Posts tagged with "appstore"

Courier Updated With Facebook Support: We’re Giving Away 3 Copies

Courier 1.1.2 Facebook

Courier 1.1.2 Facebook

Courier is a smashing Mac app to have if you’re uploading files to Flickr, Youtube, or MobileMe, and some big changes have come along recently to those begging for Facebook support. With the latest update to version 1.1.2, Courier is bringing the ability to upload pictures to your Facebook Pages, and video to your Facebook accounts. With a simple drag and drop after adding your Facebook account, you can deliver files over the Internet in style. Right from the envelope’s stamp, you can easily select which album you’d like to upload photos to, then drag in a bundle of photos right before delivering them straight to your Facebook profile. Courier keeps getting better and better, and it was the first app I purchased on the Mac App Store. For $9.99, Courier is a beautiful app that allows you upload media to your favorite websites. To celebrate the latest inclusion for Facebook albums and video, we’re giving away three copies – just follow the rules below for your chance to win.

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Now On Your iPhone, SyncPad Marks PDFs From Your Pocket & Dropbox

SyncPad for iPhone

SyncPad for iPhone

Just like iPad version we reviewed back in January, SyncPad brings the collaborative whiteboard to your pocket with a spiffy iPhone version that includes recently added Dropbox support. If you’re not familiar with SyncPad, you can mark images and PDFs over the web by simply creating a free private room where you can upload your presentation materials from your library, or from Dropbox. You can also save the final results of your presentation as an e-mail attachment, or upload it to any folder of your choice in Dropbox (no default folders here). You’re given a variety of highlighters to work with from blue, red, green, and black which can be resized and erased as you dot about striking through lines of text or drawing silly images. It’s $4.99 in the App Store, and don’t forget to have your constituents download the free reader for viewing your presentations on the iPad.


Browse Instagram From Your iPad With Instagallery

Instagram photos are uniquely genuine to the photographer, often showcasing beautiful sceneries, elegant dishes, and perhaps a kitten or two. Unlike a DSLR where you prepare and tailor each scene, Instagram focuses on the now, capturing life as it happens in the moment. While I don’t have an iPhone to share experiences of my own, I can enjoy what friends and Twitter associates post from the couch cushion. Instagallery brings Instagram to the iPad display, allowing you to browse through popular photos, view pictures taken at the same geo-location where you took your photo, view photos as a slideshow, and like or comment on inspiring shots all in one place. Instagallery is available for $1.99 in the App Store.


Browse Dribbble in Style with Courtside for iPad

Dribbble is a playground for seemingly endless pixel shenanigans, including first looks at new iPhone apps, sneak peeks at soon to launch web services, and beautiful icons that evolve into final products. A website that exemplifies an artist’s best work needs an app that’s as gorgeous and classy as the gems you might come across, in which case you’ll want Courtside for the iPad.

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We Reviewed Berokyo For iPad: Now We’re Giving It Away

Berokyo is an app you never knew you needed until you actually get your hands on it: presenting a one of a kind management system that organizes your contacts, photos, documents, and media onto an array of bookshelves, you always have access to your most used content. We were especially excited by its capabilities with Dropbox, and now we have ten promocodes to giveaway thanks to the awesome developers at Think, Code, Release. Click past the break below for the full rundown of contest rules.

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Should Apple Allow Installation of iOS Apps From Other Sources?

The Mac App Store won’t be the only way to install apps on a Mac. As Steve Jobs confirmed at the “Back to the Mac” event, the Mac App Store will be the best way to discover and install apps, but not the only one. You’ll still be able to purchase apps directly from developers’ websites and run installers or .DMG files just fine. Can you imagine what could ever happen if Apple turned the Mac into an App Store-only “closed” system with no possibility to download software from other sources? After 20 years of regular installations?

So in a matter of a few months you’ll be able to install apps on your Mac in two different ways, and one of them will likely take over the other one in a very short period of time. If Apple understands the natural differences of the Mac from iOS and consequently adjusts the Review Guidelines in a way that developers won’t be forced to water down their apps, the Mac App Store will be huge. Both for users and devs.

Should Apple do the same on iOS? Read more


Appsfire’s Appstream Helps you Discover Apps in the Matrix

Remember Apple’s mosaic wall of apps at WWDC? You too can replicate that on your iPad through discovery service Appsfire. No more messing with categories and top apps on Apple’s App Store – give yourself something interesting to browse through.

Appstream allows you to discover what applications are being found through Appsfire’s service. It’s interesting for sure, though like others, I occasionally have problems trying to download things I find. What’s also strange is that my taps on an app don’t always register – it seems I always pull up an app next to the one I’ve intended to look at. Exiting popups is also odd since you have to tap a back button. Still, it’s a neat visualization I’d encourage you to check out, especially since it’s free, and really: you got nothing better to do on a Monday.

[via TechCrunch]

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Flurry Analytics Suggests In-App Purchases Generate More Revenue

In-app purchases are something we often don’t think about when playing a game or adding more features to the latest application. “This gravity gun is only an extra ninety-nine cents, and I love this game. So why not?” As customers spend on the latest upgrades, updates, and ad-free in-app purchases, Flurry reports that this model works considerably well. TUAW writes:

Previously to 2010, the games tracked were generating only a few bucks per user per year, but in January the total jumped to around $9, and it’s now in the double digits. Flurry says that money doesn’t include ad revenue – it’s strictly profit from in-app purchases, either unlocking features or selling virtual goods.

Flurry is reporting that as of June, they’re generating $14.66 per user per year. The idea is to get someone interested in your product, then give them the opportunity to add the features they need for an enjoyable experience. More often than not, in-app purchases turn a pretty good profit.

[via TUAW]


AdMob CEO: Apple’s Ad Restrictions are not Enforced

We’ve mentioned before that AdMob was still existent in the App Store. Now AdMob CEO Omar Hamoui confirms that Apple hasn’t been enforcing their new policies.

CNET reports:

“They haven’t been enforcing (the new regulations) yet. We’re very appreciate of that.” Were Apple to actually enforce those terms, “it would mean we could not run ads on the iPhone at all,” Hamoui said, explaining that without the analytical data, AdMob couldn’t even track who had clicked on their customer’s ads. Advertisers won’t buy ads when they can’t even tell how many people had clicked on that ad, he said.

“The really rich pretty ads they’re doing are making advertisers and agencies think about what mobile means,” Hamoui said. “Anybody getting advertisers interested in mobile is a good thing. It’s not at all a zero-sum game.”

[via CNET]