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Posts tagged with "CarPlay"

Hands-On: Ford Debuts New in-Car Digital Platform with Dual-Screen Apple Maps via CarPlay

Today, Ford announced its next-generation in-car infotainment system built on Google’s Android Automotive platform, which includes an expansion of its CarPlay support.

Chance Miller at 9to5Mac got a preview of the new system last week, which includes support for a variety of built-in apps but can also run Android Auto and CarPlay. As Chance explains, this isn’t the next-gen CarPlay Apple showed off at WWDC 2022, but it does represent an extension of CarPlay onto more screens in Ford vehicles:

As part of the new Ford and Lincoln Digital Experience, Ford is adding support for dual-screen Apple Maps for the first time. This means that when you start Apple Maps navigation on the primary CarPlay screen, the Apple Maps interface will expand into the instrument cluster display.

Be sure to catch 9to5Mac’s full hands-on video because it’s interesting to see how CarPlay has been embedded in a sort of Android Automotive wrapper, allowing drivers to access the apps chosen by Ford or the CarPlay apps are on their iPhones.

This approach makes far more sense to me than GM’s abandonment of CarPlay. However it also comes with a certain amount of visual dissonance between the design of the two systems, which I find jarring.

Also, don’t miss the end of the video where the person demoing the system breaks out a foldable Bluetooth keyboard and starts browsing the web because it has some very big in-car Viticci productivity vibes.

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The 2022 MacStories OS Preview Series: Maps and CarPlay

I recently moved from Illinois to North Carolina, and I don’t know the area at all. As a result, I’ve been using Maps and CarPlay a lot since I got here. The new features coming this fall to each aren’t as extensive as they’ve been in past years, but there are several small changes that represent the kind of incremental, ‘quality of life’ improvements that I expect users will appreciate.

Maps

Because so much of Apple Maps relies on methodically mapping the world bit by bit, many users are stuck waiting for Maps’ underlying data to catch up with the app’s features. The more detailed maps and 3D models of landmarks introduced last year are good examples. Both came with asterisks because they were only available in certain cities or countries at launch.

This year is a little different. Apple announced new countries and cities where you’ll find the company’s more detailed maps, 3D landmarks, and other changes, but this year, multi-stop routes and tweaks to Maps’ routing UI will be available to everyone at the same time. It’s a nice mix of brand-new features and incremental improvements that includes something for everyone.

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Apple Provides a Sneak Peek at the Future of CarPlay

During the WWDC keynote, Apple dedicated a substantial segment to a CarPlay sneak peek in an already-packed presentation. It seemed like an odd choice because Apple said cars supporting the new features announced won’t be announced until late next year. However, given the depth of integration with vehicles that the new features will require and the relatively slow pace of technology adoption in the auto industry, it’s not shocking at all that Apple decided to use the keynote to sell automakers on the new CarPlay.

CarPlay was introduced in 2014. Today, the iOS feature, which integrates system apps like Maps, Phone, Messages, Music, and Podcasts, as well as third-party apps, with your car’s entertainment system, feels like it’s everywhere. In fact, during the keynote, Apple said 98% of new cars include CarPlay as an option, and 79% of new car buyers will only consider a CarPlay vehicle (including me).

Those impressive statistics didn’t happen overnight, though. It took years for CarPlay to reach critical mass. Cars and their internal systems just don’t turn over nearly as fast as technology progresses. That’s why Monday’s preview struck me as an attempt to get the ball rolling with car manufacturers.

What Apple showed off during the keynote was nothing short of a way to replace all of a car’s instruments and controls with a CarPlay interface. The company previewed a wide range of screen sizes and shapes that could display an auto’s speed, engine temperature, and fuel level, plus control heating, air conditioning, and the car’s radio, all of which require a deeper connection to a car’s systems than is currently possible with CarPlay. Apple also demonstrated multiple design options that will be available with CarPlay to allow manufacturers (and hopefully users) to customize a car’s UI.

It’s notable that this isn’t the first time that Apple has signaled an expansion of CarPlay’s role in your vehicle. In 2019, I wrote about Apple’s announcement at WWDC that it was working with car manufacturers to bring CarPlay to in-car screens with irregular sizes and shapes. That WWDC session didn’t cover new functionality, but it signaled that Apple was interested in breaking free from CarPlay’s rectangular confines to live on a car’s other screens. Three years later, Apple has a much more compelling argument for automakers.

It will be interesting to see how widespread the adoption of the features Apple demoed will be. The company listed 14 automakers like Land Rover, Mercedes, Porsche, Nissan, Volvo, Honda, and Ford that they are working with, but it remains to be seen which models will adopt the new CarPlay and how quickly. As with the original CarPlay introduction, the list of manufacturers skews toward luxury brands, although I expect that over time, these features will trickle down to other manufacturers and models as they did after CarPlay debuted.

