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Posts tagged with "macOS Catalina"

macOS Will Soon Support Universal Apps, Enabling a Single Purchase for Mac, iPhone, and iPad Apps

As first spotted by Steve Troughton-Smith, release notes for the latest beta build of Xcode include a major development: Mac apps can soon be included as universal purchases with their iPhone and iPad companions.

Universal apps currently enable you to make a single purchase to gain access to both iPhone and iPad versions of an app. Nearly all cross-platform developers default to this option, though some still sell separate iPhone and iPad apps. macOS has never been included as part of universal apps though, even after Mac Catalyst launched last year. That sounds like it’s going to change when the latest OS updates – iOS and iPadOS 13.4 and macOS 10.15.4 – arrive this spring.

With universal app support, developers will be able to charge users a single time to grant access to Mac, iPhone, and iPad versions of their app. As Apple’s release notes state, this option in Xcode will be on by default for apps built with Catalyst, but it will also be available to non-Catalyst apps that are offered on the Mac App Store. While this change won’t be the best option for all developers, especially considering the different business dynamics of Mac and iOS apps, it makes sense for iPad developers who bring their apps to the Mac with Catalyst and don’t want to deal with the complication of a separate purchase system.


iA Writer 5.4 Adds New Export Options, Local Backups, and Hashtag Suggestions

Over the holidays, the iA Writer team released version 5.4 of its iOS, iPadOS, and Mac apps, which added improved export options. The iOS and iPadOS apps also gained local backups and hashtag suggestions.

The new export feature adds the ability to share, export, print, and copy from the app’s Library using context menus. On iOS and iPadOS, each of those commands is available by long-pressing an item in your Library and picking from the popup context menu. The experience is similar on the Mac, where the same options are available when you right-click on an item in the Library. iA Writer’s release notes say that publishing is available via context menus too, but the MacStories WordPress setup doesn’t work with iA Writer, and I don’t use Ghost or Medium, so I haven’t tried that feature.

iA Writer includes a new Copy Markdown Action.

iA Writer includes a new Copy Markdown Action.

The alternatives for getting text out of iA Writer have been expanded too. The update’s Copy action has added a Copy Markdown option that makes it trivially easy to copy your work and drop it into another iOS or iPadOS app or paste it into a Mac app using Handoff.

Better yet, the Copy Markdown functionality includes content blocks to the copied text. That way, if you split a long document into multiple files, copying the Markdown of the main document will automatically incorporate the externally referenced files as content blocks. It’s an excellent way to assemble a long-form story and paste it into a content management system or another app with just a couple of taps. Together with the app’s existing copy, share, and export options, iA Writer has become one of the most versatile text editors when it comes to delivering your final text in the format you want and where you need it.

A local backup is saved as your document is edited.

A local backup is saved as your document is edited.

On iOS and iPadOS, iA Writer 5.4 has also added local backups, which are accessed from the action button in the toolbar, by swiping left on or long-pressing an item in your Library, or using Quick Search, which Federico covered in his review of version 5.3 of the app. Backups of your files are created as you edit them, and reverting to an older version is as simple as selecting the one you want and tapping ‘Restore.’ If you change the name of a document, the app keeps the older backups under the file’s original name. You can also navigate to the root level of your Library folder structure from the backups of the document you are currently viewing, allowing you to browse every local backup created by iA Writer on your device.

The strength of iA Writer’s backup feature is that the backups are local. iOS 13 has been a buggy release, and iCloud Drive continues to cause trouble for some users. By creating a local backup, iA Writer provides its users with a copy of their work on whichever device they’re using that isn’t affected by sync or other cloud-based issues.

In my testing, the new backup feature worked well and provided additional peace of mind that my work is safe, which I love. I did run into a bug when navigating back to the editor from the backup view when I entered it via the Library’s context menu. The editor lost the focus, so I had no cursor or keyboard, though it’s an issue that can be fixed by tapping into another document and then back to the one you’re editing. Hopefully, that will be fixed soon, but for now, the workaround is simple, and the issue is easily avoidable by not using the context menu to access backups for the time being.

iA Writer’s hashtag suggestions appear in the row above its custom keyboard.

iA Writer’s hashtag suggestions appear in the row above its custom keyboard.

