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Posts tagged with "iOS"

Doodle Jump 2 Review: A Modern Take on a Classic

As I wrote in a recent issue of MacStories Weekly, the original Doodle Jump is one of my all-time favorite iOS games. This classic features an adorable doodle (officially dubbed “The Doodler”) bouncing its way up what appears to be a sheet of notebook paper. The beautifully simple controls consist of tilting your device to maneuver The Doodler and tapping your screen to fire projectiles at the monsters and UFOs that are trying to put an end to your adventure. The game is, at its core, an infinite runner. The higher you jump, the higher you score, and that’s Doodle Jump.

Doodle Jump’s initial release was in 2009 — an astounding 12 years ago this April. With so much time having passed since the original, I never really expected to see a sequel. This felt especially true to me since the original Doodle Jump absolutely still holds up after all this time. As it turns out though, Lima Sky — the development studio behind the game — wasn’t done with ideas for the Doodle Jump world. Last month, Doodle Jump 2 was released, and fans of the old game will not be disappointed.

Doodle Jump 2 is instantly familiar to anyone who has played the original. The controls haven’t changed at all, nor has the core idea of The Doodler bouncing its way to ever-increasing heights. However, the game’s art and animations have been completely revamped, with tremendous results.

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Puppr Review: Teach Your Dog New Tricks

I came across Puppr during its recent feature as Apple’s App of the Day and decided to give it a try. The app is a simple and fun instructional tool for teaching your dog new behaviors and tricks. Since I’ve been staying with my parents for the last couple of months, I decided to take it for a spin doing some training with the family dog.

Puppr’s Home view consists of a scrolling list of categories for dog lessons. You can start simple with the ‘New Dog’ or ‘Basics’ categories, but it quickly ramps up from there. Each category consists of a series of behaviors or tricks, and tapping one opens its details view. Within this view you can see a brief video of the trick in action with a real dog. There’s also a difficultly rating, a description, and a badge for whether it’s safe to teach this trick to puppies. Each trick includes a status dropdown which you can use to note that you’re in progress of teaching it to your dog, or that your dog has mastered it.

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WallCreator 2.0 Adds Ability to Set Wallpapers, Save and Restore Favorites, Plus Automation Support

WallCreator 2.0.

WallCreator 2.0.

In September, I shared WallCreator, a shortcut to generate wallpapers for iPhone and iPad using gradients or solid colors. The first version of WallCreator allowed you to generate randomized wallpapers with just a couple taps from either the Shortcuts app or Home Screen widget. Because it was built entirely with native HTML and CSS actions, the shortcut had no external dependencies and didn’t require any third-party apps or connections to web servers. Here’s what I wrote:

Here’s the gist of what WallCreator can do: with just a few taps, you can either generate a wallpaper with a solid color or gradient. You can choose to enter your own colors (using their English names or Hex codes) or, even better, let WallCreator generate random solid colors or gradients for you.

You don’t need to worry about anything else: WallCreator will create the right version of a wallpaper for different iPhone and iPad models automatically, without having to specify any option; at the end of the shortcut, you can preview the newly-generated wallpaper and, if you like it, save it as an image to the Photos app. Otherwise, you can tell WallCreator you want to generate another image and start over.

Today, I’m pleased to announce the release of WallCreator 2.0, which has been updated for iOS and iPadOS 14.3 and Shortcuts’ new ‘Set Wallpaper’ action. Among other additions (which I’m going to detail below), WallCreator can now both save and install wallpapers on your device for you. Furthermore, thanks to the comeback of the ‘Set Wallpaper’ action, I’ve been able to create a WallCreator “spin-off” that runs as a headless automation and can change either your Home Screen or Lock Screen wallpaper (or both) on your behalf, with no manual interactions required. This is a pretty big update to WallCreator, so let’s dive in.

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Headland Review: Fight Your Way Through a World of Imagination

Headland is a new game for iOS and Android by the award winning game studio Northplay. The game revolves around a young boy exploring a world of his own imagination; fighting enemies and hunting down the missing shards of his robot friend’s “imagination core.” I played through Headland over the last few days and found it to be a well-made and overall quite enjoyable experience.

