Posts tagged with "iPhone"


Angry Birds Valentine’s Edition, Coming February 14

In December we reported Rovio was working on a new update to its incredibly successful series Angry Birds, a new Valentine’s-themed version that was rumored to be scheduled for a February release.

At the end of the video below, you can see the first exclusive footage of Angry Birds Valentine’s Edition (not an official name), which sports lots of hearts, pink-colored birds and clouds. It would be very romantic if the concept of the game wasn’t to kill pigs. I guess from Rovio’s standpoint, that makes sense though.

Still, prepare to see this game become #1 in the App Store. [Electricpig via 9to5mac] Read more


These Are Real-Life Fruit Ninjas

Fruit Ninja is an insanely successful game for iPhone, iPad and Android I think you might have heard of. In the game, you have to slice fruit to get the highest score or simply slice more fruit as possible in a certain amount of time. It’s got several multiplayer options and it’s also quite addictive.

Now, the problem is Fruit Ninja is a game. A game that, if you think about it, doesn’t really make any sense at all: why would you be a ninja to slice fruit with a knife? I don’t know. Still, some shirtless dudes tried to replicate Fruit Ninja in real life, and there is video proof of the hilarious experiments. The videos embedded below might be slightly NSFW – but if your boss is a Fruit Ninja fan you might just go ahead and let him watch them.

Also: please don’t try this at home. Just keep playing the iPhone game. [via Kotaku] Read more


Apple Adds iPhone 5 Suppliers, Launch “During Summer At The Earliest”

We’ve heard rumors about the next-generation iPhone that suggest the device might get NFC capabilities, a dual-core processor and a brand new redesign, but we didn’t know much about the actual release date. Apple usually unveils new iPhone models at the WWDC in June, with US launch to follow after a few weeks; according to a report from Digitimes this morning, launch of the iPhone 5 will happen “during summer at the earliest”.

Apple has also added new suppliers to the iPhone 5 production chain:

Foxconn will become the iPhone 5’s new earphone supplier. Japan’s Foster was the previous supplier, but a strengthening yen has spurred Apple to look for more cost-effective sources, the report said, noting that related orders are estimated at NT$5 billion (US$171.7 million). Foxlink will produce earphone jack sockets for the iPhone 5.

With a shortage of HDI boards, Apple has also newly added GCE as a supplier, but will continue to source from Compeq Manufacturing and Unimicron Technology as well.

In October, rumors suggested the iPhone 5 had hit “EVT” testing stage.


Flight Control Lands Nearly 4 Million Sales

Firemint, which recently acquired Infinite Interactive has posted on it’s blog some sales statistics of it’s popular Flight Control game that is currently featured in Apple’s Top Paid Apps of all time. As of the post it had sold 3,881,634 copies and has raked in $3.8 million dollars and that’s after Apple 30% take.

As demonstrated by the graph it released that is shown above (click for larger size) it’s pretty clear that Christmas and big feature updates really helped increase sales of the game. In particular the addition of Game Center support led to a peak of 120,000 sales, the largest peak since the release of the app. The new maps update and Retina display support were the other notable peaks.

Also notable is the sales by country, as the graph below the break shows, the US has the lion’s share followed by Great Britain, Australia and Germany.

Read more


XBMC Comes to the iPhone, iPad, Apple TV 2

XBMC, a popular media center originally made for the first Xbox has become fairly widespread has been available for a variety of platforms, today that platform base extended to include the new Apple TV, iPhone and iPad.

The client on these new platforms is not stripped down to simply just view streams but is fully fledged with all the features you would come to expect it to have on a Windows PC. Because of this it is being distributed for the iOS devices through a Cydia repository and for the Apple TV through an apt-get install.

Scott Davilla one of the XBMC developers talked to TUAW and he revealed that development for the Apple TV 2 started only on November 1st last year and the iOS versions a few weeks later. He notes that the built in web server is currently disabled and the skin isn’t optimized but says improvements will be made including the possibility of implementing AirPlay into all the Apple related releases.

Perhaps one of the most interesting developments that occurred whilst XBMC was ported was the discovery of an API called VideoToolBox that allows hardware video decoding, encoding and scaling of the video size to match the final display size. So powerful is this API that Davilla and others that developed XBMC for iPad are able to stream full 1080p video with no transcoding to the iPad and it plays nearly perfectly, only dropping a few frames. Davilla’s confident however that the A4 processor can handle 1080p and will be working to ensure fully smooth playback.

TUAW put together some video’s demonstrating it running on all three of the new platforms, check it out here.

[Via XBMC, TUAW]


TestFlight Goes Live For Everyone - Distribute & Receive Beta Apps Effortlessly

TestFlight has been in lockdown mode for a while, and I’ve had plenty of opportunities to put the service through its paces before they opened their doors to everybody this evening. I’ll just say that TestFlight is incredibly convenient for installing beta applications on the fly - there’s nothing more annoying than unzipping iPad or iPhone files, dragging them to iTunes, syncing, and it doing all over again when updates are distributed. TestFlight simply has you log into their site via your iPad or iPhone, tap a button, and you can browse through the beta apps developers have subscribed you to for immediate downloads. It’s so much easier for developers to submit one beta to TestFlight than to package their app and distribute it to dozens of emails, and it’s much easier on the tester to be updated and install updates. It’s completely Apple worthy, and if you’re a developer we encourage you to sign up for the service so you can focus on creating content instead of worrying about beta distribution.

TechCrunch notes that the service is free to developers, while a paid Enterprise version is in the works that will allow for licensed versions of apps to be passed through the airwaves (presumably for corporate/in-house application use).

[via TestFlight, TechCrunch]


Verizon Launches First Official iPhone Commercial

It begins. Verizon has just launched its first official commercial for the iPhone 4, the very same iPhone that’s been in the Apple rumors for years. In case you missed it, it’s real and  it’s coming on February 10. The commercial is a little too dramatic, maybe, but I guess it’s also appropriate: Apple will sell millions of these things this year.

“To our millions of customers, who never stopped believing this day would come…”

February 10. Verizon iPhone. Video below. [Youtube via Engadget] Read more


Transparent iPhone 4 Exposes Ive’s Best Kept Secrets

This iPhone 4 mod is the best I’ve seen so far. There, I said it. No other mod can compete with this one, from my personal point of view. I don’t know about build quality and difficulty of installation (I guess it’s not a 5-step How To), I just know I like it.

It’s a fully transparent mod for the iPhone 4, where you get to see the battery and innards through the back of the device, front-facing camera, sensors and screen at the front. It reminds me of those semi-transparent Game Boy Colors Nintendo released in the mid-90s, only for something made in Cupertino.

Full gallery available here. If you know where to buy it, please let us know in the comments. [via TUAW]

Update: Looks like it’s a DIY mod with paint thinner used on standard black OEM components. [Thanks, Markus]