Another iOS and iPadOS-only feature that’s new for version 5.4 is hashtag suggestions. Hashtags aren’t a feature of iA Writer that I use, but the update makes accessing hashtags more convenient by displaying the most recent three in the row above the app’s custom keyboard if your cursor is on an empty space. Alternatively, if the cursor’s inside a word, the top row offers to convert the word into a hashtag. It’s worth noting, however, that hashtag suggestions are not displayed when iA Writer’s custom keyboard is displayed as a popover on the iPad Pro.


In the broader scheme of iA Writer’s development, version 5.4 is a relatively minor update, though it does reinforce why the app was chosen as the MacStories Selects App of the Year. iA Writer has been a category-leading text editor for years, but it continues to receive regular updates that incorporate the latest technologies on every platform in ways that refine the experience for users and expand the app’s capabilities.

There’s an incredible amount of power tucked away behind iA Writer’s simple UI. That power is always just a tap or two away, but stays hidden until you need it, which is my favorite sort of pro app UI.

iA Writer 5.4 for iOS and iPadOS and for the Mac is available as a free update for existing users.


Mac Power Users, Episode 513 – Catalyst Apps on the Mac, with John Voorhees

It was a pleasure to spend time with David Sparks and Stephen Hackett talking about Catalyst apps on the Mac for episode 513 of Mac Power Users. I’ve spent a lot of time thinking about and covering Catalyst for the past 18 months since Apple gave developers a sneak peek at it during WWDC in 2018, so it was a lot of fun to join Sparks and Hackett to take stock of where Catalyst stands today and where it’s heading. Of course, we also covered a long list of our favorite Catalyst apps.

To listen, you can subscribe in your favorite podcast player or head over to Relay FM.

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More than 200 New Emoji Coming Soon Are Now Available in iOS and iPadOS 13.2 Beta 2

It’s October, which means Apple’s latest crop of emoji is right around the corner. As usual, Jeremy Burge at Emojipedia has all of the details. As previewed earlier this year, Apple will release its version of Emoji 12.0 from the Unicode Consortium this fall in iOS and iPadOS 13.2 and in a future update of macOS Catalina and watchOS 6 too.

The release of the new emoji is a long process. The first step came in February when the Unicode Consortium announced the details of the emoji that it had approved for 2019. Apple, like other platform vendors, took the specifications from the Unicode Consortium and implemented its interpretation of each emoji, which the company previewed in July.

Today, those emoji, plus a few that weren’t previewed on World Emoji Day in July, have been added to the iOS and iPadOS 13.2 betas. The new emoji should be shipped to the broader public as the official iOS and iPadOS 13.2 release soon. Among the new emoji are people in wheelchairs, skin tone support for people holding hands, a sloth, a waffle, a yawning face, a skunk, garlic, a yo-yo, and a flamingo.

For the first time today, Apple also revealed its emoji for an otter, a pinching hand, a beverage box, and a ringed planet. Also added to iOS and iPadOS 13.2 is a new emoji keyboard interaction for picking the skin tone for emoji that depict multiple people.

Emoji have become a significant driver of OS updates for Apple, and I expect this year will be no different. With the explosion of choices, though, I do wish Apple would implement an emoji search mechanism on iOS and iPadOS and improve the search functionality on the Mac.

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PCalc Developer James Thomson Shares His Catalyst Experience

James Thomson, the creator of PCalc, has written about his experience with Catalyst. Thomson, who was one of the developers that spoke with Bloomberg’s Mark Gurman about the challenges Catalyst poses to developers and their customers, expounds on what he told Gurman, saying about PCalc that:

It became pretty clear to me that I would need to rewrite a lot of the user interface, to find a happy middle ground between the iPad and the Mac. Which would probably benefit both in the long run, to be fair. But with everything else that was going on this summer, I couldn’t justify that work, with no guarantees at the end of the day that I would have something I was happy to ship. So, I mainly focused my time on things like Shortcuts and Dark Mode, and iOS 13 support in general.

Thomson goes on to explain that while it was simple to get a version of PCalc’s iOS app running on the Mac, the APIs for dealing with macOS-specific features felt rough and unfinished.

