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Twitter’s Native Video Player

A post on TechCrunch from yesterday claimed to offer details on Twitter’s previously announced native video service for users, but the company refuted the rumor. According to Twitter, the details uncovered on the video.twitter.com website refer to native videos for Twitter Amplify users, another initiative announced in August 2014.

As a user of the Twitter app for iOS, I’ve noticed native Twitter videos (promoted or not) for a while now. They’re actually not terrible: they don’t have all the options of YouTube, but the play inline with a card and have essential playback controls.

This tweet, for example:

Looks like this on the iPhone:

I only noticed today, however, that The Verge’s video has a button to open an associated webpage in Twitter’s inline browser, which was new to me. I also didn’t know that videos could be minimized on the iPad, just like SoundCloud audio cards can be minimized on the iPhone:

Twitter Video is expected to be rolled out in the first half of this year, and I’m curious to see what the company will do with it. As a fan of Twitter’s move towards integrated cards on mobile, I think that native videos (that are longer than Vines) have potential to integrate nicely with other media types in the timeline. It’ll be interesting to see how users and companies that are currently using YouTube will react to native Twitter videos. Considering the impact that Twitter photos had on how content is shared on Twitter, I’d keep an eye on native videos enabled for every user (not just promoted tweets or selected publications).

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My Must-Have iPhone Apps, 2014 Edition

For the past four years, I’ve been running a series called My Must-Have Apps that, once a year, collects all the apps I find indispensable to get work done on my iPhone, iPad, and Mac. Considering changes to my daily life and workflow, this year only features my must-have iPad and iPhone apps.

The iPhone has changed my professional life, and it’s a powerful and essential pocket computer that I carry with me all the time. But I prefer to get work done on my iPad.

There was a time when I thought that I could work entirely from my iPhone; after upgrading to a cellular iPad two years ago and once I began moving to an iPad-centric workflow, I realized that the tablet was the iOS device that I preferred for writing, reading, doing email, and watching movies. For millions of users, the iPhone turns into a mobile computer as soon as they step away from the comfort of a desk with a Mac. But I’ve come to realize that I’d rather have two iOS devices with me at all times – a smaller iPhone and a bigger iPad – than one that tries to do everything at once. Which is why, ultimately, I decided to go with an iPhone 6 and an iPad Air 2 this year.

In spite of my personal preference, though, I can’t deny the fact that, nowadays, it’s hard to find iOS apps – and especially utilities or productivity-related apps – that aren’t Universal. The trend of “iPad-only” and “iPhone-only” apps has been substantially downsized in recent years – none of the apps on my iPad Home screen are exclusive to the iPad at this point. So while I like and use the iPhone more for listening to music, taking pictures, or monitoring my health data, I still end up installing a text editor, a shortcut launcher, and a Python interpreter on my iPhone because they’re available and because why not. This isn’t an ideal scenario – too many developers are making iOS apps that simply scale across screen sizes without taking advantage of the unique features of each platform – but that’s beyond the scope of this series.

It was tough to compile a list of must-have iPhone apps this year: I’ve already covered most of them in my iPad article, and I don’t use the iPhone as much as my iPad. But at the same time, I realized that, for those times when I needed to work from my iPhone, those smaller iPad apps were absolutely necessary, even if not running on a screen size that I’m comfortable with. And, more importantly, I believe the article can be useful to readers who had no interest in iPad apps and my iPad workflow.

This year, I’ve only covered iPad and iPhone apps, as I practically don’t use a Mac anymore. For apps shared across my iPad and iPhone, I used the same base descriptions, with differences for the iPhone versions noted and rewritten where necessary. This is a remix and addendum to my must-have iPad apps.

In the list below, you’ll find apps organized in seven sections:

  • Work Essentials
  • Social
  • Audio and Music
  • Photos and Screenshots
  • News
  • Health
  • Utilities

At the end of the article, you’ll also find my iPhone App of the Year and a Runner-up. Each app has a direct iTunes link, and, where possible, I’ve included links to previous MacStories coverage as well.

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“Fork iOS for iPad”

Khoi Vinh, writing about iOS for iPad:

Unlike the projects above, this one could positively affect Apple’s bottom line: as I wrote in October, I believe that the iPad is at a crossroads. Its growth has stalled, and it’s failed to serve as a launching pad for transformative new software experiences and businesses the way its older sibling the iPhone has. What the iPad needs now is unique reasons for being—something that may be difficult to achieve while it remains in lockstep with the iPhone. Forking the operating system so that a dedicated team can focus exclusively on improvements that benefit the iPad solely could provide the right opportunity to open up new vistas for the device.

Of course, we’ll have to wait and see results for the holiday quarter to assess sales of Apple’s new iPad lineup and there have been major changes in iPad initiatives lately, but Khoi has a point.

I’ve long argued (see: iOS 7) that iOS doesn’t feel truly optimized for the iPad and that several components of the OS are enlarged versions of their iPhone counterparts. Simplicity has always been one of the core tenets of the iPad, but sometimes simplicity works against user experience when functionality is too closely modelled after a smaller display for the sake of consistency or, worse, time constraints. I don’t know if Apple needs to “fork” iOS for iPad and make it a separate entity, but improvements meant solely for iPad software would be great (multitasking, perhaps?).