I’ve been a big fan of CarPlay, ever since we got a Honda Accord with it in 2016. Since then, CarPlay has evolved and grown more capable every year to the point where I feel a little lost in a car that doesn’t have the feature. Although the first cars with the new CarPlay won’t be announced for about 18 months, my hope is that the technology’s reputation and track record will lead to faster adoption than when it debuted. In the meantime, until I can theme my car’s dashboard, I’ll keep myself busy customizing my iOS 16 Lock Screen.


You can follow all of our WWDC coverage through our WWDC 2022 hub or subscribe to the dedicated WWDC 2022 RSS feed.


Maps Adds Accident, Hazard, and Speed Check Reporting Using the iPhone, CarPlay, and Siri to the iOS 14.5 Beta

Apple has rolled out another new feature to iOS 14.5 beta testers in the US: accident, hazard, and speed check reporting in Maps.

The new feature, which appeared today, is available once you begin navigating to a destination using Maps on your iPhone or via CarPlay. After you tap the ‘Go’ button, you can tap or swipe up from the bottom of the Maps app on your iPhone or tap the new ‘Report’ button on the right side of the CarPlay UI to reveal options to report traffic accidents, road hazards, or speed checks. All three alerts can be reported and cleared using Siri too.

Submitting a report using CarPlay

Submitting a report using CarPlay

I did some preliminary testing of the feature using Maps with my iPhone, CarPlay, and Siri, and it worked well without any issues. My one quibble is with the placement of the Report button in CarPlay. It’s quite small and on the far side of the screen from the driver. You can use Siri to send a report instead, but I expected the Report button to be revealed when I tapped on the strip along the bottom of CarPlay’s Maps view that lists information like the estimated arrival time at your destination.

It will probably be a while before enough people are using iOS 14.5 for accident, hazard, and speed check alerts to begin popping up as I drive somewhere. However, there are enough other big features coming in 14.5, like the Face ID plus Apple Watch iPhone unlocking when you’re wearing a face mask, that I expect we’ll begin to see notifications pop up in Maps once iOS 14.5 is officially released.


Porsche to Include Apple Music App in Its Electric Taycan Electric Sports Car

Yesterday, Porsche announced that it’s partnering with Apple to integrate Apple Music directly with the in-car entertainment system of the Taycan, which is debuting in September.

The streaming service will be available in Porsche’s fully-electric Taycan first and later, in other models. According to TechCrunch’s Kirsten Korosec who spoke to Porsche’s North American CEO Claus Zellmer:

The integration means more than an Apple Music app icon popping up on the Taycan’s digital touchscreen. The company wanted the experience to be seamless, meaning no wonky sign-ins, phone pairing or separate accounts. Instead, Porsche is linking an owner’s Apple ID with their Porsche Taycan ID. Apple Music content in the Taycan will be identical to what’s on the user’s iPhone app.

System-level integration with Apple Music will allow Taycan owners to enjoy the service regardless of whether they have an iPhone with them because the Taycan comes with in-car Internet service. The car company announced that it will offer a six-month free trial of Apple Music with the Taycan and incorporate CarPlay support into its in-car entertainment system too.

Direct integration of Apple Music with Porsche’s in-car system, plus six months of free service sounds an awful lot like what satellite radio company SiriusXM offers with many new cars. The move has the advantage of ensuring that Apple’s service will always be available onscreen where it can compete directly with other services. Of course, the downside is that because Apple doesn’t control the hardware its app runs on, it will undoubtedly be subject to the whims of Porsche if it wants to update it, which is part of why CarPlay exists in the first place. Fortunately, regardless of how Porsche handles updates, CarPlay will be available to Taycan owners too. It will be interesting to see whether Apple Music and perhaps other Apple apps make their way into additional manufacturers’ automobiles in the future or if this is a one-off deal.


CarPlay in iOS 13: A Big Leap Forward

CarPlay fascinates me because it’s a relatively rare example of a successful Apple software product that isn’t tightly integrated with the company’s hardware. Of course, CarPlay runs from an iPhone, but it also relies on automaker media systems to deliver its experience to users in their cars. This lack of integration shows in cars with slower media systems; however, even when automakers’ hardware provides a subpar experience, CarPlay’s simplified but familiar interface and access to content already on users’ iPhones is superior. So much so in fact that Apple says CarPlay has managed to capture 90% of the new car market in the US and 75% worldwide.

I first tried CarPlay three years ago, when I leased a Honda Accord. As I wrote then, Honda’s entertainment system was slow, but the experience was nonetheless transformative. Easy access to the music and podcasts I love, multiple mapping options, and access to hands-free messaging all played a big part in winning me over.

When my lease was up earlier this year, CarPlay support was at the top of the list of must-have features when we began looking for a new car. We wound up leasing a Nissan Altima, which has a faster entertainment system, larger touchscreen, and better hardware button support for navigating CarPlay’s UI. The hardware differences took a system I already loved to a new level by reducing past friction and frustrations even though the underlying software hadn’t changed.

