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Posts tagged with "developers"

Third Build of OS X 10.6.7 Seeded to Developers

A new build of Mac OS X 10.6.7 hit the Developer Center last night, the third one since Apple started seeding 10.6.7 to developers three weeks ago. Build 10J850 mentions, again, Mac App Store, AirPort, Bonjour, SMB and Graphics Drivers as focus areas for developers to test.

The second build of 10.6.7 was released on January 25th, and it appears that Apple is quickly issuing new builds with the same focus areas and no “known issues”.


Apple Releases iOS 4.3 Beta 3

A few minutes ago Apple seeded the third beta of iOS 4.3 to developers. It’s available now in the iOS Dev Center. Build number is 8F5166b . Updated versions of the iOS SDK and Apple TV pre-release software have been released as well. The release comes after nearly two weeks after the previous beta; iOS 4.3 beta 1 was seeded to developers on January 12. iOS 4.3 is expected to introduce a rather small set of new features like AirPlay video streaming for third-party apps, HTTP live streaming statistics and full-screen iAds. In the developer betas Apple also enabled support for multitasking gestures on the iPad, although the feature won’t be part of the public release of iOS 4.3. The software update has also been rumored to carry support for the iTunes subscriptions that will power The Daily, but no references of such functionality have been found in the SDK so far.

Last week, several reports indicated that Apple is already accepting iOS 4.3-compatible apps in the App Store. We will update this story as we find out more about the new beta. Read more


The Mac App Store and “Half-Available” Updates

Panic, the developers of popular software for the Mac like Coda, Transmit and Candybar, wrapped up a critical update to their FTP client / file manager / all-in-one solution Transmit 4 on January 6th to fix “important bugs” and correct issues with the Transmit Disk feature and Amazon S3 connection. As they explain in a post on the company’s blog, their original plan was to submit the update to Apple and release it on their website as well once the Mac App Store version got approved.

Apple didn’t approve the update after two weeks, so Panic went ahead and posted the update on the application’s website so that users who didn’t buy the app through the Mac App Store didn’t have to wait any longer to have the bugs fixed. In their own words, Transmit 4.1.5 is now “half-available” as the app in still “in review” for Mac App Store approval. Read more


Autodesk: Mac App Store Doubled Sketchbook Pro Sales in 20 Days

The Mac App Store isn’t even one month old and we have already heard several stories of success from Mac developers. The most notable one comes from Pixelmator, which grossed $1 million in less than 20 days into the new store; we have covered other experiences from developers in our Mac App Store hub. Autodesk (makers of AutoCAD) announced in a private event in San Francisco that the Mac App Store version of Sketchbook Pro, a painting and drawing application, has sold twice as many copies as the regular version did in the entire year. In 20 days. That’s quite an achievement, I would say.

The Loop reports Autodesk also had to ship a different version of Sketchbook Pro in order to be approved by Apple:

For example, Mac App Store apps aren’t supposed to use private APIs, can’t incorporate their own end user licensing agreements, and can’t employ separate copy protection. As a result, sharing code with the iOS version made the process easier, though SketchBook Pro is scaled up to take advantage of the increased processing power and memory footprint of the Mac.

Last year, Autodesk also released a new version of AutoCAD for Mac with an entirely redesigned interface and graphic engine, and shipped a mobile counterpart called “AutoCAD WS” for iPhone and iPad.


Reminder: Macworld 2011 Kicks Off Today

Apple may have stopped attending Macworld and announcing new products there, but the expo is doing well. So well that, according to stats provided by CultOfMac, more than 25,000 attendees are expected to walk around booths at the Moscone Center where 230 exhibitors will launch 100 new products. The show’s numbers are up from last year, when they dramatically dropped since Apple confirmed they wouldn’t go to Macworld anymore.

The show is shaping up good,” Macworld general manager Paul Kent told CultofMac.com. “If the numbers go right, we’re going to have about a 25% increase in attendance.

It’s a really fun time,” said Kent. “Macworld is a celebration. There’s a high joy quotient. It’s a fun place to be. There’s not a lot of places were people can do this any more.

We won’t be at Macworld, but we will try to aggregate, starting today through Saturday, the best new accessories, apps and Mac software we’ll be notified of. For all the details about the expo and the schedule of events, go here.



Pixelmator and Mac App Store: $1 Million in 20 Days

The first stories of success in the Mac App Store are starting to come in. First came Evernote, with its impressive Mac adoption rate thanks to the new Store; then Compartments, from a developer who went from 7 sales a day to 1500. Now the Pixelmator developers have posted a new entry on the company’s blog announcing that their graphic editing app has grossed $1 million in less than 20 days into the Mac App Store.

Taking Apple’s 30% away out of the equation, that leaves $700,000 to the Pixelmator team. Or maybe it’s $1 million after Apple’s cut? We don’t know. Either way, it’s an impressive result that we’re sure wasn’t possible back in the days when there was no Mac App Store.

This is a well-deserved milestone for the Pixelmator devs and we’re looking forward to what’s next for the app. The Pixelmator team, for instance, implemented a clever Mac App Store transition policy that forces existing customers to buy the app again, but will give them Pixelmator 2.0 for free once it’s released later this year.

Pixelmator is available at $29.99.


TestFlight Goes Live For Everyone - Distribute & Receive Beta Apps Effortlessly

TestFlight has been in lockdown mode for a while, and I’ve had plenty of opportunities to put the service through its paces before they opened their doors to everybody this evening. I’ll just say that TestFlight is incredibly convenient for installing beta applications on the fly - there’s nothing more annoying than unzipping iPad or iPhone files, dragging them to iTunes, syncing, and it doing all over again when updates are distributed. TestFlight simply has you log into their site via your iPad or iPhone, tap a button, and you can browse through the beta apps developers have subscribed you to for immediate downloads. It’s so much easier for developers to submit one beta to TestFlight than to package their app and distribute it to dozens of emails, and it’s much easier on the tester to be updated and install updates. It’s completely Apple worthy, and if you’re a developer we encourage you to sign up for the service so you can focus on creating content instead of worrying about beta distribution.

TechCrunch notes that the service is free to developers, while a paid Enterprise version is in the works that will allow for licensed versions of apps to be passed through the airwaves (presumably for corporate/in-house application use).

[via TestFlight, TechCrunch]


Apple Seeds Mac OS X 10.6.7 To Developers

Looks like 10.6.6 wasn’t the last version of Snow Leopard, after all. Earlier today Apple seeded a new version of OS X to developers, 10.6.7. Build number is 10J842. From the release notes, the focus areas are:

  • AirPort
  • Bonjour
  • SMB
  • Graphics Drivers

Mac OS X 10.6.6 was released two weeks ago with support for the Mac App Store. No word yet whether or not support for AirPrint through shared printers will find its way back into this new version of OS X once it’s released.