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Posts tagged with "games"

Supercell Announces That Squad Busters Will Be Released Worldwide on May 29th

Earlier this week, Supercell soft-launched Squad Busters, a party action game, in Canada, Mexico, Spain, Denmark, Norway, Sweden, Finland, and Singapore. Today, the company announced that the game will launch on iOS and Android worldwide on May 29th.

According to Supercell’s CEO, Ilkka Paananen:

Our dream is to create great games that as many people as possible play for years and that are remembered forever. Huge credit to the Squad Busters team – it’s already apparent that the game has such high potential, making it our first company game launch since Brawl Stars in 2018. Squad Busters brings together our Supercell characters in a fun way that fans have never seen before and I can’t wait to see the reactions from players across the globe!

I haven’t had a chance to play Squad Busters yet, but from the demo Supercell shared with me, it looks like an interesting addition to its lineup, which includes popular titles like Clash of Clans. The Supercell team likens Squad Busters to the fun, chaotic competition of classic games like Mario Kart. Players compete against friends and online squads in ten-person, four-minute matches that are populated with characters from across Supercell’s stable of games, collecting gems and other items. Along the way, characters evolve in a style similar to Pokémon games.

Squad Busters may superficially look a little like a last-person-standing battle royale game, but Supercell says its goal was to design a competitive action game that is accessible to players of all skill and experience levels. To that end, prizes are awarded no matter where you finish among the squads competing during a match. It’s not easy to design a game that appeals to such a broad spectrum of gamers, but if Supercell can manage it, Squad Buster’s colorful, frenetic, one-button gameplay has the potential to become a big hit. In that same vein, Supercell has worked to make sure that the game works on multiple generations of hardware as far back as the iPad mini 2.

Clash of Clans and Supercell’s other games have never appealed to me, but Squad Busters is intriguing. The gameplay I’ve seen looks fun, and I can see it working as a way to introduce a new wave of gamers to the company’s other titles.

Squad Busters is available for pre-order on the App Store now.


Game On: Speed Running Game Emulation on iOS

Delta.

Delta.

Game emulators are nothing new to mobile phones. That is unless you have an iPhone. There’s a long history of emulation on Android and an even longer history on Macs, PCs, and other platforms. However, with ‘retro game console emulators’ (Apple’s App Review Guidelines term) now allowed worldwide on iOS, we’re seeing the iOS world speed-running game emulation. It will be a while before iOS emulators catch up to Android and other OSes, but in just over a week, there’s already been a lot of news.

It started with a Commodore 64 emulator.

It started with a Commodore 64 emulator.

The short-lived Bimmy.

The short-lived Bimmy.

  • About the same time that iGBA was being pulled from the App Store by Apple, Bimmy, an NES emulator, appeared on the Store for $0.99. It, too, was pulled from the Store within a day or two, but this time, it was the developer who pulled it, not Apple. Tom Salvo, Bimmy’s developer, told Zac Hall of 9to5Mac that he pulled the app “out of fear” and not as the result of pressure from anyone.
Delta works with a variety of classic systems.

Delta works with a variety of classic systems.

  • Then, last Wednesday, Delta, Riley Testut’s game emulator that supports a long list of older Nintendo systems and the Sega Genesis console, was released on the App Store everywhere except the EU, where it is available on AltStore. Within hours, Delta shot to the top of the App Store’s Free Apps Top Chart, where it remains today.
  • In the wake of Delta’s success, other developers have announced that they plan to bring their game emulators to iOS, including the maker of the Sony PSP emulator PPSSPP and the developer of Provenance, which works with multiple systems.
  • The rush to the App Store by emulator developers isn’t universal, however. The creators of Dolphin, which works with Nintendo GameCube and Wii games, announced that it will not be coming to iOS because Apple doesn’t allow the necessary Just-In-Time recompilers to be integrated with game emulators.

Meanwhile, all eyes are on Nintendo. The company is notoriously protective of its intellectual property. And, although Nintendo has not sought to restrict the availability of emulators for its oldest systems, it aggressively pursued the makers of Yuzu, a Switch emulator, which resulted in the emulator being forced from the Internet with other emulators following suit. So, while emulators for early Nintendo systems have been available elsewhere for years, the sudden mainstream popularity of Delta on the App Store could draw an unwanted reexamination of emulators by the company. My hope is that instead of litigation, the new crop of iOS emulators spurs Nintendo to offer older games on the App Store and via other channels, but history isn’t on the side of my hopes and dreams.


MacStories Unwind: Cattywampus

This week on MacStories Unwind, I’m a little wired, we explore Southern expressions, share some Legion Go follow-up and have app, hardware, TV, and music picks.



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How to Load Your Game Boy Games Onto the iPhone to Play in the Delta Emulator

So, you’ve probably seen the (totally justified) hype surrounding the Delta emulator’s launch on the App Store and downloaded it because, why not, it’s free. You may have also recalled that, like a lot of people, you have a box of old Game Boy cartridges stored somewhere that are gathering dust. Or, like me, maybe you spent way too much money on second-hand videogame sites during the COVID lockdown. Regardless of your Game Boy cartridge origin story, today I’m going to show you a simple way to breathe new life into those games by bringing them, along with your save files, to your iPhone.

The GB Operator. Source: Epilogue.

The GB Operator. Source: Epilogue.

