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WinterFest 2023: The Winter Festival Of Artisanal Software [Sponsor]

WinterFest 2023: The Festival of Artisanal Software is back with a fantastic collection of carefully crafted software for writing, research, thinking, and more at tremendous prices.

Innovative software often comes from small teams, fired with imagination and a vision of a better way to work. There are no bundles, games, or prices that are too good to be true: just fresh software with fantastic support at great, sustainable prices.

Software artisans from around the globe have come together for this time-limited event to bring you innovative systems to assist you with everyday knowledge work. This incredible catalog of productivity software includes:

  • Bookends: The reference manager you’ve been looking for 
  • DEVONagent Pro: Your smart research assistant 
  • DEVONthink: Your powerful information and knowledge manager 
  • Easy Data Transform: Merge, clean, and reformat data without coding 
  • EagleFiler: Capture and organize files, emails and web pages
  • Hookmark: Supplies the missing links 
  • HoudahSpot: Powerful file search 
  • HyperPlan: Flexible visual planner 
  • ImageFramer Pro: Add creative borders and frames to photos 
  • Mellel: A real word processor
  • Nisus Writer Pro: The powerful Mac word processor
  • Panorama X: Collect, organize, and understand your data
  • Photos Workbench: Organize, rate, & compare your photos
  • Scapple: Quickly capture and connect ideas 
  • Scrivener: Your complete writing studio 
  • SpamSieve: powerful e-mail spam filtering
  • Tinderbox: Visualize and organize your notes, plans, and ideas 
  • Trickster: Your recently used files at your fingertips

These sorts of amazing deals don’t come around often, so act today to start 2024 off with the best software available from this terrific group of developers.

Visit the WinterFest website to learn more and for links to these amazing deals, or use the coupon code Winterfest2023 at checkout.

Our thanks to Winterfest for sponsoring MacStories this week.


The M3’s Potential to Transform Mac Gaming

Raymond Wong has an excellent story on Inverse about the Mac and gaming. Wong spoke to multiple Apple representatives about its push to build Macs that can handle the most demanding PC and console games, exploring the impact of Apple silicon on the company’s efforts. In that vein, Doug Brooks, a member of the Mac product marketing team, told Inverse:

Gaming was fundamentally part of the Apple silicon design. Before a chip even exists, gaming is fundamentally incorporated during those early planning stages and then throughout development. I think, big picture, when we design our chips, we really look at building balanced systems that provide great CPU, GPU, and memory performance. Of course, [games] need powerful GPUs, but they need all of those features, and our chips are designed to deliver on that goal. If you look at the chips that go in the latest consoles, they look a lot like that with integrated CPU, GPU, and memory.

That integrated, console-like approach has the added benefit of bringing the iPhone and iPad along for the ride, greatly expanding the potential size of the market for game developers. According to Leland Martin, one of Apple’s software marketing managers:

If you look at the Mac lineup just a few years ago, there was a mix of both integrated and discrete GPUs. That can add complexity when you’re developing games. Because you have multiple different hardware permutations to consider. Today, we’ve effectively eliminated that completely with Apple silicon, creating a unified gaming platform now across iPhone, iPad, and Mac. Once a game is designed for one platform, it’s a straightforward process to bring it to the other two. We’re seeing this play out with games like Resident Evil Village that launched first [on Mac] followed by iPhone and iPad.

With the introduction of the M3 family of chips, Apple’s gaming story continues to evolve by adding hardware-accelerated ray tracing, mesh shaders, and Dynamic Caching, which determines on-the-fly the amount of memory to make available to the M3’s GPU for improved performance. Those chip enhancements are paired with new developer tools designed to make it easier to bring games to the Mac.

There are a lot of variables at play, and whether Apple can compete head-to-head with PC and console games is far from certain. However, what’s clear is that Apple is doing more than at any time in recent memory to make a run at the top end of the videogame market.