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Automatic: Your Smart Driving Assistant on Your Smart Phone [Sponsor]

There’s a mountain of data inside your car waiting to be unleashed, and all you have to do is plug in a quick little connector and download a mobile application.

Automatic is a smart driving assistant that plugs into your car’s data port and lets you connect your smartphone (either iPhone or Android) with your car. By  talking to your car’s onboard computer and using your smartphone’s GPS and data plan to upgrade your car’s capabilities, Automatic will allow you to easily diagnose your engine light, never forget where you parked your car, and save hundreds of dollars on gas.

Automatic learns your driving habits and gives you suggestions through subtle audio cues to drive smarter and stop wasting gas. Thanks to a map view available on your phone, Automatic can display a trip timeline after every driving session, showing you how you’re doing with a Drive Score; the app can even track local gas prices and tell you how much you’re spending.

In case of engine problems, Automatic can decipher what the “check engine” light means and show you a description of the issue with a possible solution. And thanks to a feature called Crash Alert, Automatic can detect many types of serious crashes and automatically alert local authorities as well as your loved ones when you can’t.

Automatic is currently available in the US for iPhone and Android devices, with a 45-day return policy and free shipping in 2 business days.

MacStories readers can go to automatic.com/macstories to get $20 off and buy Automatic at just $79.99. For more information, check out Automatic’s website.

Our thanks to Automatic for sponsoring MacStories this week.


Ten Years of Podcasting

There are some parts I don’t agree with, but, overall, this article by Matt Haughey is an excellent look at the current state of podcasting:

Podcasting started as a nerdy way to trade files between technologists, and it’s come very far, but at its roots, it’s still a pretty clunky method to collect audio and most podcast clients are glorified file managers. Listening to podcasts is an intensely personal pursuit, but it could also be opened up to easier and better sharing, and help create entire communities around hosts, shows, and episodes in improved ways that are easier than what we have now.

Matt touches upon different points – podcast apps, what podcast producers could do, and the social aspect of podcasts as a new entertainment medium.

The comments on podcast clients especially struck me as accurate and fair: most iOS podcast apps behave like RSS readers for audio, with little innovation in terms of discovery, smart playlists, and sharing tools. One could argue that, on iOS, Apple’s built-in Podcasts app is enough for most people who want to listen to podcasts, but that doesn’t mean that it can’t be done better or differently. Look, for instance, at the audio effects and recommendations of Overcast or Instacast’s impressive full-text search for show notes.

The same argument could be made for Apple’s Music app – built-in and “enough” for most people. But that didn’t stop Apple from buying Beats Music, which offers a completely different take on music listening that matters. And this is why I’m excited to see what Apple is going to do with Swell and how their acquisition may fit with plans for CarPlay, the Watch, and perhaps iOS 9.

I don’t know if making podcasts go beyond their geeky roots may require change from big players like Apple or simply time and more mainstream shows like Serial, but I’m excited to see how the market will mature in 2015.

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Virtual: No Time for Pig Punching

This week Federico tells Myke about his first impressions of playing Minecraft and they list their favourite games of 2014.

And on this week’s Virtual, we share our favorite games of the year – my picks include the excellent Monument Valley and Space Age on iOS. As for Minecraft, I built my first hut last night and I feel like I’m starting to understand the game. You can get the episode here.

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App Websites

Joe Cieplinski writes about the importance of having a good website for your app:

Look, I’m not saying that you shouldn’t do your due diligence with ASO, and that you shouldn’t care at all about getting people to rate your app. If you take a few hours doing some basic research, you can certainly make some improvements to your keywords that could boost your ranking considerably. But how many developers are throwing together what amounts to barely more than a skeleton web page, and then spending little to no time at all trying to drive people to it? I think there’s a lot to be gained by spending some time on this.

More than six years after the launch of the App Store, I find it curious every time I come across an app on the Store and either there’s no link to a website or the “website” consists of screenshots from iTunes and an icon. This sounds obvious – having a good app website is important (sometimes absolutely necessary) and I completely agree with Joe’s motivations.

Permalink

Automatic: Your Smart Driving Assistant on Your Smart Phone [Sponsor]

There’s a mountain of data inside your car waiting to be unleashed, and all you have to do is plug in a quick little connector and download a mobile application.

Automatic is a smart driving assistant that plugs into your car’s data port and lets you connect your smartphone (either iPhone or Android) with your car. By  talking to your car’s onboard computer and using your smartphone’s GPS and data plan to upgrade your car’s capabilities, Automatic will allow you to easily diagnose your engine light, never forget where you parked your car, and save hundreds of dollars on gas.

Automatic learns your driving habits and gives you suggestions through subtle audio cues to drive smarter and stop wasting gas. Thanks to a map view available on your phone, Automatic can display a trip timeline after every driving session, showing you how you’re doing with a Drive Score; the app can even track local gas prices and tell you how much you’re spending.

In case of engine problems, Automatic can decipher what the “check engine” light means and show you a description of the issue with a possible solution. And thanks to a feature called Crash Alert, Automatic can detect many types of serious crashes and automatically alert local authorities as well as your loved ones when you can’t.

Automatic is currently available in the US for iPhone and Android devices, with a 45-day return policy and free shipping in 2 business days.

MacStories readers can go to automatic.com/macstories to get $20 off and buy Automatic at just $79.99. For more information, check out Automatic’s website.

Our thanks to Automatic for sponsoring MacStories this week.