Posts tagged with "HomeKit"

HomeRun Adds Thousands of Icons for Customizing Your Watch HomeKit Triggers

Browsing custom icons in HomeRun's iPhone companion.

Browsing custom icons in HomeRun’s iPhone companion.

Customization options have never hurt an app, and in many cases they make apps far more functional and endearing. Today HomeRun, the Apple Watch app for running HomeKit scenes, has expanded its customization options immensely by adding over 4,400 new icons that can be used for configuring the app’s grid of HomeKit scenes, and also for adorning your watch face via HomeRun’s complications.

HomeRun debuted last November as the best option for running HomeKit scenes from your Apple Watch. Unlike Apple’s own Home app, which only displays two scene triggers on-screen at once, with HomeRun you can fit up to 12 on-screen with a 44mm Watch, plus create complications for those scenes that run on a user-set schedule, so the right scene complication is always present at the right time.

HomeRun's scene grid (left) and custom complication (right).

HomeRun’s scene grid (left) and custom complication (right).

Previous releases enabled customizing HomeRun’s scene grid, which makes up the app’s main UI, by choosing from different colors and glyphs for each of your HomeKit scenes. The number of options was fine before, but now it’s much more than fine. Developer Aaron Pearce has added thousands of new icons by including the full set of Apple’s SF Symbols, the full set of Simpaticons, plus emoji options. The over 4,400 icons can be browsed inside HomeRun’s companion iPhone app, where a search option has thankfully been included.

I love that these new options work not only inside HomeRun’s grid, but also for configured complications. The sole exception is emoji, since they don’t fit watchOS’ design standards for complications. That slight drawback aside, this is a fantastic release for HomeRun that ensures I have no reason to ever look elsewhere for HomeKit scene control on the Apple Watch.

HomeRun 1.3 is available now on the App Store.


Apple Updates the HomePod with Multi-Voice Support and Ambient Sounds, Plus iPhone Handoff, Shortcuts, and HomeKit Functionality

On Monday, Apple released audioOS 13.2 for the HomePod and before the end of the day US-time pulled it when users started reporting that it was bricking their HomePods. In addition to bricking some HomePods, other users, myself included, had trouble setting up multi-voice support. I also heard from others who had trouble getting the update to install in the first instance. Today, shortly after Apple’s earnings call concluded, the company released audioOS 13.2.1, which includes the same features and presumably fixes the issues users experienced.

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Hands-On with HomePod’s New Music Features for HomeKit, Shortcuts, and Handoff

New HomePod features.

New HomePod features.

Following the announcement of AirPods Pro earlier today, Apple also released iOS, iPadOS, audioOS, and tvOS 13.2. Among various features (which we’ve detailed in a separate story here), one of the key improvements in this suite of software updates is extended flexibility of the HomePod’s music playback abilities.

In fact, by updating to the latest version of Apple’s software, you’ll gain a variety of new audio-related functionalities for HomePod, ranging from the ability to wave an iPhone atop the speaker to hand off audio to brand new integrations with the Shortcuts app as well as HomeKit scenes and automations. In this post, I’m going to go over all the different ways you can control audio playback on Apple’s Siri-integrated speaker, explain new shortcuts that can be built with these features, and share some first impressions based on my initial tests with today’s changes. We’re going to cover HomePod’s other new functionalities such as multi-user support and ambient sounds later this week. Let’s dive in.

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Apple Releases iOS and iPadOS 13.2 with New Features, AirPods Pro Support, and HomePod Updates

Apple has released iOS and iPadOS 13.2, which is necessary to operate the AirPods Pro that will be in stores on Wednesday, October 30th, and adds several new features to iPhones, iPads, and the HomePod.

One of the most-anticipated features is Deep Fusion, which harnesses the power of the A13 Bionic Neural Engine to generate photos that combine elements of several exposures to bring out additional detail and textures in low light settings. The feature works with the iPhone 11, 11 Pro, and 11 Pro Max, comparing multiple shots pixel-by-pixel to assemble a composite image that is better than any single image captured by the technology. To see examples of Deep Fusion in action, check out Federico’s recent photo tour of Rome. The Camera app has also gained the ability to change the video resolution from the app’s UI for the first time on the iPhone 11, 11 Pro, and 11 Pro Max.

As has become something of a tradition each fall, Apple has paired today’s update with new emoji. Revealed in the iOS and iPadOS 13.2 beta, there are over 70 new emoji including people in wheelchairs, skin tone support for people holding hands, a sloth, a waffle, a yawning face, a skunk, garlic, a yo-yo, and a flamingo.

In addition to support for the new AirPods Pro, iOS and iPadOS 13.2 include the Announce Messages feature which enables Siri to announce new messages via a user’s AirPods as they arrive. HomeKit gains support for Secure Video and HomeKit routers too. Secure Video is designed for secure storage of video taken by home security cameras and includes support for detection of people, animals, and vehicles. Apps can also be deleted from an iPhone or iPad’s Home screen via a quick action for the first time.