Some of the fruits of those efforts are beginning to appear on the App Store. Capcom’s Resident Evil Village debuted on the Mac in the fall of 2022 and more recently on the iPhone and iPad. As Wong notes, Lies of P, one of the top releases of the year was released on the Mac at the same time as other platforms, and Baldur’s Gate 3 was released on Steam for the Mac just a couple of months after its debut on other platforms. Plus, Capcom is back with Resident Evil 4 on every Apple device, and Death Stranding is slated for early next year. That’s a lot of top-notch games.

I’ve been playing many of these titles across an original M1 MacBook Air, M1 Max Mac Studio, and, most recently, on M3 Max MacBook Pro that Apple sent me, and the early results aren’t surprising. The M1 MacBook Air struggles, while the M3 Max MacBook Pro looks stunning. That may not make any Mac the best choice for gaming today, but with the M3, the technology to make it competitive with PCs and consoles is emerging and will inevitably trickle down to more affordable Macs over time.

Whether that happens fast enough and whether Apple can attract the biggest games are just two of many open questions. However, as we head into 2024, I’m encouraged by what I’ve seen so far and plan to share more of my ongoing exploration of Mac gaming in the new year.

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An Investigation into the Home App’s Clean Power Forecast Feature

Ever since Apple’s OSes were updated in the fall, I’ve been intrigued by the Home app’s new Clean Grid Forecast feature that predicts periods when the energy you use is ‘More Clean.’ The feature immediately reminded me of Clean Energy Charging, which works with Optimized Battery Charging, to charge your iPhone during periods when the electricity generated in your area is cleanest.

However, Clean Grid Forecast also raised more questions in my mind than it answered, like ‘What does More Clean mean?’ and ‘How does Apple know if the energy is cleaner?,’ and ‘How much cleaner is it anyway?’ These are the kind of answers that GridStatus.io, a website that offers electrical grid data, set out to answer by comparing Apple’s ‘More Clean’ periods with publicly available energy generation data.

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Apple Watch Series 9 and Ultra 2 Ban Takes Effect; Apple Appeals

Source: Apple.

Source: Apple.

As a result of an International Trade Commission ruling banning Apple from importing Apple Watch Series 9 and Ultra 2 watches into the United States, the company told 9to5Mac on December 18th that it would pull the two models from its online store on December 21st and from retail stores after December 24th, which it did. The ITC’s ruling was subject to a potential veto by U.S. President Biden by December 25th, but today, the Office of the U.S. Trade Representative issued a statement that it has decided against vetoing the ITC ruling, meaning that the ruling is now final.

In a statement to Reuters, an Apple representative said:

We strongly disagree with the USITC decision and resulting exclusion order, and are taking all measures to return Apple Watch Series 9 and Apple Watch Ultra 2 to customers in the U.S. as soon as possible.

The company also confirmed to Reuters that it had filed an appeal of the ITC’s ruling. Last week, the ITC declined to put the ban on hold pending the appeal.

Without a veto, no stay pending Apple’s appeal of the ITC’s ruling, and Apple’s quarterly earnings report roughly five weeks away, Masimo appears to be in a strong position to extract a favorable licensing deal from Apple unless the company can find a software or other solution to the dispute.

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MacStories Unwind: The Best Videogame Hardware and Games of 2023

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This week on MacStories Unwind, Federico and I recap our videogame hardware experiments of 2023 and pick our favorite games of the year.

Hardware Picks

Game Picks

Backlogs

Also mentioned:
GameTrack, an iOS, iPadOS, and Mac game tracking app

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Globetrotter: Your Photos and Memories on a World Map

Every time I open the Memories tab in Apple’s Photos app, I feel disappointed. The memories it surfaces always seem to rehash the same events in my life, and they never really achieve to put my photos back in context. This is a big reason why, for so many years, I’ve been keeping a personal journal in Day One, which lets me revisit my journal entries by looking at a map of everywhere I’ve recorded a memory. Likewise, the ‘Places’ section in Apple Photos is my favorite way to browse through my older photos.

