Posts tagged with "developers"

Apple Planning Additional App Store LockDown During Thanksgiving Week

Apple usually locks down iTunes Connect for developers during the week of Christmas. This procedure known as “lockdown” doesn’t allow developers to submit updates for their apps and perform price changes, as they’re basically forced to stay out of iTunes Connect, the system underlying the App Store distribution.

According to a rumor published by 148apps, Apple is planning an additional lockdown this year during the week of Thanksgiving. The lockdown is admittedly a problem for developers who need to submit fixes to their applications, but it’s also a great marketing opportunity as charts and top apps are not updated either during the period. If you’re there on the first day, you’ll stay there for the whole week. Read more


Backflip Studios Making Half A Million Dollars Per Month With In-Game Ads

So much for in-app advertising being a non-sustainable business mode. Backflip Studios, developers of the popular Paper Toss and Ninjump games for iPhone, is making half a million dollars per month from in-game ads alone. The company dramatically increased ad revenue since last May, when they confirmed they had managed to make $1 million in six months.

Backflip generated more than 45 million installs on iOS, 5.5 million on Android devices.

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Mac App Store and Micro-Apps

Mac App Store and Micro-Apps

MG Siegler:

This weekend, Ryan Block put up an interesting post on gdgt entitled: Will the Mac App Store have enough to sell? He raises a number of good points for why Apple may not be able to replicate their current App Store success with this new desktop store. But I’m left wondering if the store won’t lead to a new class of app: a sort of micro-app for the desktop.

Block makes the following points: a) high-end software like Photoshop won’t be placed in this store because Adobe won’t want to give Apple a 30 percent cut of all sales. b) most paid desktop software is dead or dying due to free replacements on the web. c) Apple’s strict rules will prevent developers from using this new store for test or demo software. I agree with all of those points. And that’s why I’m wondering if this store won’t instead lead to this new type of app environment.

Yours truly, two days ago:

The worst scenario would be: “simple apps” are sold in the Mac App Store, “real apps” are available on the developers’ website. For as much as the Mac App Store is a great opportunity and I’m sure it’ll be huge among consumers, I can imagine some developers, frustrated either with Apple’s restrictions or lack of trial support, will end up selling software only on their websites.

Either “micro” or “simple”, it is clear that the biggest issue Apple has to face is convincing the big names to jump on board. Or maybe Apple doesn’t need them, as they’ll come back on their own once they’ll see the money “simple micro apps” can make.

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“Mac Developers Are Laughing at the Mac App Store Guidelines”

“Mac Developers Are Laughing at the Mac App Store Guidelines”

Jonathan Rentzsch:

Studying the details of Apple’s current implementation, it becomes clear Apple crafted the Mac App Store policies primarily with its own interests in mind, not of its customers and certainly not its developers.

My fellow Mac developers are laughing at the Mac App Store guidelines. They’re reporting that apps they’ve been shipping for years — a number of them Apple Design Award-winning — would be rejected from the Mac App Store. These are proven apps, beloved by their users. The current guidelines are clearly out-of-touch.

Maybe not just its own interests in mind, but there’s no doubt Apple has something to fix here. Does the 90-day timeframe sound like a “let’s gather feedback before the thing goes live” strategy to anyone else? How long before revised guidelines?

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A Tale Of Two Mac App Stores

In our previous Mac App Store coverage we focused on how, among other things, it will be very likely that Apple won’t allow the release of “trials” and “demos” in the new Store for Mac. As Mac developers also noticed and wrote in blog posts, it’s unknown at this point whether Apple will introduce new rules for volume licensing, educational discounts and other purchase systems Mac developers have been using for years on their websites.

The fears and doubts of Mac developers are worth our consideration as Apple has a huge deal on its hands, and nobody wants to see Apple “screw up” with an App Store on the Mac. So let’s just consider this: what if Apple doesn’t change the rules and understands that the Mac is ultimately different from iOS when it comes to customer experience? What if the first version of the Mac App Store that will roll out in January will be a simple “copy” of the one seen on iOS? In that case, there’s a chance for developers’ websites to stay in the game and become the real alternative to the Mac App Store, and not a “system from the past” headed to disappear. Read more


Mac App Store Review Guidelines Breakdown

Mac App Store Review Guidelines Breakdown

Nilay Patel at Engadget takes a look at Apple’s review guidelines for the Mac App Store. This caught my attention:

6.2 Apps that look similar to Apple Products or apps bundled on the Mac, including the Finder, iChat, iTunes, and Dashboard, will be rejected. This one’s quite odd, as there are lots and lots of Mac apps that look like Apple’s own apps – DoubleTwist looks like iTunes, for example, and almost every FTP app looks like the Finder in some way. And what about an app like Delicious Library, which actually inspired Apple apps like iBooks and iPhoto 11’s new books interface? This one’s going to be hard to enforce in a reasonable way.

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Mac App Store: What Do Developers Think?

The announcement of the Mac App Store caused mixed reactions between developers and users alike. We don’t know if the App Store will work on the Mac platform, where we’re all used to software licenses, developer websites and no restrictions, but it’s very likely that Apple will nail this one once again.

MacStories polled a few developers about the subject, and I collected some thoughts from around the blogs of other devs. Here’s what they think of Apple’s latest plan for the Mac. Read more


Apple Opens Mac App Store Section on Developer Forums

Since the announcement of the Mac App Store yesterday, many developers started wondering how would the whole thing actually work. Apple then posted its first version of the Review Guidelines for Mac developers, and those guidelines raised even more questions.

Now developers have a better place to discuss their Mac App Store-related questions and problems by going to a specific section in the Developer Forums.

The Mac App Store section is available here for developers.


An Open App Store On The Mac

An Open App Store On The Mac

A number of prominent app developers would have to commit to supporting an open Mac app store, by making their apps available on that store. These announcements would pretty much have to happen this week in order to have enough impact to sway the course of discussion. There’s no reason these would have to be exclusive, or say anything negative about Apple’s app store, but could just be expressions of these developers pursuing every distribution option available.

Interesting ideas based on Sparkle and Growl, but not going to happen. The Mac App Store will likely become most people’s way to discover and install Mac apps; developers’ websites will be there for demos and trials. And for apps that can’t go through Apple’s approval process.

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