Just a few weeks after we brought the Altima home though, Apple announced that it would update CarPlay with the release of iOS 13 this fall. In a jam-packed keynote, CarPlay got very little stage time, but I was immediately intrigued by the scope of the announcement. CarPlay hasn’t changed much since it was introduced in 2014, but with iOS 13, iPhone users can look forward to not only significant improvements in its design, but a new app and other features that make this the biggest leap forward for CarPlay to date.

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CarPlay Dashboard to Enable Displaying Multiple Apps in the Fall

According to Apple, CarPlay is currently available in 90% of all cars manufactured in the US and 75% worldwide, which explains why the company announced what it described as the biggest update to CarPlay since its introduction in 2014.

The update, which will be released in the fall with iOS 13, is dominated by a redesign of CarPlay’s interface. In the current version of CarPlay, only one app is displayed onscreen at a time and using Siri takes over the whole screen. The new UI, which Apple is calling CarPlay Dashboard, allows two apps plus Siri suggestions or the Siri interface to be displayed at one time.

During the demo, Apple showed off Maps side-by-side with Music and a Siri suggestion to open a garage door using a HomeKit shortcut. Although apps can coexist next to each other in the update, the demo also showed apps like Music being used full-screen. When Siri was activated while Music was displayed full-screen, Siri’s familiar stylized sound wave pattern appeared beneath the Music controls and artwork, which is a nice departure from the current system where Siri’s UI takes over the entire display.

In another nice Siri addition, the voice assistant will now work with third-party CarPlay-enabled apps like Waze and Pandora. Currently, Waze has a separate button in the app’s UI to trigger voice control. That makes voice control more difficult and frustrating in third-party apps because they all implement voice control a little differently. In the fall though, developers will be able to update their apps to take advantage of the same in-car Siri hardware buttons as Apple’s apps.

Apps will also be added and updated. Apple previewed a new CarPlay version of the iOS Calendar app, and Music has been redesigned to include album art.

Apple didn’t say whether the update will be backwards compatible with existing car entertainment systems, but because that’s historically been one of CarPlay’s selling points, I expect it will be. A revamped CarPlay was an unexpected surprise yesterday, and although I haven’t had a chance to try it yet, I like what was shown during the demo, especially the ability to keep Maps on the same screen as another app.


You can also follow all of our WWDC coverage through our WWDC 2019 hub, or subscribe to the dedicated WWDC 2019 RSS feed


Waze Adds CarPlay Support

Today, Waze, which is owned by Google, updated its iOS app with CarPlay support, which Google Maps received last week. I took Waze out for a few errands over lunch and in my limited testing was impressed.

Waze immediately identified nearby stoplight cameras.

Waze immediately identified nearby stoplight cameras.

The first stop was the bank to pick up some cash. As I passed through a busy intersection, Waze warned me that there were stoplight cameras ahead, which I knew about, but it was good to see Waze did too.

I'm glad I missed that sheet of plywood in the road.

I’m glad I missed that sheet of plywood in the road.

Next, it was off for some steak tacos to celebrate finally finishing my Mojave review. On the way, Waze said there was an object in the road. Sure enough, there was a piece of plywood straddling two lanes not too far ahead. Waze also alerted me to heavy traffic just ahead of my turnoff.

Waze alerted me to local road work.

Waze alerted me to local road work.

With each alert, the CarPlay UI displayed a notification with two choices: ‘Thanks!” and ‘Not there,’ with big buttons to allow me to help train the Waze database. I flipped back to Overcast, and as I approached my next turn, Waze announced it, momentarily pausing the audio, and displayed a notification that I could tap to return to the map of my route.

Tapping the Waze notification takes you back to the map view.

Tapping the Waze notification takes you back to the map view.

For people who use Waze regularly, those sorts of alerts and notifications will be familiar. Apple Maps still has the advantage of Siri integration with the hardware buttons on my steering wheel because like Google Maps, Waze can’t access Siri. That’s a shame because it’s easier to press a dedicated steering wheel button than it is to poke at a CarPlay screen in the center of your dashboard to do a voice search, but from a parked position in a bank parking lot the voice command I gave it was recognized immediately and I was on my way to the correct location.

I’ve only used Waze for this one trip, but my first impression was that the app is solid and should be well-received by its users. Especially for commuters that want traffic and other real-time, crowd-sourced data, Waze is a great option.

Waze is available as a free download on the App Store.


Google Maps Adds CarPlay Support

I just got home from a trip to my local drugstore using Google Maps’ new CarPlay integration. Once I had a destination selected and was on my way, the experience was fine, as long as I didn’t stray from the path. Overall though, from my very preliminary, single test drive, I wasn’t left wanting to switch away from Apple Maps.

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