I really like that Headland plays in portrait orientation. Most games like it run in landscape, which is fine, but it’s nice to have a change. On my iPhone Mini I can actually play Headland entirely one-handed, which makes the game feel more light and casual even though its gameplay is engaging. Playing two-handed on my iPad Pro was still fun though since I could support the device with a single hand and play with the other.

The key to this is the game’s excellent controls, which are intuitive and only require a single finger at any given time. To move your character, you place your finger anywhere on the screen and then rotate it. This is essentially a joystick movement control, but it works so much better because the joystick will appear underneath your finger wherever you place it. My struggle with most touch-joystick games is that I end up placing my finger off-center from the stationary joystick and then I move in an unwanted direction. This never happens in Headland.

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Apple Releases iOS and iPadOS 14.3 with Apple ProRAW, App Clip Codes, Fitness+ Support, and Direct App Launches from Shortcuts

Today Apple released iOS 14.3, a mid-cycle update which includes quite a few very nice features. App Clip Codes were announced alongside iOS and iPadOS 14 at WWDC, so it’s good to see them finally making it out to the public. Similarly, Apple ProRAW was touted as a feature of the new iPhone 12 Pro cameras, but hasn’t been available to iPhone 12 Pro users until today (unless you were running the iOS 14.3 beta, of course). iOS 14.3 does include support for Apple’s impending Fitness+ subscription service, but as of this writing that feature is still disabled prior to the service’s launch.

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Apple Frames, Now with Support for the iPhone 12 mini and iPhone 12 Pro Max

John Voorhees' iPhone 12 Pro Max Home Screen, framed with Apple Frames.

John Voorhees’ iPhone 12 Pro Max Home Screen, framed with Apple Frames.

When I released the updated version of Apple Frames, my shortcut to quickly put screenshots inside physical frames of Apple devices, in late October, I was only able to add support for the iPhone 12 and 12 Pro. Unlike other shortcuts you may find on the Internet, Apple Frames is based on Apple’s official device images, which are available on the company’s Marketing page here. At the time, the .zip file labeled ‘iPhone 12’ only contained assets for the iPhone 12 and 12 Pro, and I promised I’d add support for the smallest and biggest iPhone models as soon as possible.

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ShortSwitch: A Shortcut to Quickly Import Screenshots and Videos from a Nintendo Switch on Your iPhone and iPad

ShortSwitch for iOS 14.

ShortSwitch for iOS 14.

Last week, Nintendo rolled out a new feature that simplifies importing screenshots and videos taken on a Nintendo Switch on any smart device. As part of the console’s 11.0 firmware, you can now share up to 10 screenshots or a single video capture from the Nintendo Switch media gallery and, by scanning a series of QR codes with your phone or tablet, wirelessly connect your device to the console and save them via a web browser. Although Nintendo’s approach may not be as intuitive or modern as, say, Microsoft automatically saving all screenshots you take on an Xbox console and uploading them to your Xbox account, it is a clever, platform-agnostic solution that will keep working with any device that can scan a QR code and connect to the console’s Wi-Fi network.1

As someone who plays a lot of Nintendo Switch games2 and has always disliked having to share screenshots via Nintendo’s Twitter integration on the Switch, I’ve long wanted an easier way to send images and videos from the console to my iPhone and iPad. As soon as I tested Nintendo’s new feature, I had a feeling I could further speed up the process with Shortcuts and remove the (little) friction left in Nintendo’s system for sharing media between the console and smart devices.

The result is ShortSwitch, a shortcut that automatically recognizes media being shared by a Nintendo Switch over Wi-Fi and which gives you the option to save all items at once in Photos or Files, share them via the share sheet, or copy them to the clipboard. ShortSwitch does this by directly accessing the local web server created by the Nintendo Switch to share media; because it doesn’t need to connect to the Internet or use third-party apps, ShortSwitch runs instantly and allows you to save multiple items at once in just a couple seconds. Even better, you can configure ShortSwitch to run as a Personal Automation on your iPhone and iPad, which means the shortcut will run automatically as soon as you connect your iPhone or iPad to a Nintendo Switch.

