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Posts tagged with "mac"

Assassin’s Creed Shadows Is Coming to the Mac Day and Date with Consoles and Other Platforms

Source: Ubisoft.

Source: Ubisoft.

Today, Ubisoft announced that the next major release in the Assasin’s Creed franchise, Shadows, will be released on November 15th on its Ubisoft+ service, PlayStation 5, Xbox X|S, Amazon Luna, and Apple silicon Macs via the Mac App Store. According to Ubisoft:

Assassin’s Creed Shadows will immerse players in 16th century Japan. The country is heading towards a brutal path to unification, where unrest grows as new coalitions appear and corruptive foreign influences infiltrate the land.

The standard version of the game will cost $69.99 and can be pre-ordered on the Mac App Store now. Ubisoft also offers Collector’s and Ultimate editions of Assassin’s Creed Shadows, but neither variant will be sold through the App Store.

Still, the release of a major studio game for a popular franchise on the Mac App Store simultaneously with consoles and other services is notable. Many of the AAA titles that have found their way to the Mac App Store, like Death Stranding and the Resident Evil 4 remake were released on other platforms months before the Mac App Store. Perhaps the growing install base of Apple silicon Macs has begun to change the economics of big studio game releases in favor of the Mac.

Regardless of the reason, it’s good to see Assassin’s Creed Shadows coming to the Mac this fall. The release is still months away, but in the meantime, if you need an Assassin’s Creed fix on Apple platforms, Assassin’s Creed Mirage is set to launch on the iPhone and iPad on June 6th and can be pre-ordered on the App Store now.


Screens 5.2 Adds Support for the Vision Pro and Other Features

Screens by Edovia is a screen-sharing app that lets you control your computer from another device, and today, version 5.2 is out with an excellent set of updates that improve the app’s performance and usability. However, the biggest change is that Screens now works on the Vision Pro, which is a big deal for anyone managing computers remotely.

I’m a longtime Screens user, but I was initially skeptical about using it with the Vision Pro. How useful or easy-to-use would Screens be when running on the device? The answer is ‘very.’ The Vision Pro version of Screens is a terrific addition to the previously-released iPhone, iPad, and Mac versions, and combined with the other changes in version 5.2, this is a bigger update than the point release might suggest.

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Apple Announces New and Updated Apple Arcade Games Coming in May and June

Source: Apple.

Source: Apple.

Apple announced that four new games are coming to Arcade early next month:

In addition, on May 30th, Where Cards Fall, the excellent indie game by The Games Band that was published by Snowman and is already part of Apple Arcade, will be coming to the Vision Pro for the first time.

Source: Apple.

Source: Apple.

Where Cards Fall is a beautiful game that won an Apple Design Award in 2020. One of the game’s core mechanics is building structures from cards that help you advance from one level to the next, which strikes me as an excellent match for the Vision Pro’s spatial gestures.

Source: Apple.

Source: Apple.

Return to Monkey Island is getting the Apple Arcade ‘+’ treatment too. As Apple describes it:

Return to Monkey Island+ is an unexpected, thrilling return of series creator Ron Gilbert that follows the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge. The game continues the story of Guybrush Threepwood, his zombie pirate nemesis LeChuck, and his true love Elaine Marley. Return to Monkey Island+ is playable across iPhone, iPad, and Mac. Players will solve puzzles and explore the islands with a clever evolution of classic point-and-click adventure game controls.

Anyone who grew up in the 90s on The Secret of Monkey Island should enjoy this game a lot. I’m also curious to try Tomb of the Mask+, a retro platformer.

In addition to the new games coming to Arcade and the Vision Pro, Apple announced updates to some fan favorites throughout May and June, including WHAT THE CAR?, Ridiculous Fishing EX, and Crossy Road Castle. For a complete list, be sure to check out Apple’s press release.



AppStories, Episode 379 – A Classic Mac Pick 2

This week on AppStories, we return with a classic Pick 2 episode focused on the Mac.


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A Classic Mac Pick 2


On AppStories+, we talk about Apple’s decision to allow game emulators and game streaming services on the iPhone worldwide.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.

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Obsidian Shortcut Launcher 1.1 Brings Support for File Properties and Backlinks

The updated Obsidian Shortcut Launcher with support for passing document backlinks to Shortcuts.

The updated Obsidian Shortcut Launcher with support for passing document backlinks to Shortcuts.

Two years ago, we released Obsidian Shortcut Launcher, a free plugin to trigger shortcuts from Obsidian with the ability to pass input text to Apple’s automation app. In case you missed it in January 2022, here’s how I described the plugin:

With Obsidian Shortcut Launcher (or ‘OSL’), you’ll be able to trigger any shortcut you want from Obsidian, passing along values such as the text of the document you’re working on, its name, text selection, and more. Obsidian Shortcut Launcher is free to use and works on iOS, iPadOS, and macOS.

Obsidian Shortcut Launcher is the result of weeks of planning and work from me and Finn Voorhees, and it has created an entirely new dimension in how I use Obsidian and Shortcuts on a daily basis.

