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Posts tagged with "mac"


Real Racing 2 Now Also Available On The Mac App Store

Firemint’s hit iPhone and iPad game, Real Racing 2, has today launched on the Mac App Store. The game features the same campaign mode, tracks and cars as the iPhone and iPad versions but also allows you to optionally use an iPhone or iPad as a controller.

The most critically-acclaimed iOS racing game comes to the Mac Store! Featuring visually-stunning graphics and state-of-the-art handling, experience the excitement, competition and glory of authentic championship racing with Real Racing 2.

BURN RUBBER ON YOUR MAC!
Take control of the wheel with your iPhone or iPad – or use your Mac to steer your way to first place!

It’s the latest iOS game to be ported over to the Mac and distributed through the Mac App Store, which Firemint itself has previously done with Flight Control. It’s something that wasn’t very common just 12 months ago when the Mac App Store was yet to launch and demonstrates how the ease of use and popularity of the store has led to a surge of casual games being launched on the Mac - where previously it was thought that there was an insufficient audience for it to be practical.

The game weighs in at over 700 MB and costs $12.99 on the Mac App Store (non-US users can purchase it via this link). Jump the break for the full release notes.

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Mage Gauntlet Now Universal iOS App

Rocketcat Game’s excellent RPG, Mage Gauntlet, has released a major update, one important feature being that it is now Universal. There are also some tweaks as well. Some spells have been changed, reviving after being beaten now grants a free spell, some levels were shortened, and save files can now be exported or imported through iTunes – allowing you to copy your unlocked items and experience points to your other devices.

As with most updates, the new update also has bug fixes as well. Here’s the full release breakdown:

What’s new

*** Hotfix approved, grab this update, especially if you’re on iPad
*** iPad display bugs fixed
- Universal support for iPad and all iOS devices!
- Flip Screen option in the Settings menu!
- The View Map panel in the pause menu how has indicators showing how many notes/books you’ve found in the current level, and whether all monsters have been cleared!
- Spell changes! Silence has been merged into Time Circle to create a single all-powerful buffing spell, Sword Fury and the elemental summon spells have been improved, and the less useful Lucky and Shield spells have been removed from the random spell drops, though you can still obtain a Shield by collecting hearts or overflowing spells!
- Several weapons have been given new, upgraded effects and updated description text. Make sure to check them out, some were completely changed.
- Rabbit’s Foot now increases the hat drop rate by five times.
- Ring of the Zealot now resurrects you, once, at half health with a Sword Fury buff applied to you.
- Reviving after being defeated now grants a free spell.
- Save file! You can export or import your save data (in save.dat) via iTunes File Sharing to copy your unlocked items and experience points to your other devices! This also allows backing up saves to your PC.
- Many level tweaks! Additional urns added to most levels. Backtrack-blocking doors removed for most levels. Many overly long levels were shortened a bit and/or had more urns added. This should improve the pacing of Story Mode.
- Various bugfixes, including some achievement bugs and dialog typos.

Mage Gauntlet is a great RPG (888 5-Star ratings in iTunes) with a classic NES feel and excellent game play. If you haven’t yet played it, maybe Universal support will magically draw you in. The app is $2.99.

[via TouchArcade]