You can download ShortSwitch at the end of this article and find it (alongside 220+ other free shortcuts) in the MacStories Shortcuts Archive. Now, allow me to explain how ShortSwitch works and how I put it together.

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Custom Shortcut Icons No Longer Open the Shortcuts App First in iOS 14.3 Beta 2

Juli Clover, writing at MacRumors about a tweak to Shortcuts in iOS 14.3 beta 2:

Apple in iOS 14.3 is streamlining the Home Screen customization process by simplifying the way that app shortcuts work. With the launch of iOS 14, users quickly discovered that Shortcuts could be used to replace traditional app icons to create an entirely customized ‌Home Screen‌ look.

Unfortunately, while these Home Screens created with Shortcuts looked fantastic, the experience was less than ideal because launching an app through shortcuts required the Shortcuts app to open briefly, slowing the app opening process. In iOS 14.3 beta 2, that’s no longer the case because shortcuts no longer have to route through the Shortcuts app.

As Reddit users discovered after installing yesterday’s beta, launching an app through Shortcuts on the ‌Home Screen‌ in iOS 14.3 pops up a banner at the top of the display, but the full Shortcuts app no longer opens, so there’s less of a delay when using a custom icon to launch apps.

When I covered the new Shortcuts widget in my review of iOS and iPadOS 14, I noted how disappointing it was that shortcuts added to the Home Screen as custom icons couldn’t take advantage of compact UI, which makes shortcuts dramatically faster to run. This single tweak has major implications for casual and power users alike, and it’s fascinating for a couple reasons.

First, it shows that Apple is very much aware of the fact that millions of people are personalizing their Home Screens with custom icons that are actually shortcuts based on an ‘Open App’ action. As of iOS 14.2, those custom icons don’t open the linked app directly: they take you to Shortcuts first, which then launches the app you need; it’s an annoying limitation, and it’s why I couldn’t get into customizing my Home Screen icons – when I tap a Safari icon, I want Safari to open immediately. With iOS 14.3, that’s going to be the case, and I have to assume Apple is doing this because of the popularity of this technique over the past few months. Even better, when folks who customized their Home Screens update their devices to iOS 14.3, all their custom icons will instantly switch over to the new direct-launching behavior – they won’t have to recreate those custom shortcuts from scratch.

Second, compact UI means that running shortcuts from the Home Screen as custom icons will once again be better than doing so via widgets. In iOS 14.3 beta 2, custom icons and widgets run shortcuts exactly the same way, except that you can place more custom shortcut icons on a single Home Screen page than widgets. I lamented the low information density of the Shortcuts widget in my iOS and iPadOS 14 review as well; with iOS 14.3, I’ll be able to place four custom shortcut icons in the same slot where a single Shortcuts widget would go, and I won’t have to sacrifice the convenience of compact UI. When it comes to custom shortcut icons that open apps, I just wish Apple would add an option to get rid of the confirmation banner that pops up every time you launch an app via a custom icon. Is that banner really necessary after you’ve launched that custom shortcut dozens of times?

I’ve updated both my iPhone and iPad to iOS 14.3 beta, and I guess I’ll have to spend some time rethinking my Home Screen (again) to include several MacStories Shortcuts Icons alongside app icons, replacing the Shortcuts widgets I added last month. This is going to be fun, and I hope Apple will continue to improve this feature with an option to disable the confirmation banner.

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Craft Review: A Powerful, Native Notes and Collaboration App

Note-taking apps on Apple platforms have never been in a better place. Apple Notes is a fantastic built-in option with deep system integrations. Bear offers an elegant Markdown experience and powerful note linking features. Agenda takes a unique date-based approach to note-taking. Evernote just launched its long-in-the-works redesign, and Noto provides a great mix of style and substance. There are quality Pencil-based note-takers like Notability and GoodNotes. And certain web-based tools like Notion are starting to put a higher priority on their app experience.

But for all the excellent options already out there, it can never hurt to have another. Especially when that new option is as well done as Craft.

Craft is launching today across iPhone, iPad, and Mac as a new note-taker that blends the block-based approach of Notion with a thoroughly native experience, taking advantage of all the OS technologies you would hope for and throwing in valuable features like real-time collaboration. It’s the most exciting note-taking debut I’ve seen in years.

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