That’s something I’ve heard from a lot of developers who were initially excited about Catalyst. They also had their hands full dealing with iOS and iPadOS 13, and bugs in both OSes slowed them down over the summer. As a result, many put their Catalyst plans on the back burner.

Thomson also says that:

Documentation for Catalyst has been almost non-existent too, which has made things a lot harder than they should be.

From the business side, there is also no way for somebody to get the Catalyst version of the app for free when they buy the iOS version. And no great way to share in-app purchases either if you have a free app. That generally means that somebody will have to pay a second time to get a copy.

Instead of pushing forward with a Catalyst version of PCalc, which is already available for the Mac as a traditional AppKit app, Thomson created a Catalyst version of Dice by PCalc, his physics-based multi-sided dice simulation that can be used for games like Dungeons & Dragons. Based on his experience with Dice, which is available on the Mac App Store now, Thomson concluded that Catalyst isn’t far enough along to build a version of PCalc that is better than his existing Mac app, but he remains hopeful that the situation will improve.

From what I’ve heard from developers, Thomson is not alone in his experience with Catalyst. That’s not to say there aren’t useful apps being made with Catalyst, but so far, the pool of apps is small, and if it’s going to grow, Catalyst is going to have to evolve rapidly.

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Catalyst’s Rough Edges Risk Alienating Developers and Users Alike

Catalyst, the technology that allows developers to bring their iPadOS apps to the Mac, is off to an uneven start, as Mark Gurman of Bloomberg recounts through interviews with several developers. According to the developers interviewed, there’s a big difference between getting an iPad app up and running on a Mac, and using it to build a high-quality Mac app. According to Gurman:

[PCalc developer James] Thomson said the Mac version of his iPad calculator app initially looked like an iPad app floating on a larger Mac screen, so he had to redesign much of the user-facing software. However, all of the lower-level code pretty much worked out of the box, he said. Lukas Burgstaller said it was initially easy to copy over his Fiery Feeds iPad app, but then he “ran into all sorts of walls” trying to adapt the software to a Mac interface.

Those and other rough edges experienced by developers are exacerbated by a long-standing limitation of the Mac App Store: Mac apps can’t be bundled with iOS and iPadOS apps. That means developers have no choice but to charge separately for their new Catalyst apps, risking the ire of customers.

Although I remain optimistic about Catalyst, it’s off to a rougher start than I’d hoped, as I discuss in my macOS Catalina review. The quality of the relatively small crop of early Catalyst apps demonstrates that the technology holds promise, but Apple needs to move quickly to close the gaps. Otherwise the company risks alienating both developers and users, which would be a significant blow to its Mac strategy.

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macOS Catalina: The MacStories Review

Ironically, Apple chose to name this year’s update to macOS after an island. Since the iPhone and iOS took off, macOS has sometimes felt like an island isolated from the rest of the company’s OSes, but the goal articulated by the company at WWDC this year was quite the opposite. Apple clearly telegraphed that change is coming to the Mac and it’s designed to bridge the user experiences between each of its platforms.

To developers, that message came in the form of Catalyst and SwiftUI. Catalyst, which was previewed as an unnamed ‘Sneak Peek’ in 2018, is meant to make it easier for iPadOS developers to bring their apps to the Mac. SwiftUI has a similar longer-term goal of unifying and streamlining how developers build the interfaces for their apps across a range of devices, for everything from the Apple Watch to the Mac.

The efforts to draw macOS in closer with Apple’s other operating systems run deeper than just developer tools though. macOS may have been the foundation on which iOS was built, but in the years that followed iOS’s introduction, the two OSes grew apart. Identically-named apps were developed on different schedules, which meant they rarely included the same features. Also, system-level functionality like System Preferences, which serves the same purpose as iOS’s Settings app, was unfamiliar, making Mac adoption unnecessarily hard for newcomers. Catalina is an attempt to address those kinds of inconsistent user experiences.

With Catalina, Apple has taken clear, though not always successful, steps to bridge the divide between the Mac and iOS. App functionality has been realigned, System Preferences has been rearranged, and new features have been added to make it easier to move from one platform to the other.