The easiest way I’ve found to pull the game files from a Game Boy, Game Boy Color, or Game Boy Advance cartridge is with a little USB-C accessory called the GB Operator by Epilogue, or as I like to call it the Game Boy Toaster. That’s because the device looks like a top-loading transparent toaster that takes game cartridges instead of bread. If you have a big collection of game cartridges, the GB Operator is a great investment at $50 because it allows you to both play and back up your games using a Mac.

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Emulators Will Change the App Store Forever

Delta for iOS.

Delta for iOS.

Writing at his personal blog, Brendon Bigley explains why the Delta emulator launching on the App Store is a big deal for retrogaming fans who also love native iOS apps:

AltStore for me (and many) was just a way to get access to Delta, which is the best emulator on iOS by a pretty shocking margin. While there are admittedly more feature-rich apps like RetroArch out there, no other app feels made for iPhone in the way Delta does. With a slick iOS-friendly user interface, custom themes and designs to reskin your experience, and the ability to grab game files from iCloud, Delta always represented what’s possible what a talented app developer could do if the App Store was even slightly more open. It’s in this possibility space where I likely never switch to Android again.

I posted this on Threads and Mastodon, but I was able to start playing old save files from my own copies of Final Fantasy Tactics Advance and Pokémon Ruby in 30 seconds thanks to Delta.

Years ago, one of my (many) lockdown projects involved ripping my own Game Boy Advance game collection using a GB Operator. I did that and saved all my games and associated save files in iCloud Drive, thinking they’d be useful someday. Today, because Delta is a great iOS citizen that integrates with the Files picker, I just had to select multiple .gba files in iCloud Drive to add them to Delta. Then, since Delta also supports context menus, I long-pressed each game to import my own save files, previously ripped by the GB Operator. And that’s how I can now continue playing games from 20 years ago…on my iPhone. And those are just two aspects of the all-encompassing Delta experience, which includes Dropbox sync, controller support, haptic feedback, and lots more.

Brendon also wraps up the story with a question I’m pondering myself:

How does Nintendo react to the news that despite their desire to fight game preservation at all costs, people are nonetheless still enjoying the very games that built their business in the first place?

I’ll never get over the fact that Nintendo turned the glorious Virtual Console into a subscription service that is randomly updated and not available on mobile devices at all. I’m curious to see if Nintendo will have any sort of response to emulators on iOS; personally, I know that Delta is going to be my new default for all Game Boy/DS emulation needs going forward.

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The Delta Videogame Emulator Launches on the App Store

Delta, the videogame emulator for a long list of Nintendo systems, is now available worldwide. In the US and many other countries, you’ll find it in Apple’s App Store, while in the EU, it is part of the AltStore alternative marketplace.

I’ve been using Delta for years. The app was available using a clever system that took advantage of an Apple Mail plugin and developer account to allow it to be side-loaded onto iPhones. It wasn’t the most convenient way to use the app, but it worked, and legions of classic videogame aficionados flocked to it for its excellent performance and design.

Today, however, anyone can download Delta from the App Store for free, load their game files, and play their favorite NES, Game Boy, Game Boy Advance, SNES, N64, and Nintendo DS games on the iPhone. Delta has been in development for years, so the experience of playing your old games on it is superb, incorporating native features like haptic feedback and quality-of-life enhancements like the ability to save a game’s state, fast forward, and use cheat codes. Delta also supports controller skins, local multiplayer, and syncing of save state, save data, and more.

Delta is the Nintendo emulation standard bearer on iOS. I expect we’ll see other emulators that work with the same games, as we did briefly last week, but Delta is going to be a tough app to beat.


AppStories, Episode 379 – A Classic Mac Pick 2

This week on AppStories, we return with a classic Pick 2 episode focused on the Mac.


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A Classic Mac Pick 2


On AppStories+, we talk about Apple’s decision to allow game emulators and game streaming services on the iPhone worldwide.

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MacStories Unwind: It’s All Been Leading up to This

This week on MacStories Unwind, Federico has reached the pinnacle of handheld gaming with a setup that he’s been working toward for years.



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Unplugged

A Federico Videogame Surprise


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Monument Valley at 10: The Story of the Most Meticulous Puzzle Game Ever Created

Earlier this week, I linked to The Ringer’s profile of Monument Valley on its 10th anniversary, which focused on what’s become of mobile gaming since the game’s release. Today, I have another story about Monument Valley that focuses on the game’s origins and beautiful design.

Jonathan Bell’s article for Wallpaper explores the Monument Valley team’s approach and influences:

The end result had a pixel-perfect axonometric aesthetic that not only went hard on its references to Dutch master artist and printmaker Maurits Cornelis Escher, but also dug deep into classic video game design, going right back to early arcade machines and 8-bit titles. Each of the ten levels is like a piece of fine furniture, built with invisible dovetail joints and inlaid with marquetry, stuffed with secret compartments and little design flourishes. Gray cites the world of theatre and stage design, as well as graphics, as important keystones in the way the levels were constructed. ‘Ken would always talk about flower arranging, and how you frame a silhouette of a level on the screen,’ he says

I love this anecdote about the game’s last minute naming:

The small team was so laser-focused on delivering the best game they could that the name wasn’t even considered until the very end. ‘Right before launch we were going to be interviewed by Edge magazine – the morning of that day we hadn’t picked the name.’ Monument Valley was chosen as being familiar, yet unusual, implying a sense of mystery, grandeur and travel.

Monument Valley is one of the most important indie games ever published on the App Store, so it’s great to see its backstory told in detail by Bell. Be sure to check out the full story, which includes photos of early design sketches of the game’s interface and characters.

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