Globetrotter is a delightful new app created by indie developer Shihab Mehboob that embraces this idea of revisiting your photo memories by looking at them on top of a world map. The app does so in a beautifully-designed interface, with a focus on your travel memories. Let’s take a look.

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Big-Name Netflix Games Releases, Mac Game Stats from Developers, and Resident Evil 4 and GRID Legends Released in Time for the Holidays

A scene from GTA: Vice City. Source: Rockstar Games.

A scene from GTA: Vice City. Source: Rockstar Games.

There’s been a lot of gaming activity on Apple platforms, with several big announcements in recent weeks.

First off, Netflix continues to nab some big titles for its growing catalog of games on iOS and iPadOS. In October, it was announced that one of my all-time favorite games, Dead Cells, which won a MacStories Selects award in 2019, would join Netflix Games.

More recently, Grand Theft Auto: The Trilogy – The Definitive Edition, which includes GTA III, Vice City, and San Andreas, was released simultaneously on iOS and iPadOS as part of Netflix games. According to Kotaku, these Netflix versions of the games, which are also available as separate App Store purchases, have been updated to fix visual glitches and spruce things up a bit, too.

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The Case for the Fediverse

I truly enjoyed this piece by David Pierce, writing for The Verge, about the fediverse’s potential and how the ActivityPub protocol may be the key to turn the hand-wavy concept of “decentralized social media” into an ecosystem of dedicated products that are actually useful and interoperable:

In the world of ActivityPub, every post everywhere is made up of a sender, a message, and a URL. Every user has an inbox and an outbox for those messages. That’s the whole protocol in a nutshell. The simplicity is the point: since ActivityPub is not a product but a data format like PDF or JPG, what you do with those messages, those URLs, those inboxes and outboxes, is entirely up to you.

You could have a Twitter-like app that emphasizes text, or an Instagram-like one with a UI that shows photos first. Your federated YouTube could be full of everybody’s videos, or you could make TikTok by filtering only for short and vertical ones. You could use a WhatsApp-style messaging app that only cares about messages sent directly to someone’s inbox.

You could try to do all those things, or you could try to do something nobody’s ever been able to do before. You could build a news reader that only includes posts with links to news sites and automatically loads those links in a nice reading interface. You could build a content moderation tool that any fediverse app could use to filter and manage content on their platform. You could build the perfect algorithm that only up-ranks shitposts and good jokes, and license that algorithm to any app that wants a “Epic Posts Only” mode. You could build an app that’s just an endless feed of great stuff for NBA fans. You could build one that’s just for crypto true believers. You could build one that lets you swipe from one to the other depending on your mood.

As I wrote earlier this week, the more I read about ActivityPub and federation, the more excited I get about 2024. I’m fascinated by what companies like Flipboard are doing (for instance, they rolled out their federated video channel today, which you can follow on Mastodon as [email protected]), and I’m seriously considering the different ways we could leverage various ActivityPub integrations in a future version of MacStories.

I didn’t have “get excited about social media again” on my 2023 bingo card, but here we are.

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GoodLinks Adds Even Deeper Shortcuts Integration with Ability to Retrieve Current Article, Selections, and More

The new Shortcuts actions for GoodLinks.

The new Shortcuts actions for GoodLinks.

A few weeks ago on AppStories, I mentioned to John that I was looking for the “Things of read-later apps”. What I meant is that I wanted to find an app to save articles for later that felt native to Apple platforms, had a reliable text parser, but, more importantly, featured deep Shortcuts integration to let me create automations for saved items. As I followed up after a few episodes, I realized the app I’d been looking for was the excellent GoodLinks, which we’ve covered on MacStories several times before.

Today, GoodLinks developer Ngoc Luu released a small update to the app that, however, cements it as the premier solution for people who want a read-later utility for iOS and iPadOS that also features outstanding Shortcuts support.

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