As with other transitional periods in the Mac’s history, this one isn’t going to be easy. However, because the change is driven by a fundamental change in computing, it’s also necessary. We live in a new climate where computing is now dominated by mobile devices. For many people, a smartphone is all the computing power they need day-to-day. That doesn’t mean there’s no longer a place for the Mac, but it’s clearly what’s driving the changes in Catalina.

Apple could have chosen to ignore the shift of the ground beneath its feet and merely maintained macOS, making the kind of small incremental changes we’ve become accustomed to in recent years. However, not adapting is as deliberate a choice as change is, and it carries just as much or more uncertainty for the Mac as a platform because it risks irrelevance.

The Mac isn’t in crisis, but it isn’t healthy either. Waiting until the Mac is on life support isn’t viable. Instead, Apple has opted to reimagine the Mac in the context of today’s computing landscape before its survival is threatened. The solution is to tie macOS more closely to iOS and iPadOS, making it an integrated point on the continuum of Apple’s devices that respects the hardware differences of the platform but isn’t different simply for the sake of difference.

Transitions are inherently messy, and so is Catalina in places. It’s a work in process that represents the first steps down a new path, not the destination itself. The destination isn’t clear yet, but Catalina’s purpose is: it’s a bridge, not an island.

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Hello, Computer: Inside Apple’s Voice Control

This year’s Worldwide Developers Conference was big. From dark mode in iOS 13 to the newly-rechristened iPadOS to the unveiling of the born-again Mac Pro and more, Apple’s annual week-long bonanza of all things software was arguably one of the most anticipated and exciting events in recent Apple history.

Accessibility certainly contributed to the bigness as well. Every year Apple moves mountains to ensure accessibility’s presence is felt not only in the software it previews, but also in the sessions, labs, and other social gatherings in and around the San Jose Convention Center.

“One of the things that’s been really cool this year is the [accessibility] team has been firing on [all] cylinders across the board,” Sarah Herrlinger, Apple’s Director of Global Accessibility Policy & Initiatives, said to me following the keynote. “There’s something in each operating system and things for a lot of different types of use cases.”

One announcement that unquestionably garnered some of the biggest buzz during the conference was Voice Control. Available on macOS Catalina and iOS 13, Voice Control is a method of interacting with one’s Mac or iOS device using only your voice. A collaborative effort between Apple’s Accessibility Engineering and Siri groups, Voice Control aims to revolutionize the way users with certain physical motor conditions access their devices. At a high level, it’s very much a realization of the kind of ambient, voice-first computing dreamed up by sci-fi television stalwarts like The Jetsons and Star Trek decades ago. You talk, it responds.

And Apple could not be more excited about it.

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Sidecar in iPadOS 13 and macOS Catalina: Working Seamlessly Between an iPad and Mac

The core experience of using Sidecar is fantastic. Part of the reason is that running an iPad as a second display for a Mac with Sidecar is immediately familiar to anyone who has ever used multiple displays. The added screen real estate, portability, and functionality are part of the appeal too. Of course, there are differences that I’ll get into, but Sidecar is so close to a traditional dual-display setup that I expect it will become a natural extension of the way many people work on the Mac.

There’s more going on with Sidecar though, which didn’t dawn on me until I’d been using it for a while. One of the themes that emerged from this year’s WWDC is deeper integration across all of Apple’s platforms. As I’ve written in the past, SwiftUI is designed to accomplish that in the long-term across all the devices Apple makes. In contrast, Catalyst is a shorter-term way to tie the Mac and iPad closer together by bringing iPad apps to the Mac and encouraging developers to build more robust iPad apps.

Sidecar strikes me as part of the same story. Apple made it clear when they introduced Catalyst in 2018 at WWDC that it’s not replacing macOS with iOS. Some tasks are better suited for a Mac than an iPad and vice versa. Sidecar acknowledges those differences by letting an iPad become an extension of your Mac for tasks best suited to it. At the same time, however, Sidecar takes advantage of functionality that’s unavailable on the Mac, like the Apple Pencil. Combined with the ability to switch seamlessly between using Mac apps running in Sidecar and native iPadOS apps, what you’ve effectively got is a touchscreen Mac.

However, to understand the potential Sidecar unlocks, it’s necessary to first dive into the details of what the new feature enables as well as its limitations.

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