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Posts tagged with "macappstore"



ZeroNinetyNine’s Second Mac App Store 24-Hour “Bundle”

ZeroNinetyNine had great success with its first bundle, which we covered last month. In the first ZeroNinetyNine deal, 11 apps from 8 independent developers participated. During the 24 hours of December 1, 2011, every app in ZeroNinetyNine received a place in the Top 20 of Paid Apps in US Mac App Store, and also conquered the tops of Mac App Stores in France, Russia, China, Canada, UK - all over the world. Partners in ZeroNinetyNine sold more than 100,000 apps in just 24 hours! These are very good numbers and now they are trying to do better by offering a second “bundle.”

The second ZeroNinetyNine 24-hour “bundle” includes 12 apps for 99¢ before they return back to their everyday prices. Since the Mac App Store doesn’t allow apps to be bundled and sold together, ZeroNinetyNine has found a unique way to do so by designing a well-designed holding page with all the applications in their “bundle”. Several independent developers have simultaneously dropped the price of their apps for one day sale on Mac App Store for just 99¢ per app.

The apps that are included in this one-day 99¢ sale are:

Some of the apps retail for as much as $34.99.

If you have a few dollars sitting around or some iTunes credit left over from the holidays, check out these killer deals. Also, be sure to sign up on the ZeroNinetyNine page to be notified when the next deal will be coming out.




Mac App Store: Year One

One year ago today, Apple’s Mac App Store officially opened for business. Bundled into Snow Leopard’s 10.6.6 software update, and later installed by default on OS X Lion, the Mac App Store is a native, built-in marketplace for third-party developers and Apple’s own software. Just as the iOS App Store has contributed to the solidification of a software ecosystem built around iPhones, iPods and iPads in the past three years, helping “indie” as well as bigger developers achieve a sustainable business model in selling smartphone and tablet apps, in the past 365 days the Mac App Store has quickly reshaped and fundamentally changed the OS X software landscape and users’ perception of “desktop apps”.

It’s not absurd to say many didn’t even know it was possible to “install apps” on a Mac before the launch of the Mac App Store. What the Mac App Store did – besides allowing long-time Mac users and developers to consolidate their software library in a single place and provide them with a better way to discover and showcase the latest indie hit – is it finally created a viable and consumer-friendly way to find and buy apps. Before the Mac App Store, the average Mac user could get work done easily with just Safari and Mail because he or she knew those were all the apps a Mac came with. Great apps, for sure, but just those apps. The Mac App Store, just like the iOS App Store, opened a whole new portal for users and a market for developers (and a way for Apple to break even on costs with a 30% cut) to know a completely new world made of utilities, productivity apps, games, news readers and more. The Mail aficionados of 2010 have likely jumped over to Sparrow, and those who swore by Preview perhaps have found something more attractive in Pixelmator 2.0.

With 100 million downloads under its belt and Apple’s latest major OS X revision, Lion, available digitally, there’s no denying the Mac App Store had a great run in 2011. Here’s a look back at these 365 days, and how the Mac App Store we know today (quickly) came to be. Read more