Two iOS Interoperability Proceedings Against Apple

The European Commission (EC) issued a press release today summarizing two specification proceedings that they have commenced against Apple:

The first proceeding focuses on several iOS connectivity features and functionalities, predominantly used for and by connected devices. Connected devices are a varied, large and commercially important group of products, including smartwatches, headphones and virtual reality headsets. Companies offering these products depend on effective interoperability with smartphones and their operating systems, such as iOS. The Commission intends to specify how Apple will provide effective interoperability with functionalities such as notifications, device pairing and connectivity.

The second proceeding focuses on the process Apple has set up to address interoperability requests submitted by developers and third parties for iOS and IPadOS. It is crucial that the request process is transparent, timely, and fair so that all developers have an effective and predictable path to interoperability and are enabled to innovate.

In a nutshell, the EC is unhappy with connectivity between iOS and third-party devices and plans to tell the company how to comply. The second part requires Apple to set up a process for third parties to request connectivity with iOS.

The EC has given Apple six months to comply with its latest proceedings, during which the commission will share its preliminary findings with Apple and publish a non-confidential summary of the findings publicly so third parties can offer comments.

Apple prides itself on its tight integration between hardware and software, and the EC is determined to open that up for the benefit of all hardware manufacturers. While I think that is a good goal, we’re getting very close to the EU editing APIs, which I find hard to imagine will lead to an optimal outcome for Apple, third-party manufacturers, or consumers. However, if you accept the goal as worthwhile, it’s just as hard to imagine accomplishing it any other way given Apple’s apparent unwillingness to open iOS up itself.


NPC’s Connected Takeover: I Got the RGB Going On

Friday is Relay’s annual Podcastathon for St. Jude. They’re raising money during Childhood Cancer Awareness Month, and the Podcastathon is a fun 12-hour live streamed show from your favorite Relay hosts that begins at Noon Eastern on Friday, September 20th. If you haven’t donated, yet, you can do so here. It’s a great cause that we’d love MacStories readers to get behind. For more details be sure to see my post from August.

As you can imagine, our pals Stephen and Myke are a little busy getting ready for their big show at the end of the week. So, they did something very trusting and handed over this week’s Connected episode to Federico who invited me and Brendon, his co-hosts on NPC: Next Portable Console, to join him.

The episode was a blast, covering topics like:

  • Flappy Bird’s questionable upcoming return to the App Store that was announced recently;
  • The devices we purchased in the aftermath of Apple’s Glowtime event and why;
  • Federico’s different approach to this year’s iOS and iPadOS 18 review and what it means for MacStories more broadly; and
  • How we’d fix Apple’s approach to videogames if we were in charge.

Plus, for the Connected Pro segment, subscribers got to hear all about our weird super powers.

Thanks to Myke, Stephen, and Federico for having Brendon and me on Connected today, so we could put a temporary NPC spin on the show.

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Control Center and Lock Screen Controls for iOS 18: A Roundup of My Favorite Indie Apps

This week, Apple released iOS and iPadOS 18 to the world. One of the main new features this year is the ability to fully customize Control Center. And not only is Control Center customizable, but it now also supports controls from third-party applications. If you open the new Controls Gallery in iOS and iPadOS 18, you will find controls and toggles from some of your favorite indie apps that have been updated to support the new release.

In addition to being available in Control Center, every one of these third-party controls can be mapped to the Action button on the iPhone 15 Pro or newer, and they can used to replace the two default controls at the bottom of Lock Screen – Flashlight and Camera – which have been there since the introduction of the iPhone X in 2017.

While you may think at first that there’s only so much you can do with a simple toggle in Control Center, the range of possibilities that this enables is actually pretty wide. That is why, today, I’m taking a look at a selection of apps that have been updated to offer their own controls for Control Center and the Lock Screen. They’re all unique, and some of them are unexpectedly powerful.

Let’s jump in.

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visionOS 2: The MacStories Review

In the lead-up to this year’s WWDC, it was hard to predict what an update to visionOS would look like. After all, the initial version had only shipped four months earlier when Apple Vision Pro became available for purchase in the United States. Given how late in the software cycle visionOS 1 shipped, it was reasonable to wonder if there would be a visionOS 2 announced at all, and if so, how much it could realistically add to an operating system that had just debuted the previous quarter.

Of course, Apple’s software cycle waits for no one, so like watchOS before it, visionOS is receiving a 2.0 version rapidly on the heels of its initial release. But the shortened development window doesn’t mean that this update isn’t a significant one. I believe that the 2.0 moniker is well deserved based on the features and enhancements included in this release, especially given the quieter updates across all of Apple’s platforms this year in the wake of Apple Intelligence.

visionOS 2 moves spatial computing forward with an array of welcome quality-of-life improvements, deeper integration with some of Apple’s other platforms, additional tools for developers to create spatial experiences, system app updates in line with Apple’s other platforms, and a new way to experience photos that you have to see to believe. The combination of user experience refinements and new features makes for a solid update that Vision Pro users are definitely going to notice and enjoy.

Some of the changes we’ll dive into feel so obvious that you might wonder why they weren’t included in visionOS to begin with. Having used Vision Pro almost daily since it was released, I fully understand the sentiment. But then I remember that the iPhone didn’t gain the ability to copy and paste text until iPhone OS 3, and I’m reminded that developing new platforms takes time – even for a company as big as Apple.

So while some might seem basic, many of the changes included in visionOS 2 improve users’ experiences in significant ways every time they interact with the platform. The end result is a smoother, more intuitive operating system that will delight Vision Pro believers and, if Apple has its way, convince more skeptics to take the plunge into spatial computing.

Let’s jump into what visionOS 2 has to offer.

