Posts tagged with "mac"

Twitter for Mac Gets Notification Center Support

Twitter updated its official Mac app today to include support for Notification Center and fixes for Growl (among other improvements). Notifications can be configured in the Settings, and, in my initial tests, they worked fine for mentions and direct messages.

In my Mountain Lion review, I noted that I didn’t like clicking on Twitter notifications because they were taking me to Twitter’s website instead of an app (they still do). It’s good to see Twitter updating their Mac app again.

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Messages.app Primer

A useful collection of tips for Messages for Mac by Amit Jain. I’ve always thought there wasn’t a way to add new lines or switch between conversations, so I’m glad Amit put together this post.

Unfortunately, these tips don’t fix Messages’ problems with memory usage and out-of-sync conversations – which I have been experiencing since the app’s first release.

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Instacast for Mac Public Beta Now Available

A beta release of my default podcast client for iOS. Here’s our review of Instacast 3 from last year.

Nate Boateng, who has been testing the app, posted a first look on his personal blog:

The Vemedio team once again worked with Marcelo Marfil to create a wonderful UI that is easy to understand, and looks beautiful. The interface has many of the same components as the iOS counterparts, but restructured nicely for the Mac. You have two main views; Subscriptions and Lists. Like on iOS, Subscriptions show your full list, while Lists are the equivalent of Playlists on the iPhone and iPad —showing your default and custom lists.

I look forward to playing more with the app. From what I’ve seen so far, it looks good, but, being a beta, sync reliability will need more time.

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Briefs Review: A Great Prototyping Tool For iOS Apps

Briefs

Briefs

Briefs has a complicated history.

In September 2009, independent developer Rob Rhyne showed a demo of an iPhone prototyping tool called “Briefs” at the C4[3] conference in Chicago. The day after the presentation, Daring Fireball’s John Gruber called Briefs “impressive” in the way it hit “the sweet spot between simplicity and usefulness”. Back then, Briefs was often described as a “framework” for turning image-based app mockups into animated prototypes; in January 2010, Alex Vollmer published an in-depth review of the first version of Briefs, explaining how you could use Xcode, the command line, and image files to create a “brief” (the name of Briefs’ file format) that, once loaded on a device, would become an animated prototype. Briefs was meant to let developers better understand the “flow” of an app design before turning it into actual code; on the flip side, it also enabled the creation of more realistic mockups that wouldn’t necessarily ship as commercial products. An example of this was the popular “Services Menu for iPhone” concept posted by Chris Clark and created with Briefs.

In the summer of 2010, Briefs’ rejection spiral began. Apple first rejected Briefs for iPhone in June 2010, citing rule 3.3.2 of the App Store Review Guidelines, which said that no app could download interpreted code. Developer Rob Rhyne assumed that the aforementioned notion of an “app framework” could be the culprit, so he resubmitted the app. In August 2010, after attending WWDC 2010 and waiting three months for App Store approval, Rhyne decided to take a break from the project and he open-sourced the 1.0 code. “I still have some good ideas for the platform”, he wrote, “and I hope to get back to them in good time. However, it’s time to focus on other work and projects that can get into the App Store”.

In late March 2011, after nearly a year spent talking to Apple’s review team about Briefs and after another rejection, Rhyne formally announced Briefs would never come out on the App Store, recommending people to keep on using the open-source version on GitHub. For many, that appeared like the end of Briefs.

Three months ago, Rhyne sent me an email introducing a new beta of Briefs, this time with a dedicated “Author” app for Mac, plus iPhone and iPad “Players”. After two years of hiatus, I was skeptical: I thought that Briefs was destined to be perpetually relegated in the limbo of cool app ideas that never were.

Briefs, available today at $199, is an iOS prototyping tool for professionals. It comes with a standalone Mac app that allows you to build and test live prototypes, and a free Briefscase iOS app that lets you test prototypes directly on your iPhone and iPad.

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