I’ve been using Obsidian Shortcut Launcher every day for the past two years, and I couldn’t imagine a better way to integrate my favorite text editor and note-taking app with Shortcuts. I’ve built launchers to publish articles to WordPress, upload images, perform backups of my iOS reviews, and a lot more. You can read more about my examples and find a usage guide for the plugin in the original story.

Today, I’m pleased to announce that we’re releasing version 1.1 of Obsidian Shortcut Launcher with two new integrations: properties and backlinks.

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A MacStories Setups Update

Last November, we created the MacStories Setups page. It’s a collection of the gear, apps, and services that Federico and I use for work and play. We knew when we created the page that it would change regularly, and it has. Today, we’re introducing our third update in four months, which collects changes related to Federico’s MacPad setup and some smaller adjustments that we’ve both made recently.

The MacPad additions to Federico’s setup include:

However, Federico isn’t living a MacPad-only lifestyle. He uses the Vision Pro daily and has added it along with the following accessories to his setup:

Other additions include:

Our app lineups change constantly, too, and most recently, Federico has added:

As for me, since my big desk setup upgrade, I’ve made a handful of changes to my desk and gaming setups, along with other adjustments.

The Logitech Casa Pop Up Desk.

The Logitech Casa Pop Up Desk.

With summer around the corner, I’ve been refining my portable setup. The Logitech Casa Pop Up Desk that I reviewed recently is perfect for an afternoon at a coffee shop or sitting out on my balcony. I’ve enjoyed the Boox Tab Ultra so much that I added a Boox Palma for ultra-portable e-ink reading on-the-go.

The articles I save to read on the Palma and elsewhere are currently split between GoodLinks and Readwise Reader. I’ve also swapped out NaturalReader for Speechify for text-to-speech workflows, but I’m not completely satisfied with any read-aloud solution I’ve tried yet.

I’m also slowly refining my gaming setup. The ASUS ZenWiFi Pro Wi-Fi 6E mesh router system is a big step up from the Linksys Atlas routers I was using before in terms of both coverage and speed. I’m still floored by the bandwidth I get with my iPhone 15 Pro Max and Ayn Odin 2 Pro. I also picked up a Miyoo Mini+ retro gaming handheld because I’m traveling soon and wanted an ultra-portable handheld to take with me. Also, to track what I’m playing, I’ve been using GameTrack, which I recently reviewed.

Both of us have added a handful of other apps and gear, too, so be sure to browse through the Setups page to find the complete listing of our current setups.

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The Next Time You Use a Videogame Emulator, Thank Steve Jobs

Source: [Retroplace](https://www.retroplace.com/en/games/169639--connectix-virtual-game-station).

Source: Retroplace.

We’ve covered videogame emulation on Apple devices many times over the years, but today, I have a fun story from the archives about the Mac and emulation.

As Chris Brandrick explains on overkill.wtf, the Mac played a pivotal role in developing the U.S. case law that holds that emulators are ‘fair use’ under copyright law:

Believe it or not, but back in 1999 Apple’s Steve Jobs went on national TV and spoke glowingly about a new piece of emulation software that made playing PS1 games on your Macintosh a reality. 

Yes, then iCEO Jobs not only took to the airwaves on U.S. news network CNBC to brag about how this new emulator “lets your Mac play Sony PlayStation games” (noting that “you can’t even get this on Windows”), but he also took to the stage at that year’s MacWorld Expo touting the $49 ‘Virtual Game Station’ software to the Mac masses.

The software Jobs demoed on stage at Macworld was Connectix Virtual Game Station, which was developed by Aaron Giles and allowed Sony PlayStation CD-ROMs to be played on Mac like the G3 iMac. Sony promptly sued Connectix, the company behind the emulator, and got a preliminary injunction against its distribution, which was later overturned on appeal. Sony ultimately bought Connectix Virtual Game Station to take it off store shelves.

Also linked in the story is a terrific video overview of the history behind Connectix Virtual Game Station by Definitive Mac Upgrade Guide:

The entire story is fascinating in light of Nintendo’s recent actions against Yuzu, an open-source Switch emulator, which resulted in the Yuzu project being taken down and has had ripple effects in all corners of the emulation world.

So, the next time you fire up an emulator, think of Steve Jobs and the fight he helped kick off that sits at the foundation of videogame emulation everywhere.

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Making a Macintosh Studio

I’ve lost track of how many MacStories readers have sent me this over the past few days (thank you; you know me well), and, unsurprisingly, the latest project by Scott Yu-Jan is extremely my kind of thing. Scott 3D-printed a Macintosh-like shell to host a Mac Studio with an iPad mini used as its display thanks to wired Sidecar. It’s magnificent:

Obviously, as someone who relies on Sidecar on a daily basis now, I find this project a masterpiece in creativity and taking advantage of Apple’s ecosystem. I would pay serious money to have a version of this for my Mac mini and 11” iPad Pro.

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