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    Apple Opens Up About Language Support for Apple Intelligence

    Apple previously said Apple Intelligence will launch with support for U.S. English only, but other languages will be added over the next year. The company has gotten a little more specific than before with statements to The Verge and others that, over the next year, additional languages will include:

    • German
    • Italian
    • Korean
    • Portuguese
    • Vietnamese
    • and others

    In addition, according to Allison Johnson at The Verge:

    Apple’s AI feature set will expand to include localized English in the UK, Canada, Australia, South Africa, and New Zealand in December, with India and Singapore joining the mix next year. The company already announced plans to support Chinese, French, Japanese, and Spanish next year as well.

    It’s good to see Apple becoming more open with information about its plans for Apple Intelligence language support. The iPhone 16 will be out this Friday, and Apple Intelligence’s language support will undoubtedly be a factor for many customers considering whether to upgrade to the latest model.

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    The Latest from AppStories and Ruminate

    Enjoy the latest episodes from MacStories’ family of podcasts:

    This week, Federico and John tackle Apple’s updates to iOS and iPadOS 18 and Federico’s review of both.

    In a special AppStories+ segment available as a special review season perk to all listeners, Federico explains what led him to take a different approach to this year’s annual review.

    This episode is sponsored by:

    • Sentry: Mobile crash reporting and app monitoring. Try it for free.

    Robb goes on an epic quest and fails, John has been writing reviews, and the they discuss Astro Bot.

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    Six Colors Celebrates Its 10th Anniversary

    A decade is an eternity on the web, which makes Six Colors’ tenth anniversary something special. It’s weird how “web time” works. On the one hand, Six Colors feels like the sort of institution that’s always been there. On the other hand, it also feels like yesterday that Jason Snell and Dan Moren left Macworld and Six Colors got its start.

    Here’s Jason on his immediate jump from corporate media to working for himself:

    Ten years ago I took a leap into working for myself, not working in corporate media. For most days since, I’ve worked in my garage, writing articles for my site, recording podcasts, and writing the occasional piece for other places (including my former employer, which I couldn’t ever have predicted). Lauren and I agreed we’d spend six to nine months giving it a try before judging if it was a success or a failure, but it all started succeeding so quickly that we never really even got to the point where we needed to have the conversation. All of a sudden, Six Colors and Upgrade were my primary jobs… and they still are, here in 2024.

    I can only imagine what those first weeks were like. I had the benefit of an overlap of nearly two years between my corporate job and MacStories and the transition was still hard.

    The good news is that a decade later, Six Colors is going strong producing great writing and podcasts. Congratulations on ten great years.

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    Chris Lawley’s iOS and iPadOS 18 Walkthrough

    It’s been an unprecedented week for Apple’s OSes, with updates to every OS landing at the same time at the beginning of the week. Today we’ll publish our fourth and final OS review with Devon Dundee’s visionOS review, which means I’m finally getting a chance to catch my breath and enjoy what others have to say about Apple’s OSes.

    If you haven’t seen it, Chris Lawley, co-host of Comfort Zone here on MacStories, has a fantastic walkthrough of iOS and and iPadOS 18 that covers everything from Home and Lock Screen customization and the all-new Control Center to updates to system apps like Freeform, Shortcuts, Safari, and Messages. The video is especially good if you’ve had a busy week and want to get up to speed on iOS and iPadOS 18 quickly.

    Chris has included a lot of excellent lesser known tips in his video that will help you get the most out of the OS updates too.

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    macOS Sequoia: The MacStories Review

    Sequoia is unlike any major macOS update in recent memory. Annual OS releases usually tell two stories. The first is the tale of that release, which consists of a combination of design, system, and built-in app changes that add to the existing Mac experience. The second story plays out over time, taking multiple years to unfold and reveal itself. The best macOS releases are those that strike a balance between the two.

    Often, a macOS update’s multi-year story revolves around new developer technologies that signal a change in direction for the entire platform. Swift and Catalyst were like that. Neither had an immediate impact on the day-to-day experience of using a Mac. However, even though the final destination wasn’t entirely clear at first, the corresponding macOS releases included concrete first steps that provided a sense of where the Mac was heading.

    It’s possible to look at macOS Sequoia and see something similar, but the resemblance is only skin deep. This year’s release includes meaningful updates to system apps and even a brand new one, Passwords. Plus, Apple Intelligence promises long-term, fundamental changes to how people use their Macs and will likely take years to fully realize.

    But Sequoia feels fundamentally different from Swift, Catalyst, and other past releases. It’s light on new features, the design changes are few and far between, and Apple Intelligence isn’t part of macOS 15.0 at all – although more features are on the way and are currently part of the macOS 15.1 developer beta. So what sets Sequoia apart isn’t so much what you can do with it out of the box; what’s unique about this release is that you could install it and not even notice the changes.

    That’s not to say that Sequoia is a bad update. There’s more to like than not, with excellent additions like iPhone Mirroring, window tiling, the new Passwords app, and Safari’s video viewer. The trouble is that the list of changes, good or bad, falls off steeply after that. A half loaf may be better than none, but Apple has taught us to expect more, which makes Sequoia vaguely unsatisfying and out of balance compared to other releases.

    It’s clear is that Apple is placing a big bet that artificial intelligence will pay off for macOS the same way magic beans did for Jack and his mother. The question heading into macOS 15.1 and beyond is whether Apple’s beans are magical too. Perhaps they are, but based on what I’ve seen of macOS 15.1, I’m not feeling the magic yet. I’ll reserve judgement and revisit Apple Intelligence as it’s incrementally rolled out in the coming months. For now, though, let’s consider macOS Sequoia 15.0’s morsels that readers can actually dig into today.

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