Apple’s Shortcuts app received a few updates as part of iOS and iPadOS 13.2 too. The app now works with the Apple Watch, which will provide users with greater flexibility to run their shortcuts. Also, there is a new Feed URL property for podcasts and a Handoff playback action, which I can’t wait to try. Undo allows for reverting parameter changes too.

Apple has also added new Siri privacy settings that allow users to decide whether to allow Apple to store Siri and dictation audio. Siri and dictation histories can be deleted from Settings too.

Originally announced at WWDC, Apple has updated the HomePod with several new features. With multi-voice support, the HomePod can recognize the voices of different members of a household, allowing them to each receive an individualized experience. Another big HomePod feature is Handoff support for music, podcasts, and phone calls, which allows you to tap your iPhone on your HomePod to continue the audio on it instead of your phone. HomeKit scenes add support for music, and the HomePod can now play Ambient Sounds, which include things like the sound of a rain storm. Finally, users can set sleep timers for music or Ambient Sounds with their HomePods too.



Hey Siri, Open the Garage

Last weekend, I dove into my first HomeKit project in a while, installing two Insignia Wi-Fi Garage Door Controllers. That’s quite a mouthful, so I’m just going to call it the Insignia Controller.

I sat on this project for months before getting started. I love playing with new gadgets and setting up automations using HomeKit, but the reality is that I live in a home with other people who aren’t as enthusiastic about my HomeKit projects. Not all of my projects have turned out well either, which has left me cautious.

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HomeRun Launches Advanced Daily Routine Feature for Complications and Siri Face

HomeRun 1.2 was released today from developer Aaron Pearce, the latest evolution of the Apple Watch app for controlling HomeKit scenes from your wrist. Its last big update introduced the ability to create custom complications on the Watch, which was a fantastic addition because it enabled users to implement the complications that work best for them personally. Today’s update extends the theme of user customization and programmability, but takes it to a whole new level – exceeding anything I’ve seen from another Watch app before now.

Version 1.2 of HomeRun revolves around one main feature – daily routines – which takes a couple different forms. In each manifestation, however, daily routines equip users to program which actions the app surfaces on their wrist during the course of a normal day.

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Is Apple Doing Enough in the Smart Home Market?

Jason Snell writing about a recent Apple hire for Macworld:

This past week we learned that the company has hired a new head of home products, which makes me ask the question: What exactly does Apple expect Sam Jadallah to do? Is his job to make deals with HomeKit partners and make the HomePod more successful? Or is this the sort of thing that happens when a company shifts gears because it realized that its old strategy wasn’t working?

That story got Snell thinking about how Apple could expand its current lineup of home products. He proposes two: a soundbar that integrates HomePod and Apple TV functionality and a wireless mesh networking system.

Both make a lot of sense. The technology for the soundbar has already been developed and it’s a device that sits in a unique position in a home entertainment system where it could both enhance the viewing experience with superior sound and facilitate the delivery of content from Apple’s services.

Why Apple abandoned the wireless home networking market remains a mystery. Although it may not have been as profitable as other product lines, networking sits at a strategic crossroads between all of Apple’s products. Whether it’s AirPlay, Handoff, the Universal Clipboard, other Continuity features, or something yet to come, controlling the network over which those experiences are delivered helps ensure that they work seamlessly.

Sam Jadallah, who previously worked at Microsoft and later ran a smart lock startup called Otto that was shuttered, certainly has the background to run Apple’s existing HomeKit programs, but like Snell, I hope his hiring is a sign that something bigger is on the horizon.

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Hands On with iOS 12.2’s HomeKit Support for Smart TVs

As I noted yesterday, the launch of the developer beta of iOS 12.2 has brought the necessary underlying APIs for manufacturers of smart TVs seeking to integrate their television sets with HomeKit. Originally announced at CES 2019, the initiative encompasses both the HomeKit and AirPlay 2 technologies, which the likes of Samsung, LG, Vizio, and Sony will roll out (albeit to varying degrees) in their upcoming smart TVs over the course of 2019. Thanks to the HomeKit Accessory Protocol and the work of enterprising third-party developers, however, it is already possible to get an idea of what the HomeKit part of these integrations will be like by installing unofficial plugins that add HomeKit compatibility to existing TV sets via software.

Thanks to developer (and homebridge contributor) Khaos Tian, I’ve been able to test native HomeKit integration with my 2017 LG TV running webOS, which does not currently support HomeKit out of the box and which, according to LG, will not receive an official software update for HomeKit support in iOS and tvOS 12.2. In this post, I’m going to share my first impressions of HomeKit’s new TV features in the iOS 12.2 beta, describe how it all works in practice, and share some suggestions for changes I’d like Apple to implement by the final release of